read-ahead turn off, cfg file, minor adjustments

git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@399 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-03-27 22:42:54 +00:00
parent a5365695a4
commit 88bfc63d31
7 changed files with 163 additions and 20 deletions

View file

@ -391,14 +391,10 @@ This enables 8 channel PCM sound source. It is required for some games to run,
because they monitor state of this audio chip.
@@2. "ReadAhead buffer"
#ifdef GP2X
This option is for dealing with slow SD card access in GP2X, which makes FMV
games unplayable. It will allow emulator not to access SD card for longer periods
of time, but it will take more time to fill the buffer.
#endif
#ifdef GIZ
This option can prefetch more data from the CD then read by the game - not really
useful for Gizmondo (this is a workaround for SD access problems on GP2X port).
This option can prefetch more data from the CD image then requested by game
(to avoid accessing card later), what can improve performance in some cases.
#ifndef PSP
"OFF" is the recommended setting.
#endif
@@2. "Save RAM cart"
@ -616,6 +612,7 @@ Additional thanks
* A_SN for his gamma code.
* craigix for supplying the GP2X hardware and making this port possible.
* Alex for the icon.
* Exophase and Rokas for various ideas.
* All the people from gp32x boards for their support.
#endif
#ifdef GIZ
@ -638,14 +635,21 @@ Changelog
---------
1.40
+ Added support for SVP (Sega Virtua Processor) to emulate Virtua Racing,
wrote ARM recompiler and some HLE code for VR.
wrote ARM recompiler and some HLE code for VR. Credits to Exophase and
Rokas for various ideas.
* Changed config file format, files are now human-readable. Game specific
configs are now held in single file (but old game config files are still
read).
read when new one is missing).
* Fixed a bug where some key combos didn't work as expected.
* Fixed a regression in renderer (some graphic glitches in rare cases).
* Adjusted fast rernderer to work with more games, including VR.
* Adjusted fast renderer to work with more games, including VR.
* Fixed a problem where SegaCD RAM cart data was getting lost on reset.
* Greatly reduced SegaCD FMV game slowdowns by disabling read-ahead in the
Linux kernel and C library (thanks to Rokas and Exophase for ideas again).
Be sure to keep "ReadAhead buffer" OFF to avoid slowdowns.
+ PicoDrive now comes with a game config file for some games which need
special settings, so they should now work out-of-the-box. More games will
be added with later updates.
1.35b
* PSP: mp3 code should no longer fail on 1.5 firmware.