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sdl: lock YUV overlay before clearing
The pixels pointer is not valid otherwise and leads to a segfault.
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1 changed files with 3 additions and 1 deletions
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@ -101,11 +101,13 @@ int plat_sdl_change_video_mode(int w, int h, int force)
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|| plat_target.vout_method == vout_mode_overlay2x) {
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int W = plat_target.vout_method == vout_mode_overlay2x && w == 320 ? 2*w : w;
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plat_sdl_overlay = SDL_CreateYUVOverlay(W, h, SDL_UYVY_OVERLAY, plat_sdl_screen);
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if (plat_sdl_overlay != NULL) {
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if (plat_sdl_overlay != NULL && SDL_LockYUVOverlay(plat_sdl_overlay) == 0) {
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if ((long)plat_sdl_overlay->pixels[0] & 3)
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fprintf(stderr, "warning: overlay pointer is unaligned\n");
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plat_sdl_overlay_clear();
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SDL_UnlockYUVOverlay(plat_sdl_overlay);
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}
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else {
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fprintf(stderr, "warning: could not create overlay.\n");
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