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add some simple EGL output code
my first ever GL code, yay!
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gl.h
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gl.h
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#ifdef HAVE_GLES
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int gl_init(void *display, void *window);
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int gl_flip(const void *fb, int w, int h);
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void gl_finish(void);
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#else
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static __inline int gl_init(void *display, void *window) { return -1; }
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static __inline int gl_flip(const void *fb, int w, int h) { return -1; }
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static __inline void gl_finish(void) {}
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#endif
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