PSP sustend/resume and stuff

git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@306 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2007-11-25 22:43:35 +00:00
parent f060b8b912
commit 677b5dd814
9 changed files with 98 additions and 5 deletions

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@ -641,6 +641,7 @@ Changelog
* Fixed a sram bug in memhandlers (fixes Shining in the Darkness saves).
* PSP: fixed another bug in memhanlers, which crashed the emu for some games
(like NBA Jam and NHL 9x).
* Added suspend/resume handling for Sega CD games.
* Some other small tweaks I forgot about.
1.35a

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@ -133,17 +133,36 @@ static void menu_flip(void)
// --------- loading ROM screen ----------
static int cdload_called = 0;
static void load_progress_cb(int percent)
{
int ln, len = percent * 320 / 100;
unsigned short *dst = (unsigned short *)gp2x_screen + 320*20;
if (len > 320) len = 320;
for (ln = 10; ln > 0; ln--, dst += 320)
for (ln = 8; ln > 0; ln--, dst += 320)
memset(dst, 0xff, len*2);
menu_flip();
}
static void cdload_progress_cb(int percent)
{
int ln, len = percent * 320 / 100;
unsigned short *dst = (unsigned short *)gp2x_screen + 320*20;
memset(dst, 0xff, 320*2*8);
smalltext_out16(1, 3*10, "Processing CD image / MP3s", 0xffff);
smalltext_out16_lim(1, 4*10, romFileName, 0xffff, 80);
dst += 30;
if (len > 320) len = 320;
for (ln = 8; ln > 0; ln--, dst += 320)
memset(dst, 0xff, len*2);
cdload_called = 1;
}
void menu_romload_prepare(const char *rom_name)
{
const char *p = rom_name + strlen(rom_name);
@ -157,12 +176,14 @@ void menu_romload_prepare(const char *rom_name)
gp2x_memcpy_buffers(3, gp2x_screen, 0, 320*240*2);
menu_flip();
PicoCartLoadProgressCB = load_progress_cb;
PicoCDLoadProgressCB = cdload_progress_cb;
cdload_called = 0;
}
void menu_romload_end(void)
{
PicoCartLoadProgressCB = NULL;
smalltext_out16(1, 30, "Starting emulation...", 0xffff);
smalltext_out16(1, cdload_called ? 60 : 30, "Starting emulation...", 0xffff);
menu_flip();
}

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@ -1075,3 +1075,19 @@ void emu_ResetGame(void)
reset_timing = 1;
}
void emu_HandleResume(void)
{
if (!(PicoMCD & 1)) return;
// reopen files..
if (Pico_mcd->TOC.Tracks[0].F != NULL)
{
lprintf("emu_HandleResume: reopen %s\n", romFileName);
pm_close(Pico_mcd->TOC.Tracks[0].F);
Pico_mcd->TOC.Tracks[0].F = pm_open(romFileName);
lprintf("reopen %s\n", Pico_mcd->TOC.Tracks[0].F != NULL ? "ok" : "failed");
}
mp3_reopen_file();
}

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@ -26,6 +26,7 @@ void emu_Deinit(void);
void emu_Loop(void);
void emu_ResetGame(void);
void emu_forcedFrame(void);
void emu_HandleResume(void);
void emu_msg_cb(const char *msg);

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@ -66,6 +66,7 @@ int pico_main(void)
break;
case PGS_Suspending:
while (engineState == PGS_Suspending)
psp_wait_suspend();
break;
@ -73,6 +74,10 @@ int pico_main(void)
engineState = PGS_Running;
case PGS_Running:
if (psp_unhandled_suspend) {
psp_resume_suspend();
emu_HandleResume();
}
emu_Loop();
#ifdef GPROF
goto endloop;

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@ -473,3 +473,17 @@ int mp3_get_offset(void) // 0-1023
}
void mp3_reopen_file(void)
{
if (mp3_fname == NULL) return;
lprintf("mp3_reopen_file(%s)\n", mp3_fname);
// try closing, just in case
if (mp3_handle >= 0) sceIoClose(mp3_handle);
mp3_handle = sceIoOpen(mp3_fname, PSP_O_RDONLY, 0777);
if (mp3_handle >= 0)
sceIoLseek32(mp3_handle, mp3_src_pos, PSP_SEEK_SET);
lprintf("mp3_reopen_file %s\n", mp3_handle >= 0 ? "ok" : "failed");
}

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@ -4,5 +4,5 @@ extern int mp3_last_error;
int mp3_init(void);
void mp3_deinit(void);
void mp3_reopen_file(void);

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@ -7,6 +7,7 @@
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <unistd.h>
#include <pspkernel.h>
#include <pspiofilemgr.h>
@ -59,6 +60,8 @@ int main()
unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
void *psp_screen = VRAM_FB0;
int psp_unhandled_suspend = 0;
static int current_screen = 0; /* front bufer */
static SceUID main_thread_id = -1;
@ -88,7 +91,10 @@ static int power_callback(int unknown, int pwrflags, void *common)
}
}
else if (pwrflags & PSP_POWER_CB_RESUME_COMPLETE)
{
engineState = old_state;
psp_unhandled_suspend = 1;
}
//sceDisplayWaitVblankStart();
return 0;
@ -115,6 +121,11 @@ static int callback_thread(SceSize args, void *argp)
void psp_init(void)
{
SceUID thid;
char buff[128], *r;
/* fw 1.5 sometimes returns 8002032c, although getcwd works */
r = getcwd(buff, sizeof(buff));
if (r) sceIoChdir(buff);
main_thread_id = sceKernelGetThreadId();
@ -258,6 +269,25 @@ void psp_wait_suspend(void)
sceDisplayWaitVblankStart();
}
void psp_resume_suspend(void)
{
// for some reason file IO doesn't seem to work
// after resume for some period of time, at least on 1.5
SceUID fd;
int i;
for (i = 0; i < 30; i++) {
fd = sceIoOpen("dummy.txt", PSP_O_WRONLY|PSP_O_APPEND, 0777);
if (fd != 0x80010013) break; // device not available
sceKernelDelayThread(32 * 1024);
}
if (fd >= 0) sceIoClose(fd);
sceDisplayWaitVblankStart();
psp_unhandled_suspend = 0;
if (i < 30)
lprintf("io resumed after %i tries\n", i);
else lprintf("io resume failed\n");
}
/* alt logging */
#define LOG_FILE "log.txt"
@ -281,6 +311,7 @@ void lprintf(const char *fmt, ...)
va_end(vl);
#else
static SceUID logfd = -1;
static int msg_count = 0;
char buff[256];
log_entry *le, *le1;
@ -307,7 +338,7 @@ void lprintf(const char *fmt, ...)
logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
if (logfd < 0) {
logfd = -2;
if (msg_count == 0) logfd = -2;
return;
}
@ -321,10 +352,12 @@ void lprintf(const char *fmt, ...)
le1 = le->next;
sceIoWrite(logfd, le->buff, strlen(le->buff));
free(le);
msg_count++;
}
}
sceIoWrite(logfd, buff, strlen(buff));
msg_count++;
// make sure it gets flushed
sceIoClose(logfd);

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@ -30,6 +30,7 @@ void psp_msleep(int ms);
#define GU_CMDLIST_SIZE (16*1024)
extern unsigned int guCmdList[GU_CMDLIST_SIZE];
extern int psp_unhandled_suspend;
void *psp_video_get_active_fb(void);
void psp_video_switch_to_single(void);
@ -44,6 +45,7 @@ int psp_set_cpu_clock(int clock);
char *psp_get_status_line(void);
void psp_wait_suspend(void);
void psp_resume_suspend(void);
/* shorter btn names */
#define BTN_UP PSP_CTRL_UP