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https://github.com/RaySollium99/libpicofe.git
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add basic fullscreen support to SDL window mode
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parent
81b1aa54a4
commit
74cb846a3a
1 changed files with 15 additions and 4 deletions
19
plat_sdl.c
19
plat_sdl.c
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@ -121,15 +121,26 @@ int plat_sdl_change_video_mode(int w, int h, int force)
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}
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if (plat_target.vout_method == 0) {
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SDL_PumpEvents();
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Uint32 flags;
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int win_w = window_w;
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int win_h = window_h;
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#if defined SDL_SURFACE_SW
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plat_sdl_screen = SDL_SetVideoMode(w, h, 16, SDL_SWSURFACE);
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flags = SDL_SWSURFACE;
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#elif defined(SDL_TRIPLEBUF) && defined(SDL_BUFFER_3X)
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plat_sdl_screen = SDL_SetVideoMode(w, h, 16, SDL_HWSURFACE | SDL_TRIPLEBUF);
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flags = SDL_HWSURFACE | SDL_TRIPLEBUF;
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#else
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plat_sdl_screen = SDL_SetVideoMode(w, h, 16, SDL_HWSURFACE | SDL_DOUBLEBUF);
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flags = SDL_HWSURFACE | SDL_DOUBLEBUF;
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#endif
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if (plat_target.vout_fullscreen && fs_w && fs_h) {
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flags |= SDL_FULLSCREEN;
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win_w = fs_w;
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win_h = fs_h;
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}
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SDL_PumpEvents();
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plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 16, flags);
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if (plat_sdl_screen == NULL) {
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fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
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return -1;
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