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https://github.com/RaySollium99/libpicofe.git
synced 2025-09-05 14:57:46 -04:00
debug bgm player, sound code refactoring
git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@598 be3aeb3a-fb24-0410-a615-afba39da0efa
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095a240bd9
commit
725d7f6c16
5 changed files with 79 additions and 31 deletions
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@ -69,7 +69,6 @@ void emu_textOut16(int x, int y, const char *text);
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char *emu_makeRomId(void);
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void emu_getGameName(char *str150);
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void emu_findKeyBindCombos(void);
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void emu_forcedFrame(int opts);
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void emu_changeFastForward(int set_on);
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void emu_RunEventsPico(unsigned int events);
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void emu_DoTurbo(int *pad, int acts);
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@ -77,9 +76,14 @@ void emu_packConfig(void);
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void emu_unpackConfig(void);
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void emu_shutdownMCD(void);
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/* not in common */
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extern const char * const keyNames[];
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void emu_prepareDefaultConfig(void);
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void emu_platformDebugCat(char *str);
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void emu_forcedFrame(int opts);
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void emu_startSound(void);
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void emu_endSound(void);
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void emu_waitSound(void);
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#ifdef __cplusplus
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} // extern "C"
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@ -343,6 +343,20 @@ int me_process(menu_entry *entries, int count, menu_id id, int is_next)
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void SekStepM68k(void);
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static void mplayer_loop(void)
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{
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emu_startSound();
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while (1)
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{
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PDebugZ80Frame();
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if (read_buttons_async(BTN_NORTH)) break;
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emu_waitSound();
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}
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emu_endSound();
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}
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static void draw_text_debug(const char *str, int skip, int from)
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{
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const char *p;
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@ -415,7 +429,7 @@ void debug_menu_loop(void)
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}
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menu_draw_end();
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inp = read_buttons(BTN_EAST|BTN_SOUTH|BTN_WEST|BTN_L|BTN_R|BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT);
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inp = read_buttons(BTN_EAST|BTN_SOUTH|BTN_WEST|BTN_NORTH|BTN_L|BTN_R|BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT);
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if (inp & BTN_SOUTH) return;
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if (inp & BTN_L) { mode--; if (mode < 0) mode = 3; }
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if (inp & BTN_R) { mode++; if (mode > 3) mode = 0; }
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@ -423,6 +437,10 @@ void debug_menu_loop(void)
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{
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case 0:
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if (inp & BTN_EAST) SekStepM68k();
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if (inp & BTN_NORTH) {
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while (inp & BTN_NORTH) inp = read_buttons_async(BTN_NORTH);
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mplayer_loop();
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}
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if ((inp & (BTN_WEST|BTN_LEFT)) == (BTN_WEST|BTN_LEFT)) {
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mkdir("dumps", 0777);
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PDebugDumpMem();
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