initial import

git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@2 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2006-12-19 20:53:21 +00:00
commit 720ee7f624
36 changed files with 6740 additions and 0 deletions

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linux/940ctl_ym2612.c Normal file
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/* faked 940 code just uses local copy of ym2612 */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <errno.h>
#include "../../Pico/sound/ym2612.h"
#include "../gp2x/gp2x.h"
#include "../gp2x/emu.h"
#include "../gp2x/menu.h"
static YM2612 ym2612;
YM2612 *ym2612_940 = &ym2612;
int mix_buffer_[44100/50*2]; /* this is where the YM2612 samples will be mixed to */
int *mix_buffer = mix_buffer_;
/***********************************************************/
#define MAXOUT (+32767)
#define MINOUT (-32768)
/* limitter */
#define Limit(val, max,min) { \
if ( val > max ) val = max; \
else if ( val < min ) val = min; \
}
int YM2612Write_940(unsigned int a, unsigned int v)
{
YM2612Write_(a, v);
return 0; // cause the engine to do updates once per frame only
}
UINT8 YM2612Read_940(void)
{
return YM2612Read_();
}
int YM2612PicoTick_940(int n)
{
YM2612PicoTick_(n);
return 0;
}
void YM2612PicoStateLoad_940(void)
{
int i;
YM2612PicoStateLoad_();
for(i = 0; i < 0x100; i++) {
YM2612Write_(0, i);
YM2612Write_(1, ym2612.REGS[i]);
}
for(i = 0; i < 0x100; i++) {
YM2612Write_(2, i);
YM2612Write_(3, ym2612.REGS[i|0x100]);
}
}
void YM2612Init_940(int baseclock, int rate)
{
YM2612Init_(baseclock, rate);
}
void YM2612ResetChip_940(void)
{
YM2612ResetChip_();
}
void YM2612UpdateOne_940(short *buffer, int length, int stereo)
{
int i;
YM2612UpdateOne_(buffer, length, stereo);
/* mix data */
if (stereo) {
int *mb = mix_buffer;
for (i = length; i > 0; i--) {
int l, r;
l = r = *buffer;
l += *mb++, r += *mb++;
Limit( l, MAXOUT, MINOUT );
Limit( r, MAXOUT, MINOUT );
*buffer++ = l; *buffer++ = r;
}
} else {
for (i = 0; i < length; i++) {
int l = mix_buffer[i];
l += buffer[i];
Limit( l, MAXOUT, MINOUT );
buffer[i] = l;
}
}
}

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# settings
dprint = 1
# profile = 1
DEFINC = -I../.. -I. -D__GP2X__ -D_UNZIP_SUPPORT # -DBENCHMARK
GCC = gcc
STRIP = strip
AS = gcc
ifeq "$(profile)" "1"
COPT_COMMON = -s -O3 -ftracer -fstrength-reduce -Wall -funroll-loops -fomit-frame-pointer -fstrict-aliasing -ffast-math -fprofile-generate # -static
COPT = $(COPT_COMMON) # -mtune=arm920t
else
COPT = -ggdb -Wall -fno-strict-aliasing # -pg -O3 -ftracer -fstrength-reduce -funroll-loops -fomit-frame-pointer -ffast-math
COPT_COMMON = $(COPT)
endif
# gtk
COPT += `pkg-config --cflags gtk+-2.0`
LDFLAGS += `pkg-config --libs gtk+-2.0`
COPT += `pkg-config --cflags gthread-2.0`
LDFLAGS += `pkg-config --libs gthread-2.0`
# frontend
OBJS += ../gp2x/main.o ../gp2x/menu.o ../gp2x/emu.o ../gp2x/usbjoy.o blit.o gp2x.o 940ctl_ym2612.o
# Pico
OBJS += ../../Pico/Area.o ../../Pico/Cart.o ../../Pico/Utils.o ../../Pico/Memory.o ../../Pico/Misc.o \
../../Pico/Pico.o ../../Pico/Sek.o ../../Pico/VideoPort.o ../../Pico/Draw2.o ../../Pico/Draw.o
# Pico - CD
OBJS += ../../Pico/cd/Pico.o ../../Pico/cd/Memory.o ../../Pico/cd/Sek.o ../../Pico/cd/LC89510.o \
../../Pico/cd/cd_sys.o
# Pico - sound
OBJS += ../../Pico/sound/sound.o ../../Pico/sound/sn76496.o ../../Pico/sound/ym2612.o
# zlib
OBJS += ../../zlib/gzio.o ../../zlib/inffast.o ../../zlib/inflate.o ../../zlib/inftrees.o ../../zlib/trees.o \
../../zlib/deflate.o ../../zlib/crc32.o ../../zlib/adler32.o ../../zlib/zutil.o ../../zlib/compress.o
# unzip
OBJS += ../../unzip/unzip.o
# CPU cores
DEFINC += -DEMU_M68K
OBJS += ../../cpu/musashi/m68kcpu.o ../../cpu/musashi/m68kopac.o ../../cpu/musashi/m68kopdm.o \
../../cpu/musashi/m68kopnz.o ../../cpu/musashi/m68kops.o
# mz80
DEFINC += -D_USE_MZ80
OBJS += ../../cpu/mz80/mz80.o
# faked asm
#DEFINC += -D_ASM_DRAW_C
#DEFINC += -D_ASM_MEMORY_C
#DEFINC += -D_ASM_YM2612_C
OBJS += fakedasm.o
all: PicoDrive
clean: tidy
@$(RM) PicoDrive
tidy:
@$(RM) $(OBJS)
@make -C ../../cpu/mz80/ clean
PicoDrive : $(OBJS)
@echo $@
@$(GCC) $(COPT) $(OBJS) $(LDFLAGS) -lm -o $@
../../cpu/mz80/mz80.o : ../../cpu/mz80/mz80.asm
@echo $@
@nasm -f elf $< -o $@
../../cpu/mz80/mz80.asm :
@make -C ../../cpu/mz80/
.c.o:
@echo $<
@$(GCC) $(COPT) $(DEFINC) -c $< -o $@
.s.o:
@echo $<
@$(GCC) $(COPT) $(DEFINC) -c $< -o $@
../../Pico/sound/ym2612.o : ../../Pico/sound/ym2612.c
@echo $@
@$(GCC) $(COPT_COMMON) $(DEFINC) -DEXTERNAL_YM2612 -c $< -o $@ # -mtune=arm940t
# faked asm
../../Pico/Draw.o : ../../Pico/Draw.c
@echo $<
@$(GCC) $(COPT) $(DEFINC) -D_ASM_DRAW_C -c $< -o $@

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This port tries to emulate gp2x environment on a standard linux box for testing
(i.e. to be able to use things like valgrind and efence, gcc runtime
optimizations, etc.).

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// Convert 0000bbb0 ggg0rrr0 0000bbb0 ggg0rrr0
// to 00000000 rrr00000 ggg00000 bbb00000 ...
void vidConvCpyRGB32 (void *to, void *from, int pixels)
{
unsigned short *ps = from;
unsigned int *pd = to;
for (; pixels; pixels--, ps++, pd++)
{
*pd = ((*ps<<20)&0xe00000) | ((*ps<<8)&0xe000) | ((*ps>>4)&0xe0);
*pd |= *pd >> 3;
}
}
void vidConvCpyRGB32sh(void *to, void *from, int pixels)
{
unsigned short *ps = from;
unsigned int *pd = to;
for (; pixels; pixels--, ps++, pd++)
{
*pd = ((*ps<<20)&0xe00000) | ((*ps<<8)&0xe000) | ((*ps>>4)&0xe0);
*pd >>= 1;
*pd |= *pd >> 3;
}
}
void vidConvCpyRGB32hi(void *to, void *from, int pixels)
{
unsigned short *ps = from;
unsigned int *pd = to;
for (; pixels; pixels--, ps++, pd++)
{
*pd = ((*ps<<20)&0xe00000) | ((*ps<<8)&0xe000) | ((*ps>>4)&0xe0);
continue;
*pd += 0x00404040;
if (*pd & 0x01000000) *pd |= 0x00e00000;
if (*pd & 0x00010000) *pd |= 0x0000e000;
if (*pd & 0x00000100) *pd |= 0x000000e0;
*pd &= 0x00e0e0e0;
*pd |= *pd >> 3;
}
}
void vidCpyM2_40col(void *dest, void *src)
{
unsigned char *pd = dest, *ps = src;
int i, u;
for (i = 0; i < 224; i++)
{
ps += 8;
for (u = 0; u < 320; u++)
*pd++ = *ps++;
}
}
void vidCpyM2_32col(void *dest, void *src)
{
unsigned char *pd = dest, *ps = src;
int i, u;
for (i = 0; i < 224; i++)
{
ps += 8;
pd += 32;
for (u = 0; u < 256; u++)
*pd++ = *ps++;
ps += 64;
pd += 32;
}
}
void vidCpyM2_32col_nobord(void *dest, void *src)
{
vidCpyM2_32col(dest, src);
}

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// This is part of Pico Library
// (c) Copyright 2004 Dave, All rights reserved.
// (c) Copyright 2006 notaz, All rights reserved.
// Free for non-commercial use.
// For commercial use, separate licencing terms must be obtained.
#include "../../Pico/PicoInt.h"
#undef blockcpy
extern unsigned short DefOutBuff[320*2];
extern unsigned char HighCol[8+320+8];
extern char HighSprZ[320+8+8]; // Z-buffer for accurate sprites and shadow/hilight mode
// (if bit 7 == 0, sh caused by tile; if bit 6 == 0 pixel must be shadowed, else hilighted, if bit5 == 1)
// lsb->msb: moved sprites, all window tiles don't use same priority, accurate sprites (copied from PicoOpt), interlace
// dirty sprites, sonic mode
extern int rendstatus;
extern int Scanline; // Scanline
struct TileStrip
{
int nametab; // Position in VRAM of name table (for this tile line)
int line; // Line number in pixels 0x000-0x3ff within the virtual tilemap
int hscroll; // Horizontal scroll value in pixels for the line
int xmask; // X-Mask (0x1f - 0x7f) for horizontal wraparound in the tilemap
int *hc; // cache for high tile codes and their positions
int cells; // cells (tiles) to draw (32 col mode doesn't need to update whole 320)
};
// utility
void *blockcpy(void *dst, const void *src, size_t n)
{
return memcpy(dst, src, n);
}
void blockcpy_or(void *dst, void *src, size_t n, int pat)
{
unsigned char *pd = dst, *ps = src;
for (; n; n--)
*pd++ = (unsigned char) (*ps++ | pat);
}
static int TileNorm(int sx,int addr,int pal)
{
unsigned char *pd = HighCol+sx;
unsigned int pack=0; unsigned int t=0;
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if (pack)
{
t=pack&0x0000f000; if (t) pd[0]=(unsigned char)(pal|(t>>12));
t=pack&0x00000f00; if (t) pd[1]=(unsigned char)(pal|(t>> 8));
t=pack&0x000000f0; if (t) pd[2]=(unsigned char)(pal|(t>> 4));
t=pack&0x0000000f; if (t) pd[3]=(unsigned char)(pal|(t ));
t=pack&0xf0000000; if (t) pd[4]=(unsigned char)(pal|(t>>28));
t=pack&0x0f000000; if (t) pd[5]=(unsigned char)(pal|(t>>24));
t=pack&0x00f00000; if (t) pd[6]=(unsigned char)(pal|(t>>20));
t=pack&0x000f0000; if (t) pd[7]=(unsigned char)(pal|(t>>16));
return 0;
}
return 1; // Tile blank
}
static int TileFlip(int sx,int addr,int pal)
{
unsigned char *pd = HighCol+sx;
unsigned int pack=0; unsigned int t=0;
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if (pack)
{
t=pack&0x000f0000; if (t) pd[0]=(unsigned char)(pal|(t>>16));
t=pack&0x00f00000; if (t) pd[1]=(unsigned char)(pal|(t>>20));
t=pack&0x0f000000; if (t) pd[2]=(unsigned char)(pal|(t>>24));
t=pack&0xf0000000; if (t) pd[3]=(unsigned char)(pal|(t>>28));
t=pack&0x0000000f; if (t) pd[4]=(unsigned char)(pal|(t ));
t=pack&0x000000f0; if (t) pd[5]=(unsigned char)(pal|(t>> 4));
t=pack&0x00000f00; if (t) pd[6]=(unsigned char)(pal|(t>> 8));
t=pack&0x0000f000; if (t) pd[7]=(unsigned char)(pal|(t>>12));
return 0;
}
return 1; // Tile blank
}
// tile renderers for hacky operator sprite support
#define sh_pix(x) \
if(!t); \
else if(t==0xe) pd[x]=(unsigned char)((pd[x]&0x3f)|0x80); /* hilight */ \
else if(t==0xf) pd[x]=(unsigned char)((pd[x]&0x3f)|0xc0); /* shadow */ \
else pd[x]=(unsigned char)(pal|t);
static int TileNormSH(int sx,int addr,int pal)
{
unsigned int pack=0; unsigned int t=0;
unsigned char *pd = HighCol+sx;
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if (pack)
{
t=(pack&0x0000f000)>>12; sh_pix(0);
t=(pack&0x00000f00)>> 8; sh_pix(1);
t=(pack&0x000000f0)>> 4; sh_pix(2);
t=(pack&0x0000000f) ; sh_pix(3);
t=(pack&0xf0000000)>>28; sh_pix(4);
t=(pack&0x0f000000)>>24; sh_pix(5);
t=(pack&0x00f00000)>>20; sh_pix(6);
t=(pack&0x000f0000)>>16; sh_pix(7);
return 0;
}
return 1; // Tile blank
}
static int TileFlipSH(int sx,int addr,int pal)
{
unsigned int pack=0; unsigned int t=0;
unsigned char *pd = HighCol+sx;
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if (pack)
{
t=(pack&0x000f0000)>>16; sh_pix(0);
t=(pack&0x00f00000)>>20; sh_pix(1);
t=(pack&0x0f000000)>>24; sh_pix(2);
t=(pack&0xf0000000)>>28; sh_pix(3);
t=(pack&0x0000000f) ; sh_pix(4);
t=(pack&0x000000f0)>> 4; sh_pix(5);
t=(pack&0x00000f00)>> 8; sh_pix(6);
t=(pack&0x0000f000)>>12; sh_pix(7);
return 0;
}
return 1; // Tile blank
}
// --------------------------------------------
static void DrawStrip(struct TileStrip *ts, int sh)
{
int tilex=0,dx=0,ty=0,code=0,addr=0,cells;
int oldcode=-1,blank=-1; // The tile we know is blank
int pal=0;
// Draw tiles across screen:
tilex=(-ts->hscroll)>>3;
ty=(ts->line&7)<<1; // Y-Offset into tile
dx=((ts->hscroll-1)&7)+1;
cells = ts->cells;
if(dx != 8) cells++; // have hscroll, need to draw 1 cell more
for (; cells; dx+=8,tilex++,cells--)
{
int zero=0;
code=Pico.vram[ts->nametab+(tilex&ts->xmask)];
if (code==blank) continue;
if (code>>15) { // high priority tile
int cval = code | (dx<<16) | (ty<<25);
if(code&0x1000) cval^=7<<26;
*ts->hc++ = cval; // cache it
continue;
}
if (code!=oldcode) {
oldcode = code;
// Get tile address/2:
addr=(code&0x7ff)<<4;
addr+=ty;
if (code&0x1000) addr^=0xe; // Y-flip
// pal=Pico.cram+((code>>9)&0x30);
pal=((code>>9)&0x30)|(sh<<6);
}
if (code&0x0800) zero=TileFlip(dx,addr,pal);
else zero=TileNorm(dx,addr,pal);
if (zero) blank=code; // We know this tile is blank now
}
// terminate the cache list
*ts->hc = 0;
}
static void DrawStripVSRam(struct TileStrip *ts, int plane)
{
int tilex=0,dx=0,ty=0,code=0,addr=0,cell=0,nametabadd=0;
int oldcode=-1,blank=-1; // The tile we know is blank
int pal=0,scan=Scanline;
// Draw tiles across screen:
tilex=(-ts->hscroll)>>3;
dx=((ts->hscroll-1)&7)+1;
if(dx != 8) {
int vscroll, line;
cell--; // have hscroll, start with negative cell
// also calculate intial VS stuff
vscroll=Pico.vsram[plane];
// Find the line in the name table
line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..
nametabadd=(line>>3)<<(ts->line>>24); // .. and shift[width]
ty=(line&7)<<1; // Y-Offset into tile
}
for (; cell < ts->cells; dx+=8,tilex++,cell++)
{
int zero=0;
if((cell&1)==0) {
int line,vscroll;
vscroll=Pico.vsram[plane+(cell&~1)];
// Find the line in the name table
line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..
nametabadd=(line>>3)<<(ts->line>>24); // .. and shift[width]
ty=(line&7)<<1; // Y-Offset into tile
}
code=Pico.vram[ts->nametab+nametabadd+(tilex&ts->xmask)];
if (code==blank) continue;
if (code>>15) { // high priority tile
int cval = code | (dx<<16) | (ty<<25);
if(code&0x1000) cval^=7<<26;
*ts->hc++ = cval; // cache it
continue;
}
if (code!=oldcode) {
oldcode = code;
// Get tile address/2:
addr=(code&0x7ff)<<4;
if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip
// pal=Pico.cram+((code>>9)&0x30);
pal=((code>>9)&0x30);
}
if (code&0x0800) zero=TileFlip(dx,addr,pal);
else zero=TileNorm(dx,addr,pal);
if (zero) blank=code; // We know this tile is blank now
}
// terminate the cache list
*ts->hc = 0;
}
static void DrawStripInterlace(struct TileStrip *ts)
{
int tilex=0,dx=0,ty=0,code=0,addr=0,cells;
int oldcode=-1,blank=-1; // The tile we know is blank
int pal=0;
// Draw tiles across screen:
tilex=(-ts->hscroll)>>3;
ty=(ts->line&15)<<1; // Y-Offset into tile
dx=((ts->hscroll-1)&7)+1;
cells = ts->cells;
if(dx != 8) cells++; // have hscroll, need to draw 1 cell more
for (; cells; dx+=8,tilex++,cells--)
{
int zero=0;
code=Pico.vram[ts->nametab+(tilex&ts->xmask)];
if (code==blank) continue;
if (code>>15) { // high priority tile
int cval = (code&0xfc00) | (dx<<16) | (ty<<25);
cval|=(code&0x3ff)<<1;
if(code&0x1000) cval^=0xf<<26;
*ts->hc++ = cval; // cache it
continue;
}
if (code!=oldcode) {
oldcode = code;
// Get tile address/2:
addr=(code&0x7ff)<<5;
if (code&0x1000) addr+=30-ty; else addr+=ty; // Y-flip
// pal=Pico.cram+((code>>9)&0x30);
pal=((code>>9)&0x30);
}
if (code&0x0800) zero=TileFlip(dx,addr,pal);
else zero=TileNorm(dx,addr,pal);
if (zero) blank=code; // We know this tile is blank now
}
// terminate the cache list
*ts->hc = 0;
}
// --------------------------------------------
void DrawLayer(int plane, int *hcache, int maxcells, int sh)
{
struct PicoVideo *pvid=&Pico.video;
const char shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps (2 is invalid)
struct TileStrip ts;
int width, height, ymask;
int vscroll, htab;
ts.hc=hcache;
ts.cells=maxcells;
// Work out the TileStrip to draw
// Work out the name table size: 32 64 or 128 tiles (0-3)
width=pvid->reg[16];
height=(width>>4)&3; width&=3;
ts.xmask=(1<<shift[width])-1; // X Mask in tiles (0x1f-0x7f)
ymask=(height<<8)|0xff; // Y Mask in pixels
if(width == 1) ymask&=0x1ff;
else if(width>1) ymask =0x0ff;
// Find name table:
if (plane==0) ts.nametab=(pvid->reg[2]&0x38)<< 9; // A
else ts.nametab=(pvid->reg[4]&0x07)<<12; // B
htab=pvid->reg[13]<<9; // Horizontal scroll table address
if ( pvid->reg[11]&2) htab+=Scanline<<1; // Offset by line
if ((pvid->reg[11]&1)==0) htab&=~0xf; // Offset by tile
htab+=plane; // A or B
// Get horizontal scroll value, will be masked later
ts.hscroll=Pico.vram[htab&0x7fff];
if((pvid->reg[12]&6) == 6) {
// interlace mode 2
vscroll=Pico.vsram[plane]; // Get vertical scroll value
// Find the line in the name table
ts.line=(vscroll+(Scanline<<1))&((ymask<<1)|1);
ts.nametab+=(ts.line>>4)<<shift[width];
DrawStripInterlace(&ts);
} else if( pvid->reg[11]&4) {
// shit, we have 2-cell column based vscroll
// luckily this doesn't happen too often
ts.line=ymask|(shift[width]<<24); // save some stuff instead of line
DrawStripVSRam(&ts, plane);
} else {
vscroll=Pico.vsram[plane]; // Get vertical scroll value
// Find the line in the name table
ts.line=(vscroll+Scanline)&ymask;
ts.nametab+=(ts.line>>3)<<shift[width];
DrawStrip(&ts, sh);
}
}
// --------------------------------------------
// tstart & tend are tile pair numbers
void DrawWindow(int tstart, int tend, int prio, int sh) // int *hcache
{
struct PicoVideo *pvid=&Pico.video;
int tilex=0,ty=0,nametab,code=0;
int blank=-1; // The tile we know is blank
// Find name table line:
if (pvid->reg[12]&1)
{
nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode
nametab+=(Scanline>>3)<<6;
}
else
{
nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode
nametab+=(Scanline>>3)<<5;
}
tilex=tstart<<1;
tend<<=1;
ty=(Scanline&7)<<1; // Y-Offset into tile
if(!(rendstatus&2)) {
// check the first tile code
code=Pico.vram[nametab+tilex];
// if the whole window uses same priority (what is often the case), we may be able to skip this field
if((code>>15) != prio) return;
}
// Draw tiles across screen:
for (; tilex < tend; tilex++)
{
int addr=0,zero=0;
int pal;
code=Pico.vram[nametab+tilex];
if(code==blank) continue;
if((code>>15) != prio) {
rendstatus|=2;
continue;
}
pal=((code>>9)&0x30);
if(sh) {
int tmp, *zb = (int *)(HighCol+8+(tilex<<3));
if(prio) {
tmp = *zb;
if(!(tmp&0x00000080)) tmp&=~0x000000c0; if(!(tmp&0x00008000)) tmp&=~0x0000c000;
if(!(tmp&0x00800000)) tmp&=~0x00c00000; if(!(tmp&0x80000000)) tmp&=~0xc0000000;
*zb++=tmp; tmp = *zb;
if(!(tmp&0x00000080)) tmp&=~0x000000c0; if(!(tmp&0x00008000)) tmp&=~0x0000c000;
if(!(tmp&0x00800000)) tmp&=~0x00c00000; if(!(tmp&0x80000000)) tmp&=~0xc0000000;
*zb++=tmp;
} else {
pal |= 0x40;
}
}
// Get tile address/2:
addr=(code&0x7ff)<<4;
if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip
if (code&0x0800) zero=TileFlip(8+(tilex<<3),addr,pal);
else zero=TileNorm(8+(tilex<<3),addr,pal);
if (zero) blank=code; // We know this tile is blank now
}
// terminate the cache list
//*hcache = 0;
}
// --------------------------------------------
void DrawTilesFromCache(int *hc, int sh)
{
int code, addr, zero, dx;
int pal;
short blank=-1; // The tile we know is blank
// *ts->hc++ = code | (dx<<16) | (ty<<25); // cache it
while((code=*hc++)) {
if(!sh && (short)code == blank) continue;
// Get tile address/2:
addr=(code&0x7ff)<<4;
addr+=(unsigned int)code>>25; // y offset into tile
dx=(code>>16)&0x1ff;
if(sh) {
unsigned char *zb = HighCol+dx;
if(!(*zb&0x80)) *zb&=0x3f; zb++; if(!(*zb&0x80)) *zb&=0x3f; zb++;
if(!(*zb&0x80)) *zb&=0x3f; zb++; if(!(*zb&0x80)) *zb&=0x3f; zb++;
if(!(*zb&0x80)) *zb&=0x3f; zb++; if(!(*zb&0x80)) *zb&=0x3f; zb++;
if(!(*zb&0x80)) *zb&=0x3f; zb++; if(!(*zb&0x80)) *zb&=0x3f; zb++;
}
pal=((code>>9)&0x30);
if (code&0x0800) zero=TileFlip(dx,addr,pal);
else zero=TileNorm(dx,addr,pal);
if(zero) blank=(short)code;
}
}
// --------------------------------------------
// Index + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
// Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
void DrawSprite(int *sprite, int **hc, int sh)
{
int width=0,height=0;
int row=0,code=0;
int pal;
int tile=0,delta=0;
int sx, sy;
int (*fTileFunc)(int sx,int addr,int pal);
// parse the sprite data
sy=sprite[0];
code=sprite[1];
sx=code>>16; // X
width=sy>>28;
height=(sy>>24)&7; // Width and height in tiles
sy=(sy<<16)>>16; // Y
row=Scanline-sy; // Row of the sprite we are on
if (code&0x1000) row=(height<<3)-1-row; // Flip Y
tile=code&0x7ff; // Tile number
tile+=row>>3; // Tile number increases going down
delta=height; // Delta to increase tile by going right
if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X
tile<<=4; tile+=(row&7)<<1; // Tile address
if(code&0x8000) { // high priority - cache it
*(*hc)++ = (tile<<16)|((code&0x0800)<<5)|((sx<<6)&0x0000ffc0)|((code>>9)&0x30)|((sprite[0]>>16)&0xf);
} else {
delta<<=4; // Delta of address
pal=((code>>9)&0x30)|(sh<<6);
if(sh && (code&0x6000) == 0x6000) {
if(code&0x0800) fTileFunc=TileFlipSH;
else fTileFunc=TileNormSH;
} else {
if(code&0x0800) fTileFunc=TileFlip;
else fTileFunc=TileNorm;
}
for (; width; width--,sx+=8,tile+=delta)
{
if(sx<=0) continue;
if(sx>=328) break; // Offscreen
tile&=0x7fff; // Clip tile address
fTileFunc(sx,tile,pal);
}
}
}
void DrawSpritesFromCache(int *hc, int sh)
{
int code, tile, sx, delta, width;
int pal;
int (*fTileFunc)(int sx,int addr,int pal);
// *(*hc)++ = (tile<<16)|((code&0x0800)<<5)|((sx<<6)&0x0000ffc0)|((code>>9)&0x30)|((sprite[0]>>24)&0xf);
while((code=*hc++)) {
pal=(code&0x30);
delta=code&0xf;
width=delta>>2; delta&=3;
width++; delta++; // Width and height in tiles
if (code&0x10000) delta=-delta; // Flip X
delta<<=4;
tile=((unsigned int)code>>17)<<1;
sx=(code<<16)>>22; // sx can be negative (start offscreen), so sign extend
if(sh && pal == 0x30) { //
if(code&0x10000) fTileFunc=TileFlipSH;
else fTileFunc=TileNormSH;
} else {
if(code&0x10000) fTileFunc=TileFlip;
else fTileFunc=TileNorm;
}
for (; width; width--,sx+=8,tile+=delta)
{
if(sx<=0) continue;
if(sx>=328) break; // Offscreen
tile&=0x7fff; // Clip tile address
fTileFunc(sx,tile,pal);
}
}
}
void BackFill(int reg7, int sh)
{
unsigned int back=0;
unsigned int *pd=NULL,*end=NULL;
// Start with a blank scanline (background colour):
back=reg7&0x3f;
back|=sh<<6;
back|=back<<8;
back|=back<<16;
pd= (unsigned int *)(HighCol+8);
end=(unsigned int *)(HighCol+8+320);
do { pd[0]=pd[1]=pd[2]=pd[3]=back; pd+=4; } while (pd<end);
}
// --------------------------------------------
extern unsigned short HighPal[0x100];
void FinalizeLineBGR444(int sh)
{
unsigned short *pd=DrawLineDest;
unsigned char *ps=HighCol+8;
unsigned short *pal=Pico.cram;
int len, i, t;
if (Pico.video.reg[12]&1) {
len = 320;
} else {
if(!(PicoOpt&0x100)) pd+=32;
len = 256;
}
if(sh) {
pal=HighPal;
if(Pico.m.dirtyPal) {
blockcpy(pal, Pico.cram, 0x40*2);
// shadowed pixels
for(i = 0x3f; i >= 0; i--)
pal[0x40|i] = pal[0xc0|i] = (unsigned short)((pal[i]>>1)&0x0777);
// hilighted pixels
for(i = 0x3f; i >= 0; i--) {
t=pal[i]&0xeee;t+=0x444;if(t&0x10)t|=0xe;if(t&0x100)t|=0xe0;if(t&0x1000)t|=0xe00;t&=0xeee;
pal[0x80|i]=(unsigned short)t;
}
Pico.m.dirtyPal = 0;
}
}
for(i = 0; i < len; i++)
pd[i] = pal[ps[i]];
}
void FinalizeLineRGB555(int sh)
{
unsigned short *pd=DrawLineDest;
unsigned char *ps=HighCol+8;
unsigned short *pal=HighPal;
int len, i, t, dirtyPal = Pico.m.dirtyPal;
if(dirtyPal) {
unsigned short *ppal=Pico.cram;
for(i = 0x3f; i >= 0; i--)
pal[i] = (unsigned short) (((ppal[i]&0x00f)<<12)|((ppal[i]&0x0f0)<<3)|((ppal[i]&0xf00)>>7));
Pico.m.dirtyPal = 0;
}
if (Pico.video.reg[12]&1) {
len = 320;
} else {
if(!(PicoOpt&0x100)) pd+=32;
len = 256;
}
if(sh) {
if(dirtyPal) {
// shadowed pixels
for(i = 0x3f; i >= 0; i--)
pal[0x40|i] = pal[0xc0|i] = (unsigned short)((pal[i]>>1)&0x738e);
// hilighted pixels
for(i = 0x3f; i >= 0; i--) {
t=pal[i]&0xe71c;t+=0x4208;if(t&0x20)t|=0x1c;if(t&0x800)t|=0x700;if(t&0x10000)t|=0xe000;t&=0xe71c;
pal[0x80|i]=(unsigned short)t;
}
}
}
for(i = 0; i < len; i++)
pd[i] = pal[ps[i]];
}

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/* faking/emulating gp2x.c by using gtk */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <gtk/gtk.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#include <fcntl.h>
#include <errno.h>
#include "../gp2x/emu.h"
#include "../gp2x/gp2x.h"
#include "../gp2x/usbjoy.h"
#include "../gp2x/version.h"
void *gp2x_screen;
static int current_bpp = 8;
static int current_pal[256];
static unsigned long current_keys = 0;
static int sounddev = 0, mixerdev = 0;
static const char *verstring = "PicoDrive " VERSION;
// dummies
char *ext_menu = 0, *ext_state = 0;
/* gtk */
struct gtk_global_struct
{
GtkWidget *window;
GtkWidget *pixmap1;
} gtk_items;
static gboolean delete_event (GtkWidget *widget, GdkEvent *event, gpointer data)
{
return FALSE;
}
static void destroy (GtkWidget *widget, gpointer data)
{
gtk_main_quit ();
}
static gint key_press_event (GtkWidget *widget, GdkEventKey *event)
{
switch (event->hardware_keycode)
{
case 0x62: current_keys |= GP2X_UP; break;
case 0x68: current_keys |= GP2X_DOWN; break;
case 0x64: current_keys |= GP2X_LEFT; break;
case 0x66: current_keys |= GP2X_RIGHT; break;
case 0x24: current_keys |= GP2X_START; break; // enter
case 0x23: current_keys |= GP2X_SELECT;break; // ]
case 0x34: current_keys |= GP2X_A; break; // z
case 0x35: current_keys |= GP2X_X; break; // x
case 0x36: current_keys |= GP2X_B; break; // c
case 0x37: current_keys |= GP2X_Y; break; // v
case 0x27: current_keys |= GP2X_L; break; // s
case 0x28: current_keys |= GP2X_R; break; // d
case 0x29: current_keys |= GP2X_PUSH; break; // f
case 0x18: current_keys |= GP2X_VOL_DOWN;break; // q
case 0x19: current_keys |= GP2X_VOL_UP;break; // w
}
return 0;
}
static gint key_release_event (GtkWidget *widget, GdkEventKey *event)
{
switch (event->hardware_keycode)
{
case 0x62: current_keys &= ~GP2X_UP; break;
case 0x68: current_keys &= ~GP2X_DOWN; break;
case 0x64: current_keys &= ~GP2X_LEFT; break;
case 0x66: current_keys &= ~GP2X_RIGHT; break;
case 0x24: current_keys &= ~GP2X_START; break; // enter
case 0x23: current_keys &= ~GP2X_SELECT;break; // ]
case 0x34: current_keys &= ~GP2X_A; break; // z
case 0x35: current_keys &= ~GP2X_X; break; // x
case 0x36: current_keys &= ~GP2X_B; break; // c
case 0x37: current_keys &= ~GP2X_Y; break; // v
case 0x27: current_keys &= ~GP2X_L; break; // s
case 0x28: current_keys &= ~GP2X_R; break; // d
case 0x29: current_keys &= ~GP2X_PUSH; break; // f
case 0x18: current_keys &= ~GP2X_VOL_DOWN;break; // q
case 0x19: current_keys &= ~GP2X_VOL_UP;break; // w
}
return 0;
}
static void *gtk_threadf(void *none)
{
gtk_main();
printf("linux: gtk thread finishing\n");
engineState = PGS_Quit;
return NULL;
}
static void gtk_initf(void)
{
int argc = 0;
char *argv[] = { "" };
GtkWidget *box;
pthread_t gtk_thread;
g_thread_init (NULL);
gdk_threads_init ();
gdk_set_locale ();
gtk_init (&argc, (char ***) &argv);
/* create new window */
gtk_items.window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
g_signal_connect (G_OBJECT (gtk_items.window), "delete_event",
G_CALLBACK (delete_event), NULL);
g_signal_connect (G_OBJECT (gtk_items.window), "destroy",
G_CALLBACK (destroy), NULL);
g_signal_connect (G_OBJECT (gtk_items.window), "key_press_event",
G_CALLBACK (key_press_event), NULL);
g_signal_connect (G_OBJECT (gtk_items.window), "key_release_event",
G_CALLBACK (key_release_event), NULL);
gtk_container_set_border_width (GTK_CONTAINER (gtk_items.window), 2);
gtk_window_set_title ((GtkWindow *) gtk_items.window, verstring);
box = gtk_hbox_new(FALSE, 0);
gtk_widget_show(box);
gtk_container_add (GTK_CONTAINER (gtk_items.window), box);
/* live pixmap */
gtk_items.pixmap1 = gtk_image_new ();
gtk_container_add (GTK_CONTAINER (box), gtk_items.pixmap1);
gtk_widget_show (gtk_items.pixmap1);
gtk_widget_set_size_request (gtk_items.pixmap1, 320, 240);
gtk_widget_show (gtk_items.window);
// pthread_mutex_init (&thr_mutex, NULL);
// pthread_mutex_lock (&thr_mutex);
// pthread_mutex_init (&scanner_muttex, NULL);
pthread_create(&gtk_thread, NULL, gtk_threadf, NULL);
}
void finalize_image(guchar *pixels, gpointer data)
{
free(pixels);
}
/* --- */
void gp2x_init(void)
{
printf("entering init()\n"); fflush(stdout);
gp2x_screen = malloc(320*240*2 + 320*2);
// snd
mixerdev = open("/dev/mixer", O_RDWR);
if (mixerdev == -1)
printf("open(\"/dev/mixer\") failed with %i\n", errno);
gtk_initf();
gp2x_usbjoy_init();
printf("exitting init()\n"); fflush(stdout);
}
void gp2x_deinit(void)
{
free(gp2x_screen);
if (sounddev > 0) close(sounddev);
close(mixerdev);
gp2x_usbjoy_deinit();
}
/* video */
void gp2x_video_flip(void)
{
GdkPixbuf *pixbuf;
unsigned char *image;
int i;
gdk_threads_enter();
image = malloc (320*240*3);
if (image == NULL)
{
gdk_threads_leave();
return;
}
if (current_bpp == 8)
{
unsigned char *pixels = gp2x_screen;
int pix;
for (i = 0; i < 320*240; i++)
{
pix = current_pal[pixels[i]];
image[3 * i + 0] = pix >> 16;
image[3 * i + 1] = pix >> 8;
image[3 * i + 2] = pix;
}
}
else
{
unsigned short *pixels = gp2x_screen;
for (i = 0; i < 320*240; i++)
{
/* in: rrrr rggg gggb bbbb */
/* out: rrrr r000 gggg gg00 bbbb b000 */
image[3 * i + 0] = (pixels[i] >> 8) & 0xf8;
image[3 * i + 1] = (pixels[i] >> 3) & 0xfc;
image[3 * i + 2] = (pixels[i] << 3);
}
}
pixbuf = gdk_pixbuf_new_from_data (image, GDK_COLORSPACE_RGB,
FALSE, 8, 320, 240, 320*3, finalize_image, NULL);
gtk_image_set_from_pixbuf (GTK_IMAGE (gtk_items.pixmap1), pixbuf);
g_object_unref (pixbuf);
gdk_threads_leave();
}
void gp2x_video_changemode(int bpp)
{
current_bpp = bpp;
}
void gp2x_video_setpalette(int *pal, int len)
{
memcpy(current_pal, pal, len*4);
}
void gp2x_video_RGB_setscaling(int W, int H)
{
}
void gp2x_memcpy_all_buffers(void *data, int offset, int len)
{
memcpy((char *)gp2x_screen + offset, data, len);
}
void gp2x_memset_all_buffers(int offset, int byte, int len)
{
memset((char *)gp2x_screen + offset, byte, len);
}
/* sound */
static int s_oldrate = 0, s_oldbits = 0, s_oldstereo = 0;
void gp2x_start_sound(int rate, int bits, int stereo)
{
int frag = 0, bsize, buffers;
// if no settings change, we don't need to do anything
if (rate == s_oldrate && s_oldbits == bits && s_oldstereo == stereo) return;
if (sounddev > 0) close(sounddev);
sounddev = open("/dev/dsp", O_WRONLY|O_ASYNC);
if (sounddev == -1)
printf("open(\"/dev/dsp\") failed with %i\n", errno);
ioctl(sounddev, SNDCTL_DSP_SPEED, &rate);
ioctl(sounddev, SNDCTL_DSP_SETFMT, &bits);
ioctl(sounddev, SNDCTL_DSP_STEREO, &stereo);
// calculate buffer size
buffers = 16;
bsize = rate / 32;
if (rate > 22050) { bsize*=4; buffers*=2; } // 44k mode seems to be very demanding
while ((bsize>>=1)) frag++;
frag |= buffers<<16; // 16 buffers
ioctl(sounddev, SNDCTL_DSP_SETFRAGMENT, &frag);
printf("gp2x_set_sound: %i/%ibit/%s, %i buffers of %i bytes\n",
rate, bits, stereo?"stereo":"mono", frag>>16, 1<<(frag&0xffff));
s_oldrate = rate; s_oldbits = bits; s_oldstereo = stereo;
}
void gp2x_sound_write(void *buff, int len)
{
write(sounddev, buff, len);
}
void gp2x_sound_volume(int l, int r)
{
l=l<0?0:l; l=l>255?255:l; r=r<0?0:r; r=r>255?255:r;
l<<=8; l|=r;
ioctl(mixerdev, SOUND_MIXER_WRITE_PCM, &l); /*SOUND_MIXER_WRITE_VOLUME*/
}
/* joy */
unsigned long gp2x_joystick_read(int allow_usb_joy)
{
unsigned long value = current_keys;
int i;
if (allow_usb_joy && num_of_joys > 0) {
// check the usb joy as well..
gp2x_usbjoy_update();
for (i = 0; i < num_of_joys; i++)
value |= gp2x_usbjoy_check(i);
}
return value;
}
/* 940 */
int crashed_940 = 0;
void Pause940(int yes)
{
}
void Reset940(int yes)
{
}
/* faking gp2x cpuctrl.c */
void cpuctrl_init(void)
{
}
void cpuctrl_deinit(void)
{
}
void set_FCLK(unsigned MHZ)
{
}
void Disable_940(void)
{
}
void gp2x_video_wait_vsync(void)
{
}
void set_RAM_Timings(int tRC, int tRAS, int tWR, int tMRD, int tRFC, int tRP, int tRCD)
{
}
void set_gamma(int g100)
{
}
/* squidgehack.c */
int mmuhack(void)
{
return 0;
}
int mmuunhack(void)
{
return 0;
}
/* misc */
void spend_cycles(int c)
{
usleep(c/*/200*/);
}

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// port specific settings
#ifndef PORT_CONFIG_H
#define PORT_CONFIG_H
#define CPU_CALL
// draw2.c
#define START_ROW 0 // which row of tiles to start rendering at?
#define END_ROW 28 // ..end
// pico.c
#define CAN_HANDLE_240_LINES 1
#define dprintf(f,...) printf(f"\n",##__VA_ARGS__)
//#define dprintf(x...)
#endif //PORT_CONFIG_H