Commit graph

17 commits

Author SHA1 Message Date
kub
86a086ed64 automatically map input devs of same type to different players 2024-10-13 20:04:56 +02:00
kub
65f8fc5e39 fix repeated redraw events 2024-09-10 22:28:51 +02:00
kub
7b3f69a4aa revert parts of e0bf7946 to allow multiple keys in parallel 2023-12-03 20:41:56 +01:00
kub
bededcb4be add some support for handling redraw events 2022-09-16 22:13:05 +00:00
kub
e0bf794693 fix SDL event handling of overlapping keystrokes 2020-11-03 22:55:42 +02:00
kub
1eb399bd4c fix menu input handling (timeout non-working) 2020-11-03 22:55:42 +02:00
notaz
21604a0479 input: bugfix in defbind check 2015-11-08 18:22:33 +02:00
notaz
9fec8a91c9 input: only set default binds when probing
otherwise if device is missing, but it's config is loaded,
binds get messed up
2015-02-03 01:31:41 +02:00
Paul Cercueil
87dc66a025 Allow one key to have multiple actions 2013-10-07 20:42:08 +02:00
Paul Cercueil
d685ce4625 Allow the platform code to override the key names 2013-10-07 20:41:22 +02:00
Paul Cercueil
c19e28f626 Let the platform code deliver the key mappings 2013-10-07 19:34:04 +02:00
notaz
9089665ca1 fix list seeking, add autoload option 2013-08-31 00:49:52 +03:00
notaz
7ceadd9993 GP2X updates
video stuff moved out as it's project specific..
2013-08-28 01:05:29 +03:00
notaz
a4025790b5 input: handle unprobed devices better 2012-11-11 22:08:38 +02:00
notaz
afdbb7c873 merge some pollux code from PCSX 2012-11-05 00:02:34 +02:00
notaz
f89d84717a update license in source code itself 2012-09-13 01:41:57 +03:00
notaz
a86e9a3e58 move common files to root 2012-09-13 01:41:53 +03:00
Renamed from common/input.c (Browse further)