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https://github.com/RaySollium99/libpicofe.git
synced 2025-09-04 22:47:44 -04:00
add 2x overlay for SDL to improve color resolution
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parent
a7a40556a9
commit
9ba0831411
1 changed files with 11 additions and 4 deletions
15
plat_sdl.c
15
plat_sdl.c
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@ -31,7 +31,7 @@ static char vid_drv_name[32];
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static int window_w, window_h;
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static int fs_w, fs_h;
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static int old_fullscreen;
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static int vout_mode_overlay = -1, vout_mode_gl = -1;
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static int vout_mode_overlay = -1, vout_mode_overlay2x = -1, vout_mode_gl = -1;
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static void *display, *window;
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static int gl_quirks;
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@ -52,6 +52,7 @@ int plat_sdl_change_video_mode(int w, int h, int force)
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// invalid method might come from config..
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if (plat_target.vout_method != 0
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&& plat_target.vout_method != vout_mode_overlay
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&& plat_target.vout_method != vout_mode_overlay2x
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&& plat_target.vout_method != vout_mode_gl)
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{
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fprintf(stderr, "invalid vout_method: %d\n", plat_target.vout_method);
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@ -96,8 +97,10 @@ int plat_sdl_change_video_mode(int w, int h, int force)
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}
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}
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if (plat_target.vout_method == vout_mode_overlay) {
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plat_sdl_overlay = SDL_CreateYUVOverlay(w, h, SDL_UYVY_OVERLAY, plat_sdl_screen);
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if (plat_target.vout_method == vout_mode_overlay
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|| plat_target.vout_method == vout_mode_overlay2x) {
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int W = plat_target.vout_method == vout_mode_overlay2x && w == 320 ? 2*w : w;
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plat_sdl_overlay = SDL_CreateYUVOverlay(W, h, SDL_UYVY_OVERLAY, plat_sdl_screen);
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if (plat_sdl_overlay != NULL) {
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if ((long)plat_sdl_overlay->pixels[0] & 3)
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fprintf(stderr, "warning: overlay pointer is unaligned\n");
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@ -176,7 +179,7 @@ void plat_sdl_event_handler(void *event_)
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int plat_sdl_init(void)
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{
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static const char *vout_list[] = { NULL, NULL, NULL, NULL };
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static const char *vout_list[] = { NULL, NULL, NULL, NULL, NULL };
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const SDL_VideoInfo *info;
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SDL_SysWMinfo wminfo;
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int overlay_works = 0;
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@ -277,6 +280,10 @@ int plat_sdl_init(void)
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if (overlay_works) {
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plat_target.vout_method = vout_mode_overlay = i;
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vout_list[i++] = "Video Overlay";
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#ifdef SDL_OVERLAY_2X
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vout_mode_overlay2x = i;
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vout_list[i++] = "Video Overlay 2x";
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#endif
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}
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if (gl_works) {
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plat_target.vout_method = vout_mode_gl = i;
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