#ifdef HAVE_GLES int gl_init(void *display, void *window, int *quirks); int gl_flip(const void *fb, int w, int h); void gl_finish(void); #else static __inline int gl_init(void *display, void *window, int *quirks) { return -1; } static __inline int gl_flip(const void *fb, int w, int h) { return -1; } static __inline void gl_finish(void) { } #endif #define GL_QUIRK_ACTIVATE_RECREATE 1