mirror of
https://github.com/RaySollium99/libpicofe.git
synced 2025-09-03 06:17:44 -04:00
support multiple sound drivers, add sdl
This commit is contained in:
parent
20b143089c
commit
26d3ca0d29
6 changed files with 294 additions and 6 deletions
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@ -20,6 +20,8 @@
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#include "sndout_oss.h"
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int sndout_oss_frag_frames = 1;
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static int sounddev = -1, mixerdev = -1;
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static int can_write_safe;
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@ -47,7 +49,7 @@ void sndout_oss_stop(void)
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sounddev = -1;
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}
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int sndout_oss_start(int rate, int stereo, int frames_in_frag)
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int sndout_oss_start(int rate, int stereo)
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{
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static int s_oldrate = 0, s_oldstereo = 0;
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int frag, bsize, bits, ret;
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@ -69,10 +71,11 @@ int sndout_oss_start(int rate, int stereo, int frames_in_frag)
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}
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}
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// try to fit frames_in_frag frames worth of data in fragment
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// try to fit sndout_oss_frag_frames (video) frames
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// worth of sound data in OSS fragment
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// ignore mono because it's unlikely to be used and
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// both GP2X and Wiz mixes mono to stereo anyway.
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bsize = (frames_in_frag * rate / 50) * 4;
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bsize = (sndout_oss_frag_frames * rate / 50) * 4;
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for (frag = 0; bsize; bsize >>= 1, frag++)
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;
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@ -164,8 +167,9 @@ int sndout_oss_can_write(int bytes)
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return bi.bytes - bi.fragsize >= bytes ? 1 : 0;
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}
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void sndout_oss_sync(void)
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void sndout_oss_wait(void)
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{
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// FIXME?
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ioctl(sounddev, SOUND_PCM_SYNC, 0);
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}
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@ -1,9 +1,12 @@
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int sndout_oss_init(void);
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int sndout_oss_start(int rate, int stereo, int frames_in_frag);
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int sndout_oss_start(int rate, int stereo);
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void sndout_oss_stop(void);
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int sndout_oss_write(const void *buff, int len);
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int sndout_oss_write_nb(const void *buff, int len);
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int sndout_oss_can_write(int bytes);
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void sndout_oss_sync(void);
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void sndout_oss_wait(void);
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void sndout_oss_setvol(int l, int r);
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void sndout_oss_exit(void);
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/* make oss fragment size to fit this much video frames */
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extern int sndout_oss_frag_frames;
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80
sndout.c
Normal file
80
sndout.c
Normal file
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@ -0,0 +1,80 @@
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/*
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* (C) notaz, 2013
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*
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* This work is licensed under the terms of any of these licenses
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* (at your option):
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* - GNU GPL, version 2 or later.
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* - GNU LGPL, version 2.1 or later.
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* - MAME license.
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* See the COPYING file in the top-level directory.
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*/
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#include <stdio.h>
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#include <string.h>
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#include "linux/sndout_oss.h"
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#include "sndout_sdl.h"
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#include "sndout.h"
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static int sndout_null_init(void)
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{
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return 0;
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}
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static void sndout_null_exit(void)
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{
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}
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static int sndout_null_start(int rate, int stereo)
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{
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return 0;
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}
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static void sndout_null_stop(void)
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{
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}
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static void sndout_null_wait(void)
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{
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}
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static int sndout_null_write_nb(const void *data, int bytes)
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{
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return bytes;
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}
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#define SNDOUT_DRIVER(name) { \
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#name, \
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sndout_##name##_init, \
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sndout_##name##_exit, \
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sndout_##name##_start, \
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sndout_##name##_stop, \
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sndout_##name##_wait, \
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sndout_##name##_write_nb, \
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}
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static struct sndout_driver sndout_avail[] =
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{
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#ifdef HAVE_SDL
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SNDOUT_DRIVER(sdl),
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#endif
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#ifdef HAVE_OSS
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SNDOUT_DRIVER(oss),
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#endif
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SNDOUT_DRIVER(null)
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};
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struct sndout_driver sndout_current;
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void sndout_init(void)
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{
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int i;
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for (i = 0; i < sizeof(sndout_avail) / sizeof(sndout_avail[0]); i++) {
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if (sndout_avail[i].init() == 0)
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break;
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}
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memcpy(&sndout_current, &sndout_avail[i], sizeof(sndout_current));
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printf("using %s audio output driver\n", sndout_current.name);
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}
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43
sndout.h
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43
sndout.h
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@ -0,0 +1,43 @@
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#ifndef LIBPICOFE_SNDOUT_H
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#define LIBPICOFE_SNDOUT_H
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struct sndout_driver {
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const char *name;
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int (*init)(void);
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void (*exit)(void);
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int (*start)(int rate, int stereo);
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void (*stop)(void);
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void (*wait)(void);
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int (*write_nb)(const void *data, int bytes);
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};
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extern struct sndout_driver sndout_current;
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void sndout_init(void);
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static inline void sndout_exit(void)
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{
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sndout_current.exit();
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}
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static inline int sndout_start(int rate, int stereo)
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{
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return sndout_current.start(rate, stereo);
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}
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static inline void sndout_stop(void)
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{
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sndout_current.stop();
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}
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static inline void sndout_wait(void)
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{
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sndout_current.wait();
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}
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static inline int sndout_write_nb(const void *data, int bytes)
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{
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return sndout_current.write_nb(data, bytes);
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}
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#endif // LIBPICOFE_SNDOUT_H
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151
sndout_sdl.c
Normal file
151
sndout_sdl.c
Normal file
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@ -0,0 +1,151 @@
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/*
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* (C) notaz, 2013
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*
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* This work is licensed under the terms of any of these licenses
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* (at your option):
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* - GNU GPL, version 2 or later.
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* - GNU LGPL, version 2.1 or later.
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* - MAME license.
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* See the COPYING file in the top-level directory.
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*/
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#include <SDL.h>
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#include "sndout_sdl.h"
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// ~1/3s at 44kHz
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// set this to power of 2
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#define BUF_LEN 32768
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#define BUF_MASK (BUF_LEN - 1)
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static short buf[BUF_LEN];
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static int buf_w, buf_r;
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static int started;
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static void callback(void *userdata, Uint8 *stream, int len)
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{
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int have = (buf_w - buf_r) & BUF_MASK;
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int buf_left = BUF_LEN - buf_r;
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len /= 2;
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if (have > len)
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have = len;
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if (have > 0) {
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if (have > buf_left) {
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memcpy(stream, buf + buf_r, buf_left * 2);
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stream += buf_left * 2;
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buf_r = 0;
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have -= buf_left;
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len -= buf_left;
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}
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memcpy(stream, buf + buf_r, have * 2);
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stream += have * 2;
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buf_r = (buf_r + have) & BUF_MASK;
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len -= have;
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}
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if (len > 0) {
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// put in some silence..
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memset(stream, 0, len * 2);
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}
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}
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int sndout_sdl_init(void)
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{
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int ret;
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ret = SDL_InitSubSystem(SDL_INIT_AUDIO);
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if (ret != 0)
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return -1;
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return 0;
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}
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int sndout_sdl_start(int rate, int stereo)
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{
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SDL_AudioSpec desired;
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int samples, shift;
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int ret;
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if (started)
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sndout_sdl_stop();
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desired.freq = rate;
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desired.format = AUDIO_S16LSB;
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desired.channels = stereo ? 2 : 1;
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desired.callback = callback;
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desired.userdata = NULL;
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samples = rate * 4 * 16 / 1000;
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for (shift = 8; (1 << shift) < samples; shift++)
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;
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desired.samples = 1 << shift;
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ret = SDL_OpenAudio(&desired, NULL);
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if (ret != 0) {
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fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
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return -1;
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}
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buf_w = buf_r = 0;
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SDL_PauseAudio(0);
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started = 1;
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return 0;
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}
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void sndout_sdl_stop(void)
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{
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SDL_PauseAudio(1);
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SDL_CloseAudio();
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started = 0;
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}
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void sndout_sdl_wait(void)
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{
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int left;
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while (1)
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{
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left = (buf_r - buf_w - 2) & BUF_MASK;
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if (left >= BUF_LEN / 2)
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break;
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SDL_Delay(4);
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}
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}
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int sndout_sdl_write_nb(const void *samples, int len)
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{
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int maxlen = (buf_r - buf_w - 2) & BUF_MASK;
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int buf_left = BUF_LEN - buf_w;
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int retval;
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len /= 2;
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if (len > maxlen)
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// not enough space
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len = maxlen;
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if (len == 0)
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// totally full
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return 0;
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retval = len;
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if (len > buf_left) {
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memcpy(buf + buf_w, samples, buf_left * 2);
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samples = (const short *)samples + buf_left;
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len -= buf_left;
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buf_w = 0;
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}
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memcpy(buf + buf_w, samples, len * 2);
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buf_w = (buf_w + len) & BUF_MASK;
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return retval;
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}
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void sndout_sdl_exit(void)
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{
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if (started)
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sndout_sdl_stop();
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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}
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7
sndout_sdl.h
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7
sndout_sdl.h
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int sndout_sdl_init(void);
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int sndout_sdl_start(int rate, int stereo);
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void sndout_sdl_stop(void);
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void sndout_sdl_wait(void);
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int sndout_sdl_write_nb(const void *buff, int len);
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void sndout_sdl_exit(void);
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