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psp memhandlers, vsync, stuff
git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@289 be3aeb3a-fb24-0410-a615-afba39da0efa
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7 changed files with 59 additions and 26 deletions
27
psp/emu.c
27
psp/emu.c
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@ -15,7 +15,7 @@
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#include "../common/lprintf.h"
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#include "../../Pico/PicoInt.h"
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#define OSD_FPS_X 420
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#define OSD_FPS_X 424
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// additional pspaudio imports, credits to crazyc
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int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion?
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@ -35,7 +35,7 @@ int reset_timing = 0; // do we need this?
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static void sound_init(void);
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static void sound_deinit(void);
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static void blit2(const char *fps, const char *notice);
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static void blit2(const char *fps, const char *notice, int lagging_behind);
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static void clearArea(int full);
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void emu_noticeMsgUpdated(void)
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@ -133,7 +133,7 @@ void emu_setDefaultConfig(void)
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currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
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currentConfig.Frameskip = -1; // auto
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currentConfig.volume = 50;
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currentConfig.CPUclock = 222;
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currentConfig.CPUclock = 333;
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currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
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currentConfig.KeyBinds[ 6] = 1<<1;
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currentConfig.KeyBinds[ 7] = 1<<2;
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@ -361,7 +361,7 @@ static void cd_leds(void)
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p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
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col_g = (old_reg & 2) ? 0x06000600 : 0;
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col_r = (old_reg & 1) ? 0xc000c000 : 0;
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col_r = (old_reg & 1) ? 0x00180018 : 0;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
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@ -402,11 +402,9 @@ void blit1(void)
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}
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static void blit2(const char *fps, const char *notice)
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static void blit2(const char *fps, const char *notice, int lagging_behind)
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{
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int emu_opt = currentConfig.EmuOpt;
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sceGuSync(0,0);
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int vsync = 0, emu_opt = currentConfig.EmuOpt;
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if (notice || (emu_opt & 2)) {
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if (notice) osd_text(4, notice, 0);
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@ -418,7 +416,11 @@ static void blit2(const char *fps, const char *notice)
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if ((emu_opt & 0x400) && (PicoMCD & 1))
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cd_leds();
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psp_video_flip(0);
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if (currentConfig.EmuOpt & 0x2000) { // want vsync
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if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
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}
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psp_video_flip(vsync);
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}
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// clears whole screen or just the notice area (in all buffers)
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@ -666,7 +668,8 @@ static void RunEvents(unsigned int which)
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(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
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{
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int keys;
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blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)");
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sceGuSync(0,0);
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blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
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while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
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psp_msleep(50);
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if (keys & BTN_CIRCLE) do_it = 0;
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@ -966,12 +969,14 @@ void emu_Loop(void)
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PicoFrame();
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blit2(fpsbuff, notice);
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sceGuSync(0,0);
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// check time
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tval = sceKernelGetSystemTimeLow();
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tval_diff = (int)(tval - tval_thissec) << 8;
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blit2(fpsbuff, notice, tval_diff > lim_time);
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if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
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reset_timing = 1;
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else if (PsndOut != NULL || currentConfig.Frameskip < 0)
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