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https://github.com/RaySollium99/libpicofe.git
synced 2025-09-04 22:47:44 -04:00
fbdev: wait vsync after mode change, not before
As it was before we were getting a full frame scanout of the old mode, while the emu (or whatever) was already writing a frame in new mode. first_write_to_front is a hack for psx.
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parent
fdfcdca978
commit
33787db41d
2 changed files with 9 additions and 7 deletions
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@ -66,9 +66,9 @@ void vout_fbdev_wait_vsync(struct vout_fbdev *fbdev)
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ioctl(fbdev->fd, FBIO_WAITFORVSYNC, &arg);
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}
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/* it is recommended to call vout_fbdev_clear() before this */
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void *vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
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int left_border, int right_border, int top_border, int bottom_border, int buffer_cnt)
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int left_border, int right_border, int top_border, int bottom_border,
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int buffer_cnt, int first_write_to_front)
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{
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int w_total = left_border + w + right_border;
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int h_total = top_border + h + bottom_border;
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@ -100,9 +100,8 @@ void *vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
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fbdev->fbvar_new.nonstd = 0; // can set YUV here on omapfb
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fbdev->buffer_count = buffer_cnt;
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fbdev->buffer_write = buffer_cnt > 1 ? 1 : 0;
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// seems to help a bit to avoid glitches
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vout_fbdev_wait_vsync(fbdev);
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if (first_write_to_front)
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fbdev->buffer_write = 0;
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ret = ioctl(fbdev->fd, FBIOPUT_VSCREENINFO, &fbdev->fbvar_new);
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if (ret == -1) {
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@ -119,6 +118,9 @@ void *vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
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"multibuffering disabled\n");
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}
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// omap is still using the old mode until vsync,
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// if the caller starts to write now we may get garbage on screen
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vout_fbdev_wait_vsync(fbdev);
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}
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fbdev->fb_size = w_total * h_total * bpp / 8;
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@ -210,7 +212,7 @@ struct vout_fbdev *vout_fbdev_init(const char *fbdev_name, int *w, int *h, int b
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if (*h != 0)
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req_h = *h;
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pret = vout_fbdev_resize(fbdev, req_w, req_h, bpp, 0, 0, 0, 0, buffer_cnt);
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pret = vout_fbdev_resize(fbdev, req_w, req_h, bpp, 0, 0, 0, 0, buffer_cnt, 0);
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if (pret == NULL)
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goto fail;
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@ -5,7 +5,7 @@ void *vout_fbdev_flip(struct vout_fbdev *fbdev);
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void vout_fbdev_wait_vsync(struct vout_fbdev *fbdev);
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void *vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
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int left_border, int right_border, int top_border, int bottom_border,
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int buffer_count);
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int buffer_cnt, int first_write_to_front);
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void vout_fbdev_clear(struct vout_fbdev *fbdev);
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void vout_fbdev_clear_lines(struct vout_fbdev *fbdev, int y, int count);
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int vout_fbdev_get_fd(struct vout_fbdev *fbdev);
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