PSP sleep mode fixed, hopefully for read; 1.50 release

git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@538 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-07-09 19:52:17 +00:00
parent 366747cc4b
commit 4b811a8abe
4 changed files with 18 additions and 7 deletions

View file

@ -657,7 +657,7 @@ Changelog
* Improved renderer performance for shadow/hilight mode.
* Added a hack for YM2612 frequency overflow issue (bleep noises
in Shaq Fu, Spider-Man - The Animated Series (intro music), etc.)
Credits to Nemesis @ spritesmind forum. Works only sound rate
Credits to Nemesis @ spritesmind forum. Works only if sound rate
is set to 44kHz.
+ Implemented some sprite rendering improvements, as suggested by
Exophase. Games with lots of sprites now perform better.
@ -675,6 +675,7 @@ Changelog
* Fixed a bug in Sega CD savestate loader, where the game would
sometimes crash after load.
* Fixed a crash of games using eeprom (introduced in 1.40b).
* PSP: fixed suspend/resume (hopefully for real).
1.40c
* Fixed a problem with sound in Marble Madness.