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https://github.com/RaySollium99/libpicofe.git
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gl: make surface and context readable by users
used by PCSX gles plugin
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parent
e288d77607
commit
6fd09356f0
2 changed files with 16 additions and 0 deletions
9
gl.c
9
gl.c
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@ -10,6 +10,10 @@ static EGLDisplay edpy;
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static EGLSurface esfc;
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static EGLSurface esfc;
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static EGLContext ectxt;
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static EGLContext ectxt;
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/* for external flips */
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void *gl_es_display;
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void *gl_es_surface;
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static int gl_have_error(const char *name)
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static int gl_have_error(const char *name)
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{
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{
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GLenum e = glGetError();
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GLenum e = glGetError();
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@ -119,6 +123,8 @@ int gl_init(void *display, void *window, int *quirks)
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if (gl_have_error("init"))
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if (gl_have_error("init"))
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goto out;
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goto out;
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gl_es_display = (void *)edpy;
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gl_es_surface = (void *)esfc;
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retval = 0;
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retval = 0;
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out:
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out:
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free(tmp_texture_mem);
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free(tmp_texture_mem);
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@ -185,5 +191,8 @@ void gl_finish(void)
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eglTerminate(edpy);
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eglTerminate(edpy);
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edpy = EGL_NO_DISPLAY;
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edpy = EGL_NO_DISPLAY;
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gl_es_display = (void *)edpy;
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gl_es_surface = (void *)esfc;
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gl_platform_finish();
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gl_platform_finish();
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}
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}
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7
gl.h
7
gl.h
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@ -4,6 +4,10 @@ int gl_init(void *display, void *window, int *quirks);
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int gl_flip(const void *fb, int w, int h);
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int gl_flip(const void *fb, int w, int h);
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void gl_finish(void);
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void gl_finish(void);
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/* for external flips */
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extern void *gl_es_display;
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extern void *gl_es_surface;
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#else
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#else
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static __inline int gl_init(void *display, void *window, int *quirks)
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static __inline int gl_init(void *display, void *window, int *quirks)
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@ -18,6 +22,9 @@ static __inline void gl_finish(void)
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{
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{
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}
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}
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#define gl_es_display (void *)0
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#define gl_es_surface (void *)0
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#endif
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#endif
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#define GL_QUIRK_ACTIVATE_RECREATE 1
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#define GL_QUIRK_ACTIVATE_RECREATE 1
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