mirror of
https://github.com/RaySollium99/libpicofe.git
synced 2025-09-05 14:57:46 -04:00
1.50a changelog
git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@551 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
parent
68504c1c4f
commit
860b26f4bf
1 changed files with 8 additions and 0 deletions
|
@ -643,6 +643,14 @@ Additional thanks
|
|||
|
||||
Changelog
|
||||
---------
|
||||
1.50a
|
||||
* Improved bin_to_cso_mp3 tool, it should no longer complain about
|
||||
missing lame.exe even if it's in working dir.
|
||||
* Fixed a regression from 1.50, which caused slowdowns in Final Fight.
|
||||
* Fixed some regressions from 1.50 related to sprite limit and palette
|
||||
handling (caused graphical glitches in some games).
|
||||
* Some other minor adjustments.
|
||||
|
||||
1.50
|
||||
+ Added some basic support for Sega Pico, a MegaDrive-based toy.
|
||||
+ Added proper support for cue/bin images, including cdda playback.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue