mirror of
https://github.com/RaySollium99/libpicofe.git
synced 2025-09-05 06:47:45 -04:00
move emu loop to common; redo timing; add pollux timer
git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@721 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
parent
6dba776e17
commit
b5bfb86438
12 changed files with 385 additions and 312 deletions
328
gp2x/emu.c
328
gp2x/emu.c
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@ -5,8 +5,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/time.h>
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#include <stdarg.h>
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#include "plat_gp2x.h"
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#include "soc.h"
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@ -36,25 +34,12 @@
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extern int crashed_940;
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static short __attribute__((aligned(4))) sndBuffer[2*44100/50];
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static struct timeval noticeMsgTime = { 0, 0 }; // when started showing
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static char noticeMsg[40];
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static unsigned char PicoDraw2FB_[(8+320) * (8+240+8)];
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unsigned char *PicoDraw2FB = PicoDraw2FB_;
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static int osd_fps_x;
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extern void *gp2x_screens[4];
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void plat_status_msg(const char *format, ...)
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{
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va_list vl;
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va_start(vl, format);
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vsnprintf(noticeMsg, sizeof(noticeMsg), format, vl);
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va_end(vl);
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gettimeofday(¬iceMsgTime, 0);
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}
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int plat_get_root_dir(char *dst, int len)
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{
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extern char **g_argv;
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@ -289,7 +274,7 @@ static int EmuScanEnd8_rot(unsigned int num)
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int localPal[0x100];
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static void (*vidcpyM2)(void *dest, void *src, int m32col, int with_32c_border) = NULL;
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static void blit(const char *fps, const char *notice)
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void pemu_update_display(const char *fps, const char *notice)
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{
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int emu_opt = currentConfig.EmuOpt;
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@ -360,11 +345,42 @@ static void blit(const char *fps, const char *notice)
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gp2x_video_flip();
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}
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// clears whole screen or just the notice area (in all buffers)
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static void clearArea(int full)
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/* XXX */
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#ifdef __GP2X__
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unsigned int plat_get_ticks_ms(void)
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{
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return gp2x_get_ticks_ms();
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}
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unsigned int plat_get_ticks_us(void)
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{
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return gp2x_get_ticks_us();
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}
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#endif
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void plat_wait_till_us(unsigned int us_to)
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{
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unsigned int now;
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spend_cycles(1024);
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now = plat_get_ticks_us();
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while ((signed int)(us_to - now) > 512)
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{
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spend_cycles(1024);
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now = plat_get_ticks_us();
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}
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}
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void plat_video_wait_vsync(void)
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{
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gp2x_video_wait_vsync();
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}
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void plat_status_msg_clear(void)
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{
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int is_8bit = (PicoOpt & POPT_ALT_RENDERER) || !(currentConfig.EmuOpt & EOPT_16BPP);
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if (!full && (currentConfig.EmuOpt & EOPT_WIZ_TEAR_FIX)) {
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if (currentConfig.EmuOpt & EOPT_WIZ_TEAR_FIX) {
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/* ugh.. */
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int i, u, *p;
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if (is_8bit) {
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@ -383,21 +399,16 @@ static void clearArea(int full)
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return;
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}
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if (is_8bit) {
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// 8-bit renderers
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if (full) gp2x_memset_all_buffers(0, 0xe0, 320*240);
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else gp2x_memset_all_buffers(320*232, 0xe0, 320*8);
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} else {
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// 16bit accurate renderer
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if (full) gp2x_memset_all_buffers(0, 0, 320*240*2);
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else gp2x_memset_all_buffers(320*232*2, 0, 320*8*2);
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}
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if (is_8bit)
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gp2x_memset_all_buffers(320*232, 0xe0, 320*8);
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else
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gp2x_memset_all_buffers(320*232*2, 0, 320*8*2);
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}
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void plat_status_msg_busy_next(const char *msg)
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{
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clearArea(0);
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blit("", msg);
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plat_status_msg_clear();
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pemu_update_display("", msg);
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/* assumption: msg_busy_next gets called only when
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* something slow is about to happen */
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@ -494,11 +505,11 @@ void plat_video_toggle_renderer(int is_next, int is_menu)
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vidResetMode();
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if (PicoOpt & POPT_ALT_RENDERER) {
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plat_status_msg(" 8bit fast renderer");
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emu_status_msg(" 8bit fast renderer");
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} else if (currentConfig.EmuOpt & EOPT_16BPP) {
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plat_status_msg("16bit accurate renderer");
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emu_status_msg("16bit accurate renderer");
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} else {
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plat_status_msg(" 8bit accurate renderer");
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emu_status_msg(" 8bit accurate renderer");
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}
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}
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@ -560,7 +571,7 @@ void plat_update_volume(int has_changed, int is_up)
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sndout_oss_setvol(vol, vol);
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currentConfig.volume = vol;
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}
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plat_status_msg("VOL: %02i", vol);
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emu_status_msg("VOL: %02i", vol);
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prev_frame = Pico.m.frame_count;
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}
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@ -576,10 +587,10 @@ void plat_update_volume(int has_changed, int is_up)
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}
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}
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static void updateSound(int len)
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{
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if (PicoOpt&8) len<<=1;
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if (PicoOpt & POPT_EN_STEREO)
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len <<= 1;
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/* avoid writing audio when lagging behind to prevent audio lag */
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if (PicoSkipFrame != 2)
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@ -626,14 +637,6 @@ void pemu_sound_wait(void)
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}
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static void SkipFrame(int do_audio)
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{
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PicoSkipFrame=do_audio ? 1 : 2;
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PicoFrame();
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PicoSkipFrame=0;
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}
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void pemu_forced_frame(int opts)
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{
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int po_old = PicoOpt;
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@ -657,22 +660,26 @@ void plat_debug_cat(char *str)
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{
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}
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static void simpleWait(int thissec, int lim_time)
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void pemu_video_mode_change(int is_32col, int is_240_lines)
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{
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struct timeval tval;
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spend_cycles(1024);
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gettimeofday(&tval, 0);
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if (thissec != tval.tv_sec) tval.tv_usec+=1000000;
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while (tval.tv_usec < lim_time)
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{
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spend_cycles(1024);
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gettimeofday(&tval, 0);
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if (thissec != tval.tv_sec) tval.tv_usec+=1000000;
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int scalex = 320;
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osd_fps_x = OSD_FPS_X;
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if (is_32col && (PicoOpt & POPT_DIS_32C_BORDER)) {
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scalex = 256;
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osd_fps_x = OSD_FPS_X - 64;
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}
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}
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/* want vertical scaling and game is not in 240 line mode */
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if (currentConfig.scaling == EOPT_SCALE_HW_HV && !is_240_lines)
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gp2x_video_RGB_setscaling(8, scalex, 224);
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else
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gp2x_video_RGB_setscaling(0, scalex, 240);
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// clear whole screen in all buffers
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if ((PicoOpt & POPT_ALT_RENDERER) || !(currentConfig.EmuOpt & EOPT_16BPP))
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gp2x_memset_all_buffers(0, 0xe0, 320*240);
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else
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gp2x_memset_all_buffers(0, 0, 320*240*2);
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}
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#if 0
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static void tga_dump(void)
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}
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#endif
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void pemu_loop(void)
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void pemu_loop_prep(void)
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{
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static int gp2x_old_clock = -1, EmuOpt_old = 0, pal_old = 0;
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static int gp2x_old_gamma = 100;
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char fpsbuff[24]; // fps count c string
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struct timeval tval; // timing
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int pframes_done, pframes_shown, pthissec; // "period" frames, used for sync
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int frames_done, frames_shown, thissec; // actual frames
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int oldmodes = 0, target_fps, target_frametime, lim_time, vsync_offset, i;
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char *notice = 0;
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printf("entered emu_Loop()\n");
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if ((EmuOpt_old ^ currentConfig.EmuOpt) & EOPT_RAM_TIMINGS) {
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if (currentConfig.EmuOpt & EOPT_RAM_TIMINGS)
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EmuOpt_old = currentConfig.EmuOpt;
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pal_old = Pico.m.pal;
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fpsbuff[0] = 0;
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// make sure we are in correct mode
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vidResetMode();
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scaling_update();
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Pico.m.dirtyPal = 1;
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oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
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// pal/ntsc might have changed, reset related stuff
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target_fps = Pico.m.pal ? 50 : 60;
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target_frametime = 1000000/target_fps;
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reset_timing = 1;
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pemu_sound_start();
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}
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// prepare CD buffer
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if (PicoAHW & PAHW_MCD) PicoCDBufferInit();
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// calc vsync offset to sync timing code with vsync
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if (currentConfig.EmuOpt & EOPT_PSYNC) {
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gettimeofday(&tval, 0);
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gp2x_video_wait_vsync();
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gettimeofday(&tval, 0);
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vsync_offset = tval.tv_usec;
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while (vsync_offset >= target_frametime)
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vsync_offset -= target_frametime;
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if (!vsync_offset) vsync_offset++;
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printf("vsync_offset: %i\n", vsync_offset);
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} else
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vsync_offset = 0;
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frames_done = frames_shown = thissec =
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pframes_done = pframes_shown = pthissec = 0;
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// loop
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while (engineState == PGS_Running)
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{
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int modes;
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gettimeofday(&tval, 0);
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if (reset_timing) {
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reset_timing = 0;
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pthissec = tval.tv_sec;
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pframes_shown = pframes_done = tval.tv_usec/target_frametime;
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}
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// show notice message?
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if (noticeMsgTime.tv_sec)
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{
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static int noticeMsgSum;
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if((tval.tv_sec*1000000+tval.tv_usec) - (noticeMsgTime.tv_sec*1000000+noticeMsgTime.tv_usec) > 2000000) { // > 2.0 sec
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noticeMsgTime.tv_sec = noticeMsgTime.tv_usec = 0;
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clearArea(0);
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notice = 0;
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} else {
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int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
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if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
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notice = noticeMsg;
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}
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}
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// check for mode changes
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modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
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if (modes != oldmodes)
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{
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int scalex = 320;
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osd_fps_x = OSD_FPS_X;
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if (!(modes & 4) && (PicoOpt & POPT_DIS_32C_BORDER)) {
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scalex = 256;
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osd_fps_x = OSD_FPS_X - 64;
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}
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/* want vertical scaling and game is not in 240 line mode */
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if (currentConfig.scaling == EOPT_SCALE_HW_HV && !(modes&8))
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gp2x_video_RGB_setscaling(8, scalex, 224);
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else gp2x_video_RGB_setscaling(0, scalex, 240);
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oldmodes = modes;
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clearArea(1);
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}
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// second changed?
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if (thissec != tval.tv_sec)
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{
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#ifdef BENCHMARK
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static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
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if (++bench == 10) {
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bench = 0;
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bench_fps_s = bench_fps;
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bf[bfp++ & 3] = bench_fps;
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bench_fps = 0;
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}
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bench_fps += frames_shown;
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sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
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#else
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if (currentConfig.EmuOpt & 2) {
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sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
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if (fpsbuff[5] == 0) { fpsbuff[5] = fpsbuff[6] = ' '; fpsbuff[7] = 0; }
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}
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#endif
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frames_shown = frames_done = 0;
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thissec = tval.tv_sec;
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}
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#ifdef PFRAMES
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sprintf(fpsbuff, "%i", Pico.m.frame_count);
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#endif
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if (pthissec != tval.tv_sec)
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{
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if (PsndOut == 0 && currentConfig.Frameskip >= 0) {
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pframes_done = pframes_shown = 0;
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} else {
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// it is quite common for this implementation to leave 1 fame unfinished
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// when second changes, but we don't want buffer to starve.
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if (PsndOut && pframes_done < target_fps && pframes_done > target_fps-5) {
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emu_update_input();
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SkipFrame(1); pframes_done++;
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}
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pframes_done -= target_fps; if (pframes_done < 0) pframes_done = 0;
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pframes_shown -= target_fps; if (pframes_shown < 0) pframes_shown = 0;
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if (pframes_shown > pframes_done) pframes_shown = pframes_done;
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}
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pthissec = tval.tv_sec;
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}
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lim_time = (pframes_done+1) * target_frametime + vsync_offset;
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if (currentConfig.Frameskip >= 0) // frameskip enabled
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{
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for(i = 0; i < currentConfig.Frameskip; i++) {
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emu_update_input();
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SkipFrame(1); pframes_done++; frames_done++;
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if (PsndOut && !reset_timing) { // do framelimitting if sound is enabled
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gettimeofday(&tval, 0);
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if (pthissec != tval.tv_sec) tval.tv_usec+=1000000;
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if (tval.tv_usec < lim_time) { // we are too fast
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simpleWait(pthissec, lim_time);
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}
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}
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lim_time += target_frametime;
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}
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}
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else if (tval.tv_usec > lim_time) // auto frameskip
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{
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// no time left for this frame - skip
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if (tval.tv_usec - lim_time >= 300000) {
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/* something caused a slowdown for us (disk access? cache flush?)
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* try to recover by resetting timing... */
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reset_timing = 1;
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continue;
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}
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emu_update_input();
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SkipFrame(tval.tv_usec < lim_time+target_frametime*2); pframes_done++; frames_done++;
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continue;
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}
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emu_update_input();
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PicoFrame();
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// check time
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gettimeofday(&tval, 0);
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if (pthissec != tval.tv_sec) tval.tv_usec+=1000000;
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if (currentConfig.Frameskip < 0 && tval.tv_usec - lim_time >= 300000) // slowdown detection
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reset_timing = 1;
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else if (PsndOut != NULL || currentConfig.Frameskip < 0)
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{
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// sleep or vsync if we are still too fast
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// usleep sleeps for ~20ms minimum, so it is not a solution here
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if (!reset_timing && tval.tv_usec < lim_time)
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{
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// we are too fast
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if (vsync_offset) {
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if (lim_time - tval.tv_usec > target_frametime/2)
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simpleWait(pthissec, lim_time - target_frametime/4);
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gp2x_video_wait_vsync();
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} else {
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simpleWait(pthissec, lim_time);
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}
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}
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}
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blit(fpsbuff, notice);
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pframes_done++; pframes_shown++;
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frames_done++; frames_shown++;
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}
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emu_set_fastforward(0);
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if (PicoAHW & PAHW_MCD)
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PicoCDBufferFree();
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// save SRAM
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if ((currentConfig.EmuOpt & EOPT_EN_SRAM) && SRam.changed) {
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plat_status_msg_busy_first("Writing SRAM/BRAM...");
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emu_save_load_game(0, 1);
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SRam.changed = 0;
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}
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// do menu background to be sure it's right
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pemu_forced_frame(POPT_EN_SOFTSCALE);
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void pemu_loop_end(void)
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{
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}
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const char *plat_get_credits(void)
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