Allow the platform code to override the key names

This commit is contained in:
Paul Cercueil 2013-10-07 20:41:22 +02:00
parent c19e28f626
commit d685ce4625
4 changed files with 27 additions and 8 deletions

View file

@ -165,11 +165,16 @@ static const char * const in_sdl_keys[SDLK_LAST] = {
static void in_sdl_probe(const in_drv_t *drv)
{
const struct in_pdata *pdata = drv->pdata;
const char * const * key_names = in_sdl_keys;
struct in_sdl_state *state;
SDL_Joystick *joy;
int i, joycount;
char name[256];
if (pdata->key_names)
key_names = pdata->key_names;
state = calloc(1, sizeof(*state));
if (state == NULL) {
fprintf(stderr, "in_sdl: OOM\n");
@ -178,7 +183,7 @@ static void in_sdl_probe(const in_drv_t *drv)
state->drv = drv;
in_register(IN_SDL_PREFIX "keys", -1, state, SDLK_LAST,
in_sdl_keys, 0);
key_names, 0);
/* joysticks go here too */
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
@ -199,7 +204,7 @@ static void in_sdl_probe(const in_drv_t *drv)
state->drv = drv;
snprintf(name, sizeof(name), IN_SDL_PREFIX "%s", SDL_JoystickName(i));
in_register(name, -1, state, SDLK_LAST, in_sdl_keys, 0);
in_register(name, -1, state, SDLK_LAST, key_names, 0);
}
if (joycount > 0)
@ -218,9 +223,13 @@ static void in_sdl_free(void *drv_data)
}
static const char * const *
in_sdl_get_key_names(int *count)
in_sdl_get_key_names(const in_drv_t *drv, int *count)
{
const struct in_pdata *pdata = drv->pdata;
*count = SDLK_LAST;
if (pdata->key_names)
return pdata->key_names;
return in_sdl_keys;
}
@ -413,11 +422,15 @@ static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode)
{
struct in_sdl_state *state = drv_data;
const struct in_pdata *pdata = state->drv->pdata;
const char * const * key_names = in_sdl_keys;
const struct menu_keymap *map;
int map_len;
int ret = 0;
int i;
if (pdata->key_names)
key_names = pdata->key_names;
if (state->joy) {
map = pdata->joy_map;
map_len = pdata->jmap_size;
@ -444,10 +457,10 @@ static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode)
}
if (charcode != NULL && (unsigned int)keycode < SDLK_LAST &&
in_sdl_keys[keycode] != NULL && in_sdl_keys[keycode][1] == 0)
key_names[keycode] != NULL && key_names[keycode][1] == 0)
{
ret |= PBTN_CHAR;
*charcode = in_sdl_keys[keycode][0];
*charcode = key_names[keycode][0];
}
}