mirror of
https://github.com/RaySollium99/libpicofe.git
synced 2025-10-27 01:29:40 -04:00
psp port runs, bad colors
git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@275 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
parent
2951214ea6
commit
703e4c7bbb
10 changed files with 744 additions and 67 deletions
646
psp/emu.c
646
psp/emu.c
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@ -2,32 +2,74 @@
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#include <sys/types.h>
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#include <sys/syslimits.h> // PATH_MAX
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#include <pspthreadman.h>
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#include "psp.h"
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#include "menu.h"
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#include "emu.h"
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#include "../common/emu.h"
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#include "../common/lprintf.h"
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#include "../../Pico/PicoInt.h"
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#ifdef BENCHMARK
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#define OSD_FPS_X 220
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#else
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#define OSD_FPS_X 260
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#endif
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// vram usage map:
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// 000000-044000 fb0
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// 044000-088000 fb1
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// 088000-0ae000 texture0
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// 0ae000-0d4000 texture1
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char romFileName[PATH_MAX];
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unsigned char *PicoDraw2FB; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
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static unsigned char picoD2FB[(8+320)*(8+240+8)];
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unsigned char *PicoDraw2FB = picoD2FB; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
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int engineState;
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static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
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static unsigned int noticeMsgTime = 0;
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int reset_timing = 0; // do we need this?
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static void blit(const char *fps, const char *notice);
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static void clearArea(int full);
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void emu_noticeMsgUpdated(void)
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{
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noticeMsgTime = sceKernelGetSystemTimeLow();
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}
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void emu_getMainDir(char *dst, int len)
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{
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if (len > 0) *dst = 0;
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}
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static void emu_msg_cb(const char *msg)
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{
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void *fb = psp_video_get_active_fb();
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memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
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emu_textOut16(4, 264, msg);
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noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
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/* assumption: emu_msg_cb gets called only when something slow is about to happen */
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reset_timing = 1;
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}
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void emu_stateCb(const char *str)
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{
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clearArea(0);
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blit("", str);
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}
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void emu_setDefaultConfig(void)
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static void emu_msg_tray_open(void)
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{
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strcpy(noticeMsg, "CD tray opened");
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noticeMsgTime = sceKernelGetSystemTimeLow();
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}
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void emu_forcedFrame(void)
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{
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}
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void emu_Init(void)
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{
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@ -38,15 +80,15 @@ void emu_Init(void)
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mkdir("cfg", 0777);
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PicoInit();
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// PicoMessage = emu_msg_cb;
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// PicoMCDopenTray = emu_msg_tray_open;
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// PicoMCDcloseTray = menu_loop_tray;
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PicoMessage = emu_msg_cb;
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PicoMCDopenTray = emu_msg_tray_open;
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PicoMCDcloseTray = menu_loop_tray;
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}
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void emu_Deinit(void)
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{
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// save SRAM
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/* if ((currentConfig.EmuOpt & 1) && SRam.changed) {
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if ((currentConfig.EmuOpt & 1) && SRam.changed) {
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emu_SaveLoadGame(0, 1);
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SRam.changed = 0;
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}
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@ -64,13 +106,595 @@ void emu_Deinit(void)
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fclose(f);
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}
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}
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*/
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PicoExit();
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}
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void emu_setDefaultConfig(void)
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{
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memset(¤tConfig, 0, sizeof(currentConfig));
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currentConfig.lastRomFile[0] = 0;
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currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
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currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
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currentConfig.PsndRate = 22050;
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currentConfig.PicoRegion = 0; // auto
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currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
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currentConfig.Frameskip = -1; // auto
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currentConfig.volume = 50;
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currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
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currentConfig.KeyBinds[ 6] = 1<<1;
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currentConfig.KeyBinds[ 7] = 1<<2;
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currentConfig.KeyBinds[ 5] = 1<<3;
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currentConfig.KeyBinds[14] = 1<<4;
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currentConfig.KeyBinds[13] = 1<<5;
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currentConfig.KeyBinds[15] = 1<<6;
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currentConfig.KeyBinds[ 3] = 1<<7;
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currentConfig.KeyBinds[23] = 1<<26; // switch rend
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currentConfig.KeyBinds[ 8] = 1<<27; // save state
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currentConfig.KeyBinds[ 9] = 1<<28; // load state
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currentConfig.PicoCDBuffers = 0;
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currentConfig.scaling = 0;
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}
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static int EmuScan16(unsigned int num, void *sdata)
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{
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if (!(Pico.video.reg[1]&8)) num += 8;
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DrawLineDest = (unsigned short *) psp_screen + 512*(num+1);
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return 0;
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}
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static int EmuScan8(unsigned int num, void *sdata)
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{
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// draw like the fast renderer
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// TODO?
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//if (!(Pico.video.reg[1]&8)) num += 8;
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//HighCol = gfx_buffer + 328*(num+1);
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return 0;
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}
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static void osd_text(int x, const char *text)
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{
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int len = strlen(text) * 8 / 2;
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int *p, h;
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for (h = 0; h < 8; h++) {
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p = (int *) ((unsigned short *) psp_screen+x+512*(264+h));
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p = (int *) ((int)p & ~3); // align
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memset32(p, 0, len);
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}
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emu_textOut16(x, 264, text);
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}
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static void cd_leds(void)
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{
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static int old_reg = 0;
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unsigned int col_g, col_r, *p;
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if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
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old_reg = Pico_mcd->s68k_regs[0];
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p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
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col_g = (old_reg & 2) ? 0x06000600 : 0;
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col_r = (old_reg & 1) ? 0xc000c000 : 0;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
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}
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static short localPal[0x100];
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static void blit(const char *fps, const char *notice)
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{
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int emu_opt = currentConfig.EmuOpt;
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#if 0
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if (PicoOpt&0x10)
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{
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int lines_flags = 224;
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// 8bit fast renderer
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if (Pico.m.dirtyPal) {
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Pico.m.dirtyPal = 0;
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vidConvCpyRGB565(localPal, Pico.cram, 0x40);
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}
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if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
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if (currentConfig.EmuOpt&0x4000)
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lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
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vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
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}
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else if (!(emu_opt&0x80))
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{
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int lines_flags;
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// 8bit accurate renderer
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if (Pico.m.dirtyPal) {
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Pico.m.dirtyPal = 0;
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vidConvCpyRGB565(localPal, Pico.cram, 0x40);
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if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
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//vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
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//vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
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blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
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localPal[0xc0] = 0x0600;
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localPal[0xd0] = 0xc000;
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localPal[0xe0] = 0x0000; // reserved pixels for OSD
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localPal[0xf0] = 0xffff;
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}
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/* no support
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else if (rendstatus & 0x20) { // mid-frame palette changes
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vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
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vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
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} */
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}
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lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
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if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
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if (currentConfig.EmuOpt&0x4000)
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lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
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vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
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}
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#endif
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if (notice || (emu_opt & 2)) {
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if (notice) osd_text(4, notice);
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if (emu_opt & 2) osd_text(OSD_FPS_X, fps);
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}
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if ((emu_opt & 0x400) && (PicoMCD & 1))
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cd_leds();
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psp_video_flip(0);
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}
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// clears whole screen or just the notice area (in all buffers)
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static void clearArea(int full)
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{
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if (full) {
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memset32(psp_screen, 0, 512*272*2/4);
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psp_video_flip(0);
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memset32(psp_screen, 0, 512*272*2/4);
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} else {
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void *fb = psp_video_get_active_fb();
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memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
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memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
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}
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}
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static void vidResetMode(void)
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{
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if (PicoOpt&0x10) {
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} else if (currentConfig.EmuOpt&0x80) {
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PicoDrawSetColorFormat(1);
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PicoScan = EmuScan16;
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} else {
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PicoDrawSetColorFormat(-1);
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PicoScan = EmuScan8;
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}
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if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
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// setup pal for 8-bit modes
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localPal[0xc0] = 0x0600;
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localPal[0xd0] = 0xc000;
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localPal[0xe0] = 0x0000; // reserved pixels for OSD
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localPal[0xf0] = 0xffff;
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}
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Pico.m.dirtyPal = 1;
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clearArea(1);
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}
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static void updateSound(int len)
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{
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if (PicoOpt&8) len<<=1;
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// TODO..
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}
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static void SkipFrame(void)
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{
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PicoSkipFrame=1;
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PicoFrame();
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PicoSkipFrame=0;
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}
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void emu_forcedFrame(void)
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{
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int po_old = PicoOpt;
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int eo_old = currentConfig.EmuOpt;
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PicoOpt &= ~0x0010;
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PicoOpt |= 0x4080; // soft_scale | acc_sprites
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currentConfig.EmuOpt |= 0x80;
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PicoDrawSetColorFormat(1);
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PicoScan = EmuScan16;
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PicoScan((unsigned) -1, NULL);
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Pico.m.dirtyPal = 1;
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PicoFrameDrawOnly();
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PicoOpt = po_old;
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currentConfig.EmuOpt = eo_old;
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}
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static void RunEvents(unsigned int which)
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{
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if (which & 0x1800) // save or load (but not both)
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{
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int do_it = 1;
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if ( emu_checkSaveFile(state_slot) &&
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(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
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(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
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{
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int keys;
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blit("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)");
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while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
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psp_msleep(50);
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if (keys & BTN_CIRCLE) do_it = 0;
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while( ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
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psp_msleep(50);
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clearArea(0);
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}
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if (do_it)
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{
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osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
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PicoStateProgressCB = emu_stateCb;
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emu_SaveLoadGame((which & 0x1000) >> 12, 0);
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PicoStateProgressCB = NULL;
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psp_msleep(0);
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}
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reset_timing = 1;
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}
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if (which & 0x0400) // switch renderer
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{
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if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
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else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
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vidResetMode();
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if (PicoOpt&0x10) {
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strcpy(noticeMsg, " 8bit fast renderer");
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} else if (currentConfig.EmuOpt&0x80) {
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strcpy(noticeMsg, "16bit accurate renderer");
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} else {
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strcpy(noticeMsg, " 8bit accurate renderer");
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}
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noticeMsgTime = sceKernelGetSystemTimeLow();
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}
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if (which & 0x0300)
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{
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if(which&0x0200) {
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state_slot -= 1;
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if(state_slot < 0) state_slot = 9;
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} else {
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state_slot += 1;
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if(state_slot > 9) state_slot = 0;
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}
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sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
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noticeMsgTime = sceKernelGetSystemTimeLow();
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}
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}
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static void updateKeys(void)
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{
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unsigned int keys, allActions[2] = { 0, 0 }, events;
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static unsigned int prevEvents = 0;
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int i;
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keys = psp_pad_read(0);
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if (keys & BTN_SELECT)
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engineState = PGS_Menu;
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keys &= CONFIGURABLE_KEYS;
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for (i = 0; i < 32; i++)
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{
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if (keys & (1 << i))
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{
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int pl, acts = currentConfig.KeyBinds[i];
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if (!acts) continue;
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pl = (acts >> 16) & 1;
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if (combo_keys & (1 << i))
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{
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int u = i+1, acts_c = acts & combo_acts;
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// let's try to find the other one
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if (acts_c)
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for (; u < 32; u++)
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if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
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allActions[pl] |= acts_c;
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keys &= ~((1 << i) | (1 << u));
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break;
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}
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// add non-combo actions if combo ones were not found
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if (!acts_c || u == 32)
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allActions[pl] |= acts & ~combo_acts;
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} else {
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allActions[pl] |= acts;
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}
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}
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}
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PicoPad[0] = (unsigned short) allActions[0];
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PicoPad[1] = (unsigned short) allActions[1];
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events = (allActions[0] | allActions[1]) >> 16;
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// volume is treated in special way and triggered every frame
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if ((events & 0x6000) && PsndOut != NULL)
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{
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int vol = currentConfig.volume;
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if (events & 0x2000) {
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if (vol < 100) vol++;
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} else {
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if (vol > 0) vol--;
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}
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// FrameworkAudio_SetVolume(vol, vol); // TODO
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sprintf(noticeMsg, "VOL: %02i ", vol);
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noticeMsgTime = sceKernelGetSystemTimeLow();
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currentConfig.volume = vol;
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}
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events &= ~prevEvents;
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if (events) RunEvents(events);
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if (movie_data) emu_updateMovie();
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prevEvents = (allActions[0] | allActions[1]) >> 16;
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}
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static void find_combos(void)
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{
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int act, u;
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// find out which keys and actions are combos
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combo_keys = combo_acts = 0;
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for (act = 0; act < 32; act++)
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{
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int keyc = 0;
|
||||
if (act == 16 || act == 17) continue; // player2 flag
|
||||
for (u = 0; u < 32; u++)
|
||||
{
|
||||
if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
|
||||
}
|
||||
if (keyc > 1)
|
||||
{
|
||||
// loop again and mark those keys and actions as combo
|
||||
for (u = 0; u < 32; u++)
|
||||
{
|
||||
if (currentConfig.KeyBinds[u] & (1 << act)) {
|
||||
combo_keys |= 1 << u;
|
||||
combo_acts |= 1 << act;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void simpleWait(unsigned int until)
|
||||
{
|
||||
unsigned int tval;
|
||||
int diff;
|
||||
|
||||
tval = sceKernelGetSystemTimeLow();
|
||||
diff = (int)until - (int)tval;
|
||||
if (diff >= 512 && diff < 100*1024)
|
||||
sceKernelDelayThread(diff);
|
||||
}
|
||||
|
||||
void emu_Loop(void)
|
||||
{
|
||||
//static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
|
||||
char fpsbuff[24]; // fps count c string
|
||||
unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
|
||||
int frames_done = 0, frames_shown = 0, oldmodes = 0;
|
||||
int target_fps, target_frametime, lim_time, tval_diff, i;
|
||||
char *notice = NULL;
|
||||
|
||||
lprintf("entered emu_Loop()\n");
|
||||
|
||||
fpsbuff[0] = 0;
|
||||
|
||||
// make sure we are in correct mode
|
||||
vidResetMode();
|
||||
Pico.m.dirtyPal = 1;
|
||||
oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
|
||||
find_combos();
|
||||
|
||||
// pal/ntsc might have changed, reset related stuff
|
||||
target_fps = Pico.m.pal ? 50 : 60;
|
||||
target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
|
||||
reset_timing = 1;
|
||||
|
||||
// prepare CD buffer
|
||||
if (PicoMCD & 1) PicoCDBufferInit();
|
||||
|
||||
// prepare sound stuff
|
||||
PsndOut = NULL;
|
||||
#if 0 // TODO
|
||||
if (currentConfig.EmuOpt & 4)
|
||||
{
|
||||
int ret, snd_excess_add, stereo;
|
||||
if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
|
||||
sound_rerate(Pico.m.frame_count ? 1 : 0);
|
||||
}
|
||||
stereo=(PicoOpt&8)>>3;
|
||||
snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
|
||||
snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
|
||||
lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
|
||||
PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
|
||||
ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
|
||||
if (ret != 0) {
|
||||
lprintf("FrameworkAudio_Init() failed: %i\n", ret);
|
||||
sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
|
||||
noticeMsgTime = sceKernelGetSystemTimeLow();
|
||||
currentConfig.EmuOpt &= ~4;
|
||||
} else {
|
||||
FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
|
||||
PicoWriteSound = updateSound;
|
||||
snd_cbuff = FrameworkAudio_56448Buffer();
|
||||
PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
|
||||
snd_all_samples = 0;
|
||||
PsndRate_old = PsndRate;
|
||||
PicoOpt_old = PicoOpt;
|
||||
pal_old = Pico.m.pal;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// loop?
|
||||
while (engineState == PGS_Running)
|
||||
{
|
||||
int modes;
|
||||
|
||||
tval = sceKernelGetSystemTimeLow();
|
||||
if (reset_timing || tval < tval_prev) {
|
||||
//stdbg("timing reset");
|
||||
reset_timing = 0;
|
||||
tval_thissec = tval;
|
||||
frames_shown = frames_done = 0;
|
||||
}
|
||||
|
||||
// show notice message?
|
||||
if (noticeMsgTime) {
|
||||
static int noticeMsgSum;
|
||||
if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
|
||||
noticeMsgTime = 0;
|
||||
clearArea(0);
|
||||
notice = 0;
|
||||
} else {
|
||||
int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
|
||||
if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
|
||||
notice = noticeMsg;
|
||||
}
|
||||
}
|
||||
|
||||
// check for mode changes
|
||||
modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
|
||||
if (modes != oldmodes) {
|
||||
oldmodes = modes;
|
||||
clearArea(1);
|
||||
}
|
||||
|
||||
// second passed?
|
||||
if (tval - tval_thissec >= 1000000)
|
||||
{
|
||||
#ifdef BENCHMARK
|
||||
static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
|
||||
if(++bench == 10) {
|
||||
bench = 0;
|
||||
bench_fps_s = bench_fps;
|
||||
bf[bfp++ & 3] = bench_fps;
|
||||
bench_fps = 0;
|
||||
}
|
||||
bench_fps += frames_shown;
|
||||
sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
|
||||
#else
|
||||
if(currentConfig.EmuOpt & 2)
|
||||
sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
|
||||
#endif
|
||||
tval_thissec += 1000000;
|
||||
|
||||
if (currentConfig.Frameskip < 0) {
|
||||
frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
|
||||
frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
|
||||
if (frames_shown > frames_done) frames_shown = frames_done;
|
||||
} else {
|
||||
frames_done = frames_shown = 0;
|
||||
}
|
||||
}
|
||||
#ifdef PFRAMES
|
||||
sprintf(fpsbuff, "%i", Pico.m.frame_count);
|
||||
#endif
|
||||
|
||||
tval_prev = tval;
|
||||
lim_time = (frames_done+1) * target_frametime;
|
||||
if (currentConfig.Frameskip >= 0) // frameskip enabled
|
||||
{
|
||||
for (i = 0; i < currentConfig.Frameskip; i++) {
|
||||
updateKeys();
|
||||
SkipFrame(); frames_done++;
|
||||
if (PsndOut) { // do framelimitting if sound is enabled
|
||||
int tval_diff;
|
||||
tval = sceKernelGetSystemTimeLow();
|
||||
tval_diff = (int)(tval - tval_thissec) << 8;
|
||||
if (tval_diff < lim_time) // we are too fast
|
||||
simpleWait(tval + ((lim_time - tval_diff)>>8));
|
||||
}
|
||||
lim_time += target_frametime;
|
||||
}
|
||||
}
|
||||
else // auto frameskip
|
||||
{
|
||||
int tval_diff;
|
||||
tval = sceKernelGetSystemTimeLow();
|
||||
tval_diff = (int)(tval - tval_thissec) << 8;
|
||||
if (tval_diff > lim_time)
|
||||
{
|
||||
// no time left for this frame - skip
|
||||
if (tval_diff - lim_time >= (300000<<8)) {
|
||||
/* something caused a slowdown for us (disk access? cache flush?)
|
||||
* try to recover by resetting timing... */
|
||||
reset_timing = 1;
|
||||
continue;
|
||||
}
|
||||
updateKeys();
|
||||
SkipFrame(); frames_done++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
updateKeys();
|
||||
|
||||
if (!(PicoOpt&0x10))
|
||||
PicoScan((unsigned) -1, NULL);
|
||||
|
||||
PicoFrame();
|
||||
|
||||
blit(fpsbuff, notice);
|
||||
|
||||
// check time
|
||||
tval = sceKernelGetSystemTimeLow();
|
||||
tval_diff = (int)(tval - tval_thissec) << 8;
|
||||
|
||||
if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
|
||||
reset_timing = 1;
|
||||
else if (PsndOut != NULL || currentConfig.Frameskip < 0)
|
||||
{
|
||||
// sleep if we are still too fast
|
||||
if (tval_diff < lim_time)
|
||||
{
|
||||
// we are too fast
|
||||
simpleWait(tval + ((lim_time - tval_diff) >> 8));
|
||||
}
|
||||
}
|
||||
|
||||
frames_done++; frames_shown++;
|
||||
}
|
||||
|
||||
|
||||
if (PicoMCD & 1) PicoCDBufferFree();
|
||||
/*
|
||||
if (PsndOut != NULL) {
|
||||
PsndOut = snd_cbuff = NULL;
|
||||
FrameworkAudio_Close();
|
||||
}
|
||||
*/
|
||||
// save SRAM
|
||||
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
|
||||
emu_stateCb("Writing SRAM/BRAM..");
|
||||
emu_SaveLoadGame(0, 1);
|
||||
SRam.changed = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void emu_ResetGame(void)
|
||||
{
|
||||
PicoReset(0);
|
||||
//reset_timing = 1;
|
||||
reset_timing = 1;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue