anti-tear modes for Wiz

git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@717 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2009-07-27 21:24:25 +00:00
parent 9ecdd73ae7
commit b79118011b
15 changed files with 471 additions and 181 deletions

View file

@ -1,4 +1,4 @@
// (c) Copyright 2006 notaz, All rights reserved.
// (c) Copyright 2006-2009 notaz, All rights reserved.
// Free for non-commercial use.
// For commercial use, separate licencing terms must be obtained.
@ -6,8 +6,9 @@
void vidConvCpyRGB32 (void *to, void *from, int pixels);
void vidConvCpyRGB32sh(void *to, void *from, int pixels);
void vidConvCpyRGB32hi(void *to, void *from, int pixels);
void vidCpyM2_40col(void *dest, void *src);
void vidCpyM2_32col(void *dest, void *src);
void vidCpyM2_32col_nobord(void *dest, void *src);
void vidcpy_m2(void *dest, void *src, int m32col, int with_32c_border);
void vidcpy_m2_rot(void *dest, void *src, int m32col, int with_32c_border);
void spend_cycles(int c); // utility
void rotated_blit8 (void *dst, void *linesx4, int y, int is_32col);
void rotated_blit16(void *dst, void *linesx4, int y, int is_32col);

View file

@ -137,69 +137,201 @@ vidConvCpyRGB32hi:
@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@ mode2 blitter for 40 cols
.global vidCpyM2_40col @ void *dest, void *src
vidCpyM2_40col:
@ mode2 blitter
.global vidcpy_m2 @ void *dest, void *src, int m32col, int with_32c_border
vidcpy_m2:
stmfd sp!, {r4-r6,lr}
mov r12, #224 @ lines
add r0, r0, #320*8
add r1, r1, #8
mov lr, #0
vidCpyM2_40_loop_out:
tst r2, r2
movne lr, #64
tstne r3, r3
addne r0, r0, #32
vidCpyM2_loop_out:
mov r6, #10
vidCpyM2_40_loop:
sub r6, r6, lr, lsr #5 @ -= 2 in 32col mode
vidCpyM2_loop:
subs r6, r6, #1
ldmia r1!, {r2-r5}
stmia r0!, {r2-r5}
ldmia r1!, {r2-r5}
stmia r0!, {r2-r5}
bne vidCpyM2_40_loop
ldmia r1!, {r2-r5}
stmia r0!, {r2-r5}
ldmia r1!, {r2-r5}
stmia r0!, {r2-r5}
bne vidCpyM2_loop
subs r12,r12,#1
add r0, r0, lr
add r1, r1, #8
bne vidCpyM2_40_loop_out
add r1, r1, lr
bne vidCpyM2_loop_out
ldmfd sp!, {r4-r6,lr}
bx lr
ldmfd sp!, {r4-r6,pc}
@ mode2 blitter for 32 cols
.global vidCpyM2_32col @ void *dest, void *src
vidCpyM2_32col:
stmfd sp!, {r4-r6,lr}
mov r12, #224 @ lines
.global vidcpy_m2_rot @ void *dest, void *src, int m32col, int with_32c_border
vidcpy_m2_rot:
stmfd sp!,{r4-r8,lr}
add r1, r1, #8
add r0, r0, #32
tst r2, r2
subne r1, r1, #32 @ adjust
vidCpyM2_32_loop_out:
mov r6, #8
vidCpyM2_32_loop:
subs r6, r6, #1
ldmia r1!, {r2-r5}
stmia r0!, {r2-r5}
ldmia r1!, {r2-r5}
stmia r0!, {r2-r5}
bne vidCpyM2_32_loop
subs r12,r12,#1
add r0, r0, #64
add r1, r1, #8+64
bne vidCpyM2_32_loop_out
mov r4, r0
mov r5, r1
mov r6, r2
mov r7, #8+4
ldmfd sp!, {r4-r6,lr}
bx lr
vidcpy_m2_rot_loop:
@ a bit lame but oh well..
mov r0, r4
mov r1, r5
mov r2, r7
mov r3, r6
mov r8, #328
adr lr, after_rot_blit8
stmfd sp!,{r4-r8,lr}
b rotated_blit8_2
after_rot_blit8:
add r5, r5, #328*4
add r7, r7, #4
cmp r7, #224+8+4
ldmgefd sp!,{r4-r8,pc}
b vidcpy_m2_rot_loop
@ mode2 blitter for 32 cols with no borders
.global vidCpyM2_32col_nobord @ void *dest, void *src
.global rotated_blit8 @ void *dst, void *linesx4, u32 y, int is_32col
rotated_blit8:
stmfd sp!,{r4-r8,lr}
mov r8, #320
vidCpyM2_32col_nobord:
stmfd sp!, {r4-r6,lr}
rotated_blit8_2:
add r0, r0, #(240*320)
sub r0, r0, #(240+4) @ y starts from 4
add r0, r0, r2
mov r12, #224 @ lines
tst r3, r3
subne r0, r0, #(240*32)
addne r1, r1, #32
movne lr, #256/4
moveq lr, #320/4
rotated_blit_loop8:
mov r6, r1
ldr r2, [r6], r8
ldr r3, [r6], r8
ldr r4, [r6], r8
ldr r5, [r6], r8
mov r6, r2, lsl #24
mov r6, r6, lsr #8
orr r6, r6, r3, lsl #24
mov r6, r6, lsr #8
orr r6, r6, r4, lsl #24
mov r6, r6, lsr #8
orr r6, r6, r5, lsl #24
str r6, [r0], #-240
and r6, r3, #0xff00
and r7, r2, #0xff00
orr r6, r6, r7, lsr #8
and r7, r4, #0xff00
orr r6, r6, r7, lsl #8
and r7, r5, #0xff00
orr r6, r6, r7, lsl #16
str r6, [r0], #-240
and r6, r4, #0xff0000
and r7, r2, #0xff0000
orr r6, r6, r7, lsr #16
and r7, r3, #0xff0000
orr r6, r6, r7, lsr #8
and r7, r5, #0xff0000
orr r6, r6, r7, lsl #8
str r6, [r0], #-240
mov r6, r5, lsr #24
mov r6, r6, lsl #8
orr r6, r6, r4, lsr #24
mov r6, r6, lsl #8
orr r6, r6, r3, lsr #24
mov r6, r6, lsl #8
orr r6, r6, r2, lsr #24
str r6, [r0], #-240
subs lr, lr, #1
add r1, r1, #4
bne rotated_blit_loop8
ldmfd sp!,{r4-r8,pc}
@ input: r2-r5
@ output: r7,r8
@ trash: r6
.macro rb_line_low
mov r6, r2, lsl #16
mov r7, r3, lsl #16
orr r7, r7, r6, lsr #16
mov r6, r4, lsl #16
mov r8, r5, lsl #16
orr r8, r8, r6, lsr #16
.endm
.macro rb_line_hi
mov r6, r2, lsr #16
mov r7, r3, lsr #16
orr r7, r6, r7, lsl #16
mov r6, r4, lsr #16
mov r8, r5, lsr #16
orr r8, r6, r8, lsl #16
.endm
.global rotated_blit16 @ void *dst, void *linesx4, u32 y, int is_32col
rotated_blit16:
stmfd sp!,{r4-r8,lr}
add r0, r0, #(240*320)*2
sub r0, r0, #(240+4)*2 @ y starts from 4
add r0, r0, r2, lsl #1
tst r3, r3
subne r0, r0, #(240*32)*2
addne r1, r1, #32*2
movne lr, #256/4
moveq lr, #320/4
rotated_blit_loop16:
ldr r2, [r1, #320*0*2]
ldr r3, [r1, #320*1*2]
ldr r4, [r1, #320*2*2]
ldr r5, [r1, #320*3*2]
rb_line_low
stmia r0, {r7,r8}
sub r0, r0, #240*2
rb_line_hi
stmia r0, {r7,r8}
sub r0, r0, #240*2
ldr r2, [r1, #320*0*2+4]
ldr r3, [r1, #320*1*2+4]
ldr r4, [r1, #320*2*2+4]
ldr r5, [r1, #320*3*2+4]
rb_line_low
stmia r0, {r7,r8}
sub r0, r0, #240*2
rb_line_hi
stmia r0, {r7,r8}
sub r0, r0, #240*2
subs lr, lr, #1
add r1, r1, #8
b vidCpyM2_32_loop_out
bne rotated_blit_loop16
ldmfd sp!,{r4-r8,pc}
.global spend_cycles @ c
@ -213,4 +345,3 @@ spend_cycles:
bx lr

View file

@ -662,32 +662,36 @@ int emu_write_config(int is_game)
/* always using built-in font */
#define mk_text_out(name, type, val) \
#define mk_text_out(name, type, val, topleft, step_x, step_y) \
void name(int x, int y, const char *text) \
{ \
int i, l, len = strlen(text); \
type *screen = (type *)g_screen_ptr + x + y * g_screen_width; \
type *screen = (type *)(topleft) + x * step_x + y * step_y; \
\
for (i = 0; i < len; i++, screen += 8) \
for (i = 0; i < len; i++, screen += 8 * step_x) \
{ \
for (l = 0; l < 8; l++) \
{ \
unsigned char fd = fontdata8x8[text[i] * 8 + l];\
type *s = screen + l * g_screen_width; \
if (fd&0x80) s[0] = val; \
if (fd&0x40) s[1] = val; \
if (fd&0x20) s[2] = val; \
if (fd&0x10) s[3] = val; \
if (fd&0x08) s[4] = val; \
if (fd&0x04) s[5] = val; \
if (fd&0x02) s[6] = val; \
if (fd&0x01) s[7] = val; \
type *s = screen + l * step_y; \
if (fd&0x80) s[step_x * 0] = val; \
if (fd&0x40) s[step_x * 1] = val; \
if (fd&0x20) s[step_x * 2] = val; \
if (fd&0x10) s[step_x * 3] = val; \
if (fd&0x08) s[step_x * 4] = val; \
if (fd&0x04) s[step_x * 5] = val; \
if (fd&0x02) s[step_x * 6] = val; \
if (fd&0x01) s[step_x * 7] = val; \
} \
} \
}
mk_text_out(emu_textOut8, unsigned char, 0xf0)
mk_text_out(emu_textOut16, unsigned short, 0xffff)
mk_text_out(emu_text_out8, unsigned char, 0xf0, g_screen_ptr, 1, g_screen_width)
mk_text_out(emu_text_out16, unsigned short, 0xffff, g_screen_ptr, 1, g_screen_width)
mk_text_out(emu_text_out8_rot, unsigned char, 0xf0,
(char *)g_screen_ptr + (g_screen_width - 1) * g_screen_height, -g_screen_height, 1)
mk_text_out(emu_text_out16_rot, unsigned short, 0xffff,
(short *)g_screen_ptr + (g_screen_width - 1) * g_screen_height, -g_screen_height, 1)
#undef mk_text_out

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@ -33,6 +33,12 @@ extern int g_screen_height;
#define EOPT_CONFIRM_LOAD (1<<11)
#define EOPT_A_SN_GAMMA (1<<12)
#define EOPT_PSYNC (1<<13)
#define EOPT_GIZ_SCANLN (1<<14)
#define EOPT_GIZ_DBLBUF (1<<15)
#define EOPT_VSYNC_MODE (1<<16)
#define EOPT_SHOW_RTC (1<<17)
#define EOPT_NO_FRMLIMIT (1<<18)
#define EOPT_WIZ_TEAR_FIX (1<<19)
enum {
EOPT_SCALE_NONE = 0,
@ -42,13 +48,8 @@ enum {
};
typedef struct _currentConfig_t {
// char lastRomFile[512];
int EmuOpt; // LSb->MSb: use_sram, show_fps, enable_sound, gzip_saves,
// mmuhack, no_save_cfg_on_exit, <unused>, 16_bit_mode
// craigix_ram, confirm_save, show_cd_leds, confirm_load
// A_SNs_gamma, perfect_vsync, giz_scanlines, giz_dblbuff
// vsync_mode, show_clock, no_frame_limitter
int s_PicoOpt; // for old cfg files only
int EmuOpt;
int s_PicoOpt;
int s_PsndRate;
int s_PicoRegion;
int s_PicoAutoRgnOrder;
@ -111,10 +112,13 @@ char *emu_get_save_fname(int load, int is_sram, int slot);
int emu_check_save_file(int slot);
void emu_setSaveStateCbs(int gz);
void emu_text_out8 (int x, int y, const char *text);
void emu_text_out16(int x, int y, const char *text);
void emu_text_out8_rot (int x, int y, const char *text);
void emu_text_out16_rot(int x, int y, const char *text);
void emu_make_path(char *buff, const char *end, int size);
void emu_update_input(void);
void emu_textOut8 (int x, int y, const char *text);
void emu_textOut16(int x, int y, const char *text);
void emu_get_game_name(char *str150);
void emu_set_fastforward(int set_on);
int emu_cd_check(int *pregion, char *fname_in);

View file

@ -1495,6 +1495,7 @@ static menu_entry e_menu_gfx_options[] =
{
mee_cust ("Renderer", MA_OPT_RENDERER, mh_opt_render, mgn_opt_renderer),
mee_range_cust("Scaling", MA_OPT_SCALING, currentConfig.scaling, 0, 3, mgn_opt_scaling),
mee_onoff ("Tearing Fix", MA_OPT_TEARING_FIX, currentConfig.EmuOpt, EOPT_WIZ_TEAR_FIX),
mee_range_cust("Gamma correction", MA_OPT2_GAMMA, currentConfig.gamma, 1, 300, mgn_aopt_gamma),
mee_onoff ("A_SN's gamma curve", MA_OPT2_A_SN_GAMMA, currentConfig.EmuOpt, EOPT_A_SN_GAMMA),
mee_onoff ("Perfect vsync", MA_OPT2_VSYNC, currentConfig.EmuOpt, EOPT_PSYNC),

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@ -46,6 +46,7 @@ typedef enum
MA_OPT_LOADCFG,
MA_OPT_INTERLACED, /* giz */
MA_OPT_ROTATION, /* uiq */
MA_OPT_TEARING_FIX, /* wiz */
MA_OPT2_GAMMA,
MA_OPT2_A_SN_GAMMA,
MA_OPT2_DBLBUFF, /* giz */