debug bgm player, sound code refactoring

git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@598 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-10-16 13:32:55 +00:00
parent 095a240bd9
commit 725d7f6c16
5 changed files with 79 additions and 31 deletions

View file

@ -69,7 +69,6 @@ void emu_textOut16(int x, int y, const char *text);
char *emu_makeRomId(void);
void emu_getGameName(char *str150);
void emu_findKeyBindCombos(void);
void emu_forcedFrame(int opts);
void emu_changeFastForward(int set_on);
void emu_RunEventsPico(unsigned int events);
void emu_DoTurbo(int *pad, int acts);
@ -77,9 +76,14 @@ void emu_packConfig(void);
void emu_unpackConfig(void);
void emu_shutdownMCD(void);
/* not in common */
extern const char * const keyNames[];
void emu_prepareDefaultConfig(void);
void emu_platformDebugCat(char *str);
void emu_forcedFrame(int opts);
void emu_startSound(void);
void emu_endSound(void);
void emu_waitSound(void);
#ifdef __cplusplus
} // extern "C"