add some VideCore/R-pi support code

This commit is contained in:
notaz 2012-12-22 03:10:53 +02:00
parent e54719efea
commit 0d645bc539
5 changed files with 153 additions and 7 deletions

11
gl.c
View file

@ -3,6 +3,7 @@
#include <EGL/egl.h>
#include <GLES/gl.h>
#include "gl_platform.h"
#include "gl.h"
static EGLDisplay edpy;
@ -29,7 +30,7 @@ static int gles_have_error(const char *name)
return 0;
}
int gl_init(void *display, void *window)
int gl_init(void *display, void *window, int *quirks)
{
EGLConfig ecfg = NULL;
GLuint texture_name = 0;
@ -42,6 +43,12 @@ int gl_init(void *display, void *window)
EGL_NONE
};
ret = gl_platform_init(&display, &window, quirks);
if (ret != 0) {
fprintf(stderr, "gl_platform_init failed with %d\n", ret);
goto out;
}
tmp_texture_mem = calloc(1, 1024 * 512 * 2);
if (tmp_texture_mem == NULL) {
fprintf(stderr, "OOM\n");
@ -177,4 +184,6 @@ void gl_finish(void)
esfc = EGL_NO_SURFACE;
eglTerminate(edpy);
edpy = EGL_NO_DISPLAY;
gl_platform_finish();
}