various bugfixes

git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@282 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2007-10-27 20:04:36 +00:00
parent 2aea862d8a
commit a52e1f6222
3 changed files with 37 additions and 33 deletions

View file

@ -1,6 +1,7 @@
# settings # settings
use_fame = 1 #use_musashi = 1
#use_mz80 = 1
# profile = 1 # profile = 1
@ -47,16 +48,21 @@ OBJS += ../../zlib/gzio.o ../../zlib/inffast.o ../../zlib/inflate.o ../../zlib/i
# unzip # unzip
OBJS += ../../unzip/unzip.o ../../unzip/unzip_stream.o OBJS += ../../unzip/unzip.o ../../unzip/unzip_stream.o
# CPU cores # CPU cores
ifeq "$(use_fame)" "1" ifeq "$(use_musashi)" "1"
DEFINC += -DEMU_F68K
OBJS += ../../cpu/fame/famec.o
else
DEFINC += -DEMU_M68K DEFINC += -DEMU_M68K
OBJS += ../../cpu/musashi/m68kops.o ../../cpu/musashi/m68kcpu.o OBJS += ../../cpu/musashi/m68kops.o ../../cpu/musashi/m68kcpu.o
else
DEFINC += -DEMU_F68K
OBJS += ../../cpu/fame/famec.o
endif endif
# mz80 # z80
DEFINC += -D_USE_MZ80 ifeq "$(use_mz80)" "1"
CFLAGS += -D_USE_MZ80
OBJS += ../../cpu/mz80/mz80.o OBJS += ../../cpu/mz80/mz80.o
else
CFLAGS += -D_USE_CZ80
OBJS += ../../cpu/cz80/cz80.o
endif
# faked asm # faked asm
#DEFINC += -D_ASM_DRAW_C #DEFINC += -D_ASM_DRAW_C

View file

@ -206,13 +206,15 @@ static void set_scaling_params(void)
if (fbimg_yoffs < 0) fbimg_yoffs = 0; if (fbimg_yoffs < 0) fbimg_yoffs = 0;
fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
/*
lprintf("set_scaling_params:\n"); lprintf("set_scaling_params:\n");
lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs); lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y); lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v); lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
*/
} }
static void do_slowmode_pal(void) static void do_pal_update(int allow_sh)
{ {
unsigned int *spal=(void *)Pico.cram; unsigned int *spal=(void *)Pico.cram;
unsigned int *dpal=(void *)localPal; unsigned int *dpal=(void *)localPal;
@ -221,11 +223,11 @@ static void do_slowmode_pal(void)
for (i = 0x3f/2; i >= 0; i--) for (i = 0x3f/2; i >= 0; i--)
dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
if (Pico.video.reg[0xC]&8) // shadow/hilight? if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
{ {
// shadowed pixels // shadowed pixels
for (i = 0x3f/2; i >= 0; i--) for (i = 0x3f/2; i >= 0; i--)
dpal[0x20|i] = dpal[0x60|i] = (spal[i]>>1)&0x738e738e; dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x738e738e;
// hilighted pixels // hilighted pixels
for (i = 0x3f; i >= 0; i--) { for (i = 0x3f; i >= 0; i--) {
int t=localPal[i]&0xe71c;t+=0x4208; int t=localPal[i]&0xe71c;t+=0x4208;
@ -259,7 +261,7 @@ static void EmuScanPrepare(void)
dynamic_palette = 0; dynamic_palette = 0;
if (Pico.m.dirtyPal) if (Pico.m.dirtyPal)
do_slowmode_pal(); do_pal_update(1);
} }
static int EmuScanSlow(unsigned int num, void *sdata) static int EmuScanSlow(unsigned int num, void *sdata)
@ -271,7 +273,7 @@ static int EmuScanSlow(unsigned int num, void *sdata)
do_slowmode_lines(num); do_slowmode_lines(num);
dynamic_palette = 1; dynamic_palette = 1;
} }
do_slowmode_pal(); do_pal_update(1);
} }
if (dynamic_palette) { if (dynamic_palette) {
@ -289,8 +291,6 @@ static void blitscreen_clut(void)
int offs = fbimg_offs; int offs = fbimg_offs;
offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1; offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
sceKernelDcacheWritebackAll();
sceGuSync(0,0); // sync with prev sceGuSync(0,0); // sync with prev
sceGuStart(GU_DIRECT, guCmdList); sceGuStart(GU_DIRECT, guCmdList);
sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
@ -314,14 +314,9 @@ static void blitscreen_clut(void)
} }
if ((PicoOpt&0x10) && Pico.m.dirtyPal) if ((PicoOpt&0x10) && Pico.m.dirtyPal)
{ do_pal_update(0);
int i, *dpal = (void *)localPal, *spal = (int *)Pico.cram;
for (i = 0x3f/2; i >= 0; i--) sceKernelDcacheWritebackAll();
dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
localPal[0xe0] = 0;
Pico.m.dirtyPal = 0;
need_pal_upload = 1;
}
if (need_pal_upload) { if (need_pal_upload) {
need_pal_upload = 0; need_pal_upload = 0;
@ -577,7 +572,8 @@ static void sound_prepare(void)
static void sound_end(void) static void sound_end(void)
{ {
while (samples_made - samples_done >= samples_block || sceAudioOutput2GetRestSample() > 0) samples_made = samples_done = 0;
while (sceAudioOutput2GetRestSample() > 0)
psp_msleep(100); psp_msleep(100);
sceAudio_5C37C0AE(); sceAudio_5C37C0AE();
} }
@ -586,6 +582,8 @@ static void sound_deinit(void)
{ {
sound_thread_exit = 1; sound_thread_exit = 1;
sceKernelSignalSema(sound_sem, 1); sceKernelSignalSema(sound_sem, 1);
sceKernelDeleteSema(sound_sem);
sound_sem = -1;
} }
static void writeSound(int len) static void writeSound(int len)
@ -998,8 +996,8 @@ void emu_Loop(void)
SRam.changed = 0; SRam.changed = 0;
} }
// draw a frame for bg.. // clear fps counters and stuff
emu_forcedFrame(); memset32((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
} }

View file

@ -43,7 +43,7 @@ static unsigned short bg_buffer[480*272] __attribute__((aligned(16)));
#define menu_screen psp_screen #define menu_screen psp_screen
static void menu_darken_bg(void *dst, const void *src, int pixels, int darker); static void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
static void menu_prepare_bg(int use_game_bg); static void menu_prepare_bg(int use_game_bg, int use_fg);
static unsigned int inp_prev = 0; static unsigned int inp_prev = 0;
@ -190,10 +190,10 @@ static void draw_dirlist(char *curdir, struct my_dirent **namelist, int n, int s
if (pos > 26) break; if (pos > 26) break;
if (namelist[i+1]->d_type & DT_DIR) { if (namelist[i+1]->d_type & DT_DIR) {
smalltext_out16_lim(14, pos*10, "/", 0xd7ff, 1); smalltext_out16_lim(14, pos*10, "/", 0xd7ff, 1);
smalltext_out16_lim(14+6, pos*10, namelist[i+1]->d_name, 0xd7ff, 53-3); smalltext_out16_lim(14+6, pos*10, namelist[i+1]->d_name, 0xd7ff, 80-3);
} else { } else {
unsigned short color = file2color(namelist[i+1]->d_name); unsigned short color = file2color(namelist[i+1]->d_name);
smalltext_out16_lim(14, pos*10, namelist[i+1]->d_name, color, 53-2); smalltext_out16_lim(14, pos*10, namelist[i+1]->d_name, color, 80-2);
} }
} }
text_out16(5, 130, ">"); text_out16(5, 130, ">");
@ -552,7 +552,7 @@ static void draw_savestate_bg(int slot)
} }
emu_forcedFrame(); emu_forcedFrame();
menu_prepare_bg(1); menu_prepare_bg(1, 0);
restore_oldstate(oldstate); restore_oldstate(oldstate);
} }
@ -1016,7 +1016,7 @@ static void menu_opt3_preview(int is_32col)
memset32(psp_screen, 0, 512*272*2/4); memset32(psp_screen, 0, 512*272*2/4);
emu_forcedFrame(); emu_forcedFrame();
menu_prepare_bg(1); menu_prepare_bg(1, 0);
if (oldstate) restore_oldstate(oldstate); if (oldstate) restore_oldstate(oldstate);
} }
@ -1655,13 +1655,13 @@ static void menu_darken_bg(void *dst, const void *src, int pixels, int darker)
} }
} }
static void menu_prepare_bg(int use_game_bg) static void menu_prepare_bg(int use_game_bg, int use_fg)
{ {
if (use_game_bg) if (use_game_bg)
{ {
// darken the active framebuffer // darken the active framebuffer
unsigned short *dst = bg_buffer; unsigned short *dst = bg_buffer;
unsigned short *src = psp_screen; unsigned short *src = use_fg ? psp_video_get_active_fb() : psp_screen;
int i; int i;
for (i = 272; i > 0; i--, dst += 480, src += 512) for (i = 272; i > 0; i--, dst += 480, src += 512)
menu_darken_bg(dst, src, 480, 1); menu_darken_bg(dst, src, 480, 1);
@ -1678,7 +1678,7 @@ static void menu_prepare_bg(int use_game_bg)
static void menu_gfx_prepare(void) static void menu_gfx_prepare(void)
{ {
menu_prepare_bg(rom_data != NULL); menu_prepare_bg(rom_data != NULL, 1);
menu_draw_begin(); menu_draw_begin();
menu_draw_end(); menu_draw_end();