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add support for 4 player inputs
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parent
cfb49ab909
commit
25cfdf0a34
3 changed files with 26 additions and 7 deletions
10
menu.c
10
menu.c
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@ -1319,9 +1319,9 @@ static char *action_binds(int player_idx, int action_mask, int dev_id)
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type = IN_BINDTYPE_EMU;
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if (player_idx >= 0) {
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can_combo = 0;
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type = IN_BINDTYPE_PLAYER12;
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type = IN_BINDTYPE_PLAYER12 + (player_idx >> 1);
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}
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if (player_idx == 1)
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if (player_idx & 1)
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action_mask <<= 16;
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if (dev_id >= 0)
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@ -1459,9 +1459,11 @@ static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_
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dev_id = -1; // show all
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mask_shift = 0;
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if (player_idx == 1)
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if (player_idx & 1)
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mask_shift = 16;
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bindtype = player_idx >= 0 ? IN_BINDTYPE_PLAYER12 : IN_BINDTYPE_EMU;
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bindtype = IN_BINDTYPE_EMU;
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if (player_idx >= 0)
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bindtype = IN_BINDTYPE_PLAYER12 + (player_idx >> 1);
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for (;;)
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{
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