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make sound rates platform dependent
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4 changed files with 7 additions and 2 deletions
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@ -45,7 +45,8 @@ static const char * const caanoo_keys[KEY_MAX + 1] = {
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};
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/* to be filled by mmsp2/pollux _init */
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struct plat_target plat_target;
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static int sound_rates[] = { 8000, 11025, 16000, 22050, 32000, 44100, 53000, -1 };
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struct plat_target plat_target = { .sound_rates = sound_rates };
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int plat_target_init(void)
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{
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