Gizmondo port updated to 1.51b

git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@567 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-08-10 10:18:36 +00:00
parent 7443ecd958
commit 5d239ae7a4
5 changed files with 52 additions and 8 deletions

View file

@ -369,6 +369,10 @@ Well known way to improve the GP2X performance. You must restart the emulator
for the change of this option to take effect.
#endif
@@1. "Disable idle loop patching"
Idle loop patching is used to improve performance, but may cause compatibility
problems in some rare cases. Try disabling this if your game has problems.
Sega/Mega CD options
--------------------
@ -449,6 +453,9 @@ There are 3 options:
@@3. "Set to unscaled centered"
Adjust the resizing options to set game image to it's original size.
@@3. "Set to 4:3 scaled"
Scale the image up, but keep 4:3 aspect, by adding black borders.
@@3. "Set to fullscreen"
Adjust the resizing options to make the game image fullscreen.
@ -645,6 +652,11 @@ Additional thanks
Changelog
---------
1.51b
* Fixed a crash when uncompressed savestate is loaded.
* Fixed an idle loop detection related hanging problem.
* PSP: fixed another palette related regression.
1.51a
* Fixed a sync problem between main and sub 68k. Should fix the hanging
problem for some games.