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1.40a fixes
git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@402 be3aeb3a-fb24-0410-a615-afba39da0efa
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6 changed files with 18 additions and 6 deletions
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@ -25,6 +25,9 @@ from Dave's (fdave, finalburn) PicoDrive 0.30 for Pocket PC. The Sega/Mega CD
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code is roughly based on Stephane Dallongeville's Gens.
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code is roughly based on Stephane Dallongeville's Gens.
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#endif
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#endif
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PicoDrive is the first emulator ever to properly emulate Virtua Racing and
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it's SVP chip.
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How to make it run
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How to make it run
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------------------
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------------------
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@ -138,8 +141,6 @@ Other important stuff
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* Some Sega/Mega CD games don't use Z80 for anything, but they leave it active,
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* Some Sega/Mega CD games don't use Z80 for anything, but they leave it active,
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so disabling Z80 manually (in advanced options) improves performance.
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so disabling Z80 manually (in advanced options) improves performance.
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#ifdef GP2X
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#ifdef GP2X
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* Sega/Mega CD: if FMV game performance is poor, try adjusting
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"ReadAhead buffer" to something like 2048K.
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* When you use both GP2X CPUs, keep in mind that you can't overclock as high as
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* When you use both GP2X CPUs, keep in mind that you can't overclock as high as
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when using ARM920 only. For example my GP2X when run singlecore can reach
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when using ARM920 only. For example my GP2X when run singlecore can reach
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280MHz, but with both cores it's about 250MHz. When overclocked too much,
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280MHz, but with both cores it's about 250MHz. When overclocked too much,
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@ -518,6 +519,8 @@ z80 @ 3.6MHz: yes, DrZ80 core
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VDP: yes, except some quirks not used by games
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VDP: yes, except some quirks not used by games
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YM2612 FM: yes, optimized MAME core
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YM2612 FM: yes, optimized MAME core
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SN76489 PSG: yes, MAME core
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SN76489 PSG: yes, MAME core
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SVP chip: yes! This is first emu to ever do this.
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Some in-cart mappers are supported too.
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Sega/Mega CD:
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Sega/Mega CD:
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#ifdef PSP
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#ifdef PSP
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@ -536,7 +539,7 @@ Problems / limitations
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* 32x is not emulated.
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* 32x is not emulated.
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#ifdef PSP
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#ifdef PSP
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* SVP is not emulated.
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* SVP emulation is terribly slow.
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#endif
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#endif
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* Various VDP quirks (window bug, scroll size 2, etc.) are not emulated,
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* Various VDP quirks (window bug, scroll size 2, etc.) are not emulated,
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as very few games use this (if any at all).
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as very few games use this (if any at all).
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@ -633,6 +636,10 @@ Additional thanks
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Changelog
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Changelog
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---------
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---------
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1.40a
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* Fixed a binding problem with up and down keys.
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* Default game config no longer overrides global user config.
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1.40
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1.40
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+ Added support for SVP (Sega Virtua Processor) to emulate Virtua Racing,
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+ Added support for SVP (Sega Virtua Processor) to emulate Virtua Racing,
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wrote ARM recompiler and some HLE code for VR. Credits to Exophase and
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wrote ARM recompiler and some HLE code for VR. Credits to Exophase and
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@ -517,6 +517,8 @@ int emu_ReadConfig(int game, int no_defaults)
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ret = config_readsect(cfg, sect);
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ret = config_readsect(cfg, sect);
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currentConfig.volume = vol; // make vol global (bah)
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currentConfig.volume = vol; // make vol global (bah)
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}
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}
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else
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config_readsect("game_def.cfg", sect);
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if (ret != 0)
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if (ret != 0)
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{
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{
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@ -232,7 +232,7 @@ $(error need VER)
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endif
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endif
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endif
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endif
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rel: PicoDrive.gpe code940/pico940_v2.bin readme.txt PicoDrive.man.txt PicoDrive.png game.cfg
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rel: PicoDrive.gpe code940/pico940_v2.bin readme.txt PicoDrive.man.txt PicoDrive.png game_def.cfg
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zip -9 -j ../../PicoDrive_$(VER).zip $^ mmuhack.o
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zip -9 -j ../../PicoDrive_$(VER).zip $^ mmuhack.o
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zip -9 -r ../../PicoDrive_$(VER).zip skin -i \*.png -i \*.txt
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zip -9 -r ../../PicoDrive_$(VER).zip skin -i \*.png -i \*.txt
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@ -124,6 +124,8 @@ static unsigned long wait_for_input_usbjoy(unsigned long interesting, int *joy)
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// handle only 1 event at a time
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// handle only 1 event at a time
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for (i = 1; i != 0; i <<= 1)
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for (i = 1; i != 0; i <<= 1)
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if (ret & i) { ret &= i; break; }
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if (ret & i) { ret &= i; break; }
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// ... but allow select
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ret |= inp_prev & GP2X_SELECT;
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return ret;
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return ret;
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}
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}
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@ -780,7 +782,8 @@ static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_
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draw_key_config(opts, opt_cnt, player_idx, sel);
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draw_key_config(opts, opt_cnt, player_idx, sel);
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inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS, &joy);
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inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS, &joy);
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// printf("got %08lX from joy %i\n", inp, joy);
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// printf("got %08lX from joy %i\n", inp, joy);
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if (joy == 0) {
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if (joy == 0)
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{
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if (!(inp & GP2X_SELECT)) {
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if (!(inp & GP2X_SELECT)) {
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prev_select = 0;
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prev_select = 0;
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if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
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if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
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@ -1,2 +1,2 @@
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#define VERSION "1.40"
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#define VERSION "1.40a"
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