mirror of
https://github.com/RaySollium99/libpicofe.git
synced 2025-09-05 06:47:45 -04:00

git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@294 be3aeb3a-fb24-0410-a615-afba39da0efa
1048 lines
27 KiB
C
1048 lines
27 KiB
C
#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/syslimits.h> // PATH_MAX
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#include <pspthreadman.h>
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#include <pspdisplay.h>
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#include <psputils.h>
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#include <pspgu.h>
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#include <pspaudio.h>
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#include "psp.h"
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#include "menu.h"
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#include "emu.h"
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#include "../common/emu.h"
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#include "../common/lprintf.h"
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#include "../../Pico/PicoInt.h"
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#define OSD_FPS_X 424
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// additional pspaudio imports, credits to crazyc
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int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion?
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int sceAudio_5C37C0AE(void); // end play?
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int sceAudio_E0727056(int volume, void *buffer); // blocking output
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int sceAudioOutput2GetRestSample();
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char romFileName[PATH_MAX];
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unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
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int engineState;
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static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
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static unsigned int noticeMsgTime = 0;
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int reset_timing = 0; // do we need this?
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static void sound_init(void);
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static void sound_deinit(void);
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static void blit2(const char *fps, const char *notice, int lagging_behind);
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static void clearArea(int full);
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void emu_noticeMsgUpdated(void)
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{
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noticeMsgTime = sceKernelGetSystemTimeLow();
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}
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void emu_getMainDir(char *dst, int len)
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{
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if (len > 0) *dst = 0;
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}
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static void osd_text(int x, const char *text, int is_active, int clear_all)
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{
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unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
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int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2);
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int *p, h;
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void *tmp;
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for (h = 0; h < 8; h++) {
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p = (int *) (screen+x+512*(264+h));
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p = (int *) ((int)p & ~3); // align
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memset32(p, 0, len);
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}
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if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
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emu_textOut16(x, 264, text);
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if (is_active) psp_screen = tmp;
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}
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void emu_msg_cb(const char *msg)
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{
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osd_text(4, msg, 1, 1);
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noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
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/* assumption: emu_msg_cb gets called only when something slow is about to happen */
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reset_timing = 1;
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}
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static void emu_msg_tray_open(void)
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{
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strcpy(noticeMsg, "CD tray opened");
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noticeMsgTime = sceKernelGetSystemTimeLow();
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}
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void emu_Init(void)
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{
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// make dirs for saves, cfgs, etc.
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mkdir("mds", 0777);
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mkdir("srm", 0777);
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mkdir("brm", 0777);
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mkdir("cfg", 0777);
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sound_init();
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PicoInit();
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PicoMessage = emu_msg_cb;
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PicoMCDopenTray = emu_msg_tray_open;
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PicoMCDcloseTray = menu_loop_tray;
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}
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void emu_Deinit(void)
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{
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// save SRAM
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if ((currentConfig.EmuOpt & 1) && SRam.changed) {
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emu_SaveLoadGame(0, 1);
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SRam.changed = 0;
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}
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if (!(currentConfig.EmuOpt & 0x20)) {
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FILE *f = fopen(PicoConfigFile, "r+b");
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if (!f) emu_WriteConfig(0);
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else {
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// if we already have config, reload it, except last ROM
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fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
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fread(¤tConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
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fseek(f, 0, SEEK_SET);
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fwrite(¤tConfig, 1, sizeof(currentConfig), f);
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fflush(f);
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fclose(f);
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}
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}
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PicoExit();
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sound_deinit();
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}
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void emu_setDefaultConfig(void)
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{
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memset(¤tConfig, 0, sizeof(currentConfig));
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currentConfig.lastRomFile[0] = 0;
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currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
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currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
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currentConfig.PsndRate = 22050;
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currentConfig.PicoRegion = 0; // auto
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currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
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currentConfig.Frameskip = -1; // auto
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currentConfig.volume = 50;
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currentConfig.CPUclock = 333;
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currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
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currentConfig.KeyBinds[ 6] = 1<<1;
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currentConfig.KeyBinds[ 7] = 1<<2;
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currentConfig.KeyBinds[ 5] = 1<<3;
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currentConfig.KeyBinds[14] = 1<<4;
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currentConfig.KeyBinds[13] = 1<<5;
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currentConfig.KeyBinds[15] = 1<<6;
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currentConfig.KeyBinds[ 3] = 1<<7;
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currentConfig.KeyBinds[12] = 1<<26; // switch rnd
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currentConfig.KeyBinds[ 8] = 1<<27; // save state
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currentConfig.KeyBinds[ 9] = 1<<28; // load state
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currentConfig.KeyBinds[28] = 1<<0; // num "buttons"
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currentConfig.KeyBinds[30] = 1<<1;
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currentConfig.KeyBinds[31] = 1<<2;
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currentConfig.KeyBinds[29] = 1<<3;
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currentConfig.PicoCDBuffers = 64;
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currentConfig.scaling = 1; // bilinear filtering for psp
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currentConfig.scale = 1.20; // fullscreen
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currentConfig.hscale40 = 1.25;
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currentConfig.hscale32 = 1.56;
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}
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extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
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struct Vertex
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{
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short u,v;
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short x,y,z;
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};
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static struct Vertex __attribute__((aligned(4))) g_vertices[2];
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static unsigned short __attribute__((aligned(16))) localPal[0x100];
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static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
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static int fbimg_offs = 0;
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static void set_scaling_params(void)
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{
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int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs;
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g_vertices[0].x = g_vertices[0].y =
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g_vertices[0].z = g_vertices[1].z = 0;
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fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
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if (Pico.video.reg[12] & 1) {
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fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
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src_width = 320;
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} else {
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fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
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src_width = 256;
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}
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if (fbimg_width >= 480) {
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g_vertices[0].u = (fbimg_width-480)/2;
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g_vertices[1].u = src_width - (fbimg_width-480)/2;
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fbimg_width = 480;
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fbimg_xoffs = 0;
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} else {
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g_vertices[0].u = 0;
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g_vertices[1].u = src_width;
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fbimg_xoffs = 240 - fbimg_width/2;
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}
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if (fbimg_height >= 272) {
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g_vertices[0].v = (fbimg_height-272)/2;
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g_vertices[1].v = 240 - (fbimg_height-272)/2;
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fbimg_height = 272;
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fbimg_yoffs = 0;
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} else {
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g_vertices[0].v = 0;
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g_vertices[1].v = 240;
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fbimg_yoffs = 136 - fbimg_height/2;
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}
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g_vertices[1].x = fbimg_width;
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g_vertices[1].y = fbimg_height;
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if (fbimg_xoffs < 0) fbimg_xoffs = 0;
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if (fbimg_yoffs < 0) fbimg_yoffs = 0;
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fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
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/*
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lprintf("set_scaling_params:\n");
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lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
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lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
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lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
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*/
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}
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static void do_pal_update(int allow_sh)
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{
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unsigned int *spal=(void *)Pico.cram;
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unsigned int *dpal=(void *)localPal;
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int i;
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for (i = 0x3f/2; i >= 0; i--)
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dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
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if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
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{
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// shadowed pixels
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for (i = 0x3f/2; i >= 0; i--)
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dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x738e738e;
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// hilighted pixels
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for (i = 0x3f; i >= 0; i--) {
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int t=localPal[i]&0xe71c;t+=0x4208;
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if (t&0x20) t|=0x1c;
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if (t&0x800) t|=0x700;
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if (t&0x10000) t|=0xe000;
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t&=0xe71c;
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localPal[0x80|i]=(unsigned short)t;
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}
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localPal[0xe0] = 0;
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}
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Pico.m.dirtyPal = 0;
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need_pal_upload = 1;
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}
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static void do_slowmode_lines(int line_to)
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{
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int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
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unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
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unsigned char *src = (unsigned char *)VRAM_CACHED_STUFF + 16;
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if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
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for (; line < line_to; line++, dst+=512, src+=512)
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amips_clut(dst, src, localPal, line_len);
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}
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static void EmuScanPrepare(void)
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{
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HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
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if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
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dynamic_palette = 0;
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if (Pico.m.dirtyPal)
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do_pal_update(1);
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}
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static int EmuScanSlow(unsigned int num, void *sdata)
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{
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if (!(Pico.video.reg[1]&8)) num += 8;
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if (Pico.m.dirtyPal) {
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if (!dynamic_palette) {
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do_slowmode_lines(num);
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dynamic_palette = 1;
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}
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do_pal_update(1);
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}
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if (dynamic_palette) {
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int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
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void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
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amips_clut(dst, HighCol + 8, localPal, line_len);
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} else
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HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
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return 0;
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}
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static void blitscreen_clut(void)
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{
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int offs = fbimg_offs;
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offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
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sceGuSync(0,0); // sync with prev
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sceGuStart(GU_DIRECT, guCmdList);
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sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
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if (dynamic_palette)
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{
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if (!blit_16bit_mode) {
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sceGuTexMode(GU_PSM_5650, 0, 0, 0);
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sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
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blit_16bit_mode = 1;
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}
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}
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else
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{
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if (blit_16bit_mode) {
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sceGuClutMode(GU_PSM_5650,0,0xff,0);
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sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
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sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
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blit_16bit_mode = 0;
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}
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if ((PicoOpt&0x10) && Pico.m.dirtyPal)
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do_pal_update(0);
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sceKernelDcacheWritebackAll();
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if (need_pal_upload) {
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need_pal_upload = 0;
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sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
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}
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}
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#if 1
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if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
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{
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struct Vertex* vertices;
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int x;
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#define SLICE_WIDTH 32
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for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
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{
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// render sprite
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vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
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memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
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vertices[0].u = vertices[0].x = x;
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vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
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sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
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}
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// lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
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}
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else
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#endif
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sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
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sceGuFinish();
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}
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static void cd_leds(void)
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{
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unsigned int reg, col_g, col_r, *p;
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reg = Pico_mcd->s68k_regs[0];
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p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
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col_g = (reg & 2) ? 0x06000600 : 0;
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col_r = (reg & 1) ? 0x00180018 : 0;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
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}
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static void dbg_text(void)
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{
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int *p, h, len;
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char text[128];
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sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
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len = strlen(text) * 8 / 2;
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for (h = 0; h < 8; h++) {
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p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
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p = (int *) ((int)p & ~3); // align
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memset32(p, 0, len);
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}
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emu_textOut16(2, 256, text);
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}
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/* called after rendering is done, but frame emulation is not finished */
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void blit1(void)
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{
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if (PicoOpt&0x10)
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{
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int i;
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unsigned char *pd;
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// clear top and bottom trash
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for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
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memset32((int *)pd, 0xe0e0e0e0, 320/4);
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for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
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memset32((int *)pd, 0xe0e0e0e0, 320/4);
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}
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blitscreen_clut();
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}
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static void blit2(const char *fps, const char *notice, int lagging_behind)
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{
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int vsync = 0, emu_opt = currentConfig.EmuOpt;
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if (notice || (emu_opt & 2)) {
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if (notice) osd_text(4, notice, 0, 0);
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if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0);
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}
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dbg_text();
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if ((emu_opt & 0x400) && (PicoMCD & 1))
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cd_leds();
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if (currentConfig.EmuOpt & 0x2000) { // want vsync
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if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
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}
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psp_video_flip(vsync);
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}
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// clears whole screen or just the notice area (in all buffers)
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static void clearArea(int full)
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{
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if (full) {
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memset32(psp_screen, 0, 512*272*2/4);
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psp_video_flip(0);
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memset32(psp_screen, 0, 512*272*2/4);
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memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
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memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
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} else {
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void *fb = psp_video_get_active_fb();
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memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
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memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
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}
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}
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static void vidResetMode(void)
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{
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// setup GU
|
|
sceGuSync(0,0); // sync with prev
|
|
sceGuStart(GU_DIRECT, guCmdList);
|
|
|
|
sceGuClutMode(GU_PSM_5650,0,0xff,0);
|
|
sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
|
|
sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
|
|
if (currentConfig.scaling)
|
|
sceGuTexFilter(GU_LINEAR, GU_LINEAR);
|
|
else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
|
|
sceGuTexScale(1.0f,1.0f);
|
|
sceGuTexOffset(0.0f,0.0f);
|
|
|
|
sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
|
|
|
|
// slow rend.
|
|
PicoDrawSetColorFormat(-1);
|
|
PicoScan = EmuScanSlow;
|
|
|
|
localPal[0xe0] = 0;
|
|
Pico.m.dirtyPal = 1;
|
|
blit_16bit_mode = dynamic_palette = 0;
|
|
|
|
sceGuFinish();
|
|
set_scaling_params();
|
|
sceGuSync(0,0);
|
|
}
|
|
|
|
|
|
/* sound stuff */
|
|
#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
|
|
#define SOUND_BLOCK_SIZE_PAL (1764*2)
|
|
#define SOUND_BLOCK_COUNT 8
|
|
|
|
static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
|
|
static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
|
|
static int samples_made = 0, samples_done = 0, samples_block = 0;
|
|
static int sound_thread_exit = 0;
|
|
static SceUID sound_sem = -1;
|
|
|
|
static void writeSound(int len);
|
|
|
|
static int sound_thread(SceSize args, void *argp)
|
|
{
|
|
int ret = 0;
|
|
|
|
lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
|
|
|
|
while (!sound_thread_exit)
|
|
{
|
|
if (samples_made - samples_done < samples_block) {
|
|
// wait for data (use at least 2 blocks)
|
|
lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
|
|
while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
|
|
ret = sceKernelWaitSema(sound_sem, 1, 0);
|
|
if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret);
|
|
continue;
|
|
}
|
|
|
|
// lprintf("sthr: got data: %i\n", samples_made - samples_done);
|
|
|
|
ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
|
|
|
|
samples_done += samples_block;
|
|
snd_playptr += samples_block;
|
|
if (snd_playptr >= sndBuffer_endptr)
|
|
snd_playptr = sndBuffer;
|
|
if (ret)
|
|
lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
|
|
|
|
// shouln't happen, but just in case
|
|
if (samples_made - samples_done >= samples_block*3) {
|
|
lprintf("sthr: block skip (%i)\n", samples_made - samples_done);
|
|
samples_done += samples_block; // skip
|
|
snd_playptr += samples_block;
|
|
}
|
|
|
|
}
|
|
|
|
lprintf("sthr: exit\n");
|
|
sceKernelExitDeleteThread(0);
|
|
return 0;
|
|
}
|
|
|
|
static void sound_init(void)
|
|
{
|
|
SceUID thid;
|
|
|
|
sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
|
|
if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
|
|
|
|
samples_made = samples_done = 0;
|
|
samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
|
|
sound_thread_exit = 0;
|
|
thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
|
|
if (thid >= 0)
|
|
{
|
|
sceKernelStartThread(thid, 0, 0);
|
|
}
|
|
else
|
|
lprintf("sceKernelCreateThread failed: %i\n", thid);
|
|
}
|
|
|
|
static void sound_prepare(void)
|
|
{
|
|
static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
|
|
int ret, stereo;
|
|
|
|
samples_made = samples_done = 0;
|
|
|
|
if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
|
|
PsndRerate(Pico.m.frame_count ? 1 : 0);
|
|
}
|
|
stereo=(PicoOpt&8)>>3;
|
|
|
|
samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
|
|
if (PsndRate <= 22050) samples_block /= 2;
|
|
sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
|
|
|
|
lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
|
|
PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
|
|
|
|
// while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
|
|
// sceAudio_5C37C0AE();
|
|
ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
|
|
if (ret < 0) {
|
|
lprintf("sceAudio_38553111() failed: %i\n", ret);
|
|
sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
|
|
noticeMsgTime = sceKernelGetSystemTimeLow();
|
|
currentConfig.EmuOpt &= ~4;
|
|
} else {
|
|
PicoWriteSound = writeSound;
|
|
memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
|
|
snd_playptr = sndBuffer_endptr - samples_block;
|
|
samples_made = samples_block; // send 1 empty block first..
|
|
PsndOut = sndBuffer;
|
|
PsndRate_old = PsndRate;
|
|
PicoOpt_old = PicoOpt;
|
|
pal_old = Pico.m.pal;
|
|
}
|
|
}
|
|
|
|
static void sound_end(void)
|
|
{
|
|
int i;
|
|
if (samples_done == 0)
|
|
{
|
|
// if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls,
|
|
// we get a deadlock on next sceAudio_38553111 call
|
|
// so this is yet another workaround:
|
|
memset32((int *)(void *)sndBuffer, 0, samples_block*4/4);
|
|
samples_made = samples_block * 3;
|
|
sceKernelSignalSema(sound_sem, 1);
|
|
}
|
|
sceKernelDelayThread(100*1000);
|
|
samples_made = samples_done = 0;
|
|
for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++)
|
|
psp_msleep(100);
|
|
sceAudio_5C37C0AE();
|
|
}
|
|
|
|
static void sound_deinit(void)
|
|
{
|
|
sound_thread_exit = 1;
|
|
sceKernelSignalSema(sound_sem, 1);
|
|
sceKernelDeleteSema(sound_sem);
|
|
sound_sem = -1;
|
|
}
|
|
|
|
static void writeSound(int len)
|
|
{
|
|
int ret;
|
|
if (PicoOpt&8) len<<=1;
|
|
|
|
PsndOut += len;
|
|
/*if (PsndOut > sndBuffer_endptr) {
|
|
memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
|
|
PsndOut = &sndBuffer[PsndOut - endptr];
|
|
lprintf("mov\n");
|
|
}
|
|
else*/
|
|
if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr);
|
|
if (PsndOut >= sndBuffer_endptr)
|
|
PsndOut = sndBuffer;
|
|
|
|
// signal the snd thread
|
|
samples_made += len;
|
|
if (samples_made - samples_done > samples_block*2) {
|
|
// lprintf("signal, %i/%i\n", samples_done, samples_made);
|
|
ret = sceKernelSignalSema(sound_sem, 1);
|
|
//if (ret < 0) lprintf("snd signal ret %08x\n", ret);
|
|
}
|
|
}
|
|
|
|
|
|
static void SkipFrame(void)
|
|
{
|
|
PicoSkipFrame=1;
|
|
PicoFrame();
|
|
PicoSkipFrame=0;
|
|
}
|
|
|
|
void emu_forcedFrame(void)
|
|
{
|
|
int po_old = PicoOpt;
|
|
int eo_old = currentConfig.EmuOpt;
|
|
|
|
PicoOpt &= ~0x0010;
|
|
PicoOpt |= 0x4080; // soft_scale | acc_sprites
|
|
currentConfig.EmuOpt |= 0x80;
|
|
|
|
vidResetMode();
|
|
memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
|
|
memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
|
|
memset32((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
|
|
|
|
PicoDrawSetColorFormat(-1);
|
|
PicoScan = EmuScanSlow;
|
|
EmuScanPrepare();
|
|
PicoFrameDrawOnly();
|
|
blit1();
|
|
sceGuSync(0,0);
|
|
|
|
PicoOpt = po_old;
|
|
currentConfig.EmuOpt = eo_old;
|
|
}
|
|
|
|
|
|
static void RunEvents(unsigned int which)
|
|
{
|
|
if (which & 0x1800) // save or load (but not both)
|
|
{
|
|
int do_it = 1;
|
|
|
|
if ( emu_checkSaveFile(state_slot) &&
|
|
(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
|
|
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
|
|
{
|
|
int keys;
|
|
sceGuSync(0,0);
|
|
blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
|
|
while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
|
|
psp_msleep(50);
|
|
if (keys & BTN_CIRCLE) do_it = 0;
|
|
while( ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
|
|
psp_msleep(50);
|
|
clearArea(0);
|
|
}
|
|
|
|
if (do_it)
|
|
{
|
|
osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0);
|
|
PicoStateProgressCB = emu_msg_cb;
|
|
emu_SaveLoadGame((which & 0x1000) >> 12, 0);
|
|
PicoStateProgressCB = NULL;
|
|
psp_msleep(0);
|
|
}
|
|
|
|
reset_timing = 1;
|
|
}
|
|
if (which & 0x0400) // switch renderer
|
|
{
|
|
if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
|
|
else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
|
|
|
|
vidResetMode();
|
|
|
|
if (PicoOpt&0x10)
|
|
strcpy(noticeMsg, "fast renderer");
|
|
else if (currentConfig.EmuOpt&0x80)
|
|
strcpy(noticeMsg, "accurate renderer");
|
|
|
|
noticeMsgTime = sceKernelGetSystemTimeLow();
|
|
}
|
|
if (which & 0x0300)
|
|
{
|
|
if(which&0x0200) {
|
|
state_slot -= 1;
|
|
if(state_slot < 0) state_slot = 9;
|
|
} else {
|
|
state_slot += 1;
|
|
if(state_slot > 9) state_slot = 0;
|
|
}
|
|
sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
|
|
noticeMsgTime = sceKernelGetSystemTimeLow();
|
|
}
|
|
}
|
|
|
|
static void updateKeys(void)
|
|
{
|
|
unsigned int keys, allActions[2] = { 0, 0 }, events;
|
|
static unsigned int prevEvents = 0;
|
|
int i;
|
|
|
|
keys = psp_pad_read(0);
|
|
if (keys & PSP_CTRL_HOME)
|
|
sceDisplayWaitVblankStart();
|
|
|
|
if (keys & BTN_SELECT)
|
|
engineState = PGS_Menu;
|
|
|
|
keys &= CONFIGURABLE_KEYS;
|
|
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
if (keys & (1 << i))
|
|
{
|
|
int pl, acts = currentConfig.KeyBinds[i];
|
|
if (!acts) continue;
|
|
pl = (acts >> 16) & 1;
|
|
if (combo_keys & (1 << i))
|
|
{
|
|
int u = i+1, acts_c = acts & combo_acts;
|
|
// let's try to find the other one
|
|
if (acts_c)
|
|
for (; u < 32; u++)
|
|
if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
|
|
allActions[pl] |= acts_c;
|
|
keys &= ~((1 << i) | (1 << u));
|
|
break;
|
|
}
|
|
// add non-combo actions if combo ones were not found
|
|
if (!acts_c || u == 32)
|
|
allActions[pl] |= acts & ~combo_acts;
|
|
} else {
|
|
allActions[pl] |= acts;
|
|
}
|
|
}
|
|
}
|
|
|
|
PicoPad[0] = (unsigned short) allActions[0];
|
|
PicoPad[1] = (unsigned short) allActions[1];
|
|
|
|
events = (allActions[0] | allActions[1]) >> 16;
|
|
|
|
// volume is treated in special way and triggered every frame
|
|
if ((events & 0x6000) && PsndOut != NULL)
|
|
{
|
|
int vol = currentConfig.volume;
|
|
if (events & 0x2000) {
|
|
if (vol < 100) vol++;
|
|
} else {
|
|
if (vol > 0) vol--;
|
|
}
|
|
// FrameworkAudio_SetVolume(vol, vol); // TODO
|
|
sprintf(noticeMsg, "VOL: %02i ", vol);
|
|
noticeMsgTime = sceKernelGetSystemTimeLow();
|
|
currentConfig.volume = vol;
|
|
}
|
|
|
|
events &= ~prevEvents;
|
|
if (events) RunEvents(events);
|
|
if (movie_data) emu_updateMovie();
|
|
|
|
prevEvents = (allActions[0] | allActions[1]) >> 16;
|
|
}
|
|
|
|
static void find_combos(void)
|
|
{
|
|
int act, u;
|
|
|
|
// find out which keys and actions are combos
|
|
combo_keys = combo_acts = 0;
|
|
for (act = 0; act < 32; act++)
|
|
{
|
|
int keyc = 0, keyc2 = 0;
|
|
if (act == 16 || act == 17) continue; // player2 flag
|
|
if (act > 17)
|
|
{
|
|
for (u = 0; u < 28; u++) // 28 because nub can't produce combos
|
|
if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
|
|
}
|
|
else
|
|
{
|
|
for (u = 0; u < 28; u++)
|
|
if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
|
|
(currentConfig.KeyBinds[u] & (1 << act))) keyc++;
|
|
for (u = 0; u < 28; u++)
|
|
if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
|
|
(currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
|
|
}
|
|
if (keyc > 1 || keyc2 > 1)
|
|
{
|
|
// loop again and mark those keys and actions as combo
|
|
for (u = 0; u < 28; u++)
|
|
{
|
|
if (currentConfig.KeyBinds[u] & (1 << act)) {
|
|
combo_keys |= 1 << u;
|
|
combo_acts |= 1 << act;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void simpleWait(unsigned int until)
|
|
{
|
|
unsigned int tval;
|
|
int diff;
|
|
|
|
tval = sceKernelGetSystemTimeLow();
|
|
diff = (int)until - (int)tval;
|
|
if (diff >= 512 && diff < 100*1024)
|
|
sceKernelDelayThread(diff);
|
|
}
|
|
|
|
void emu_Loop(void)
|
|
{
|
|
char fpsbuff[24]; // fps count c string
|
|
unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
|
|
int frames_done = 0, frames_shown = 0, oldmodes = 0;
|
|
int target_fps, target_frametime, lim_time, tval_diff, i;
|
|
char *notice = NULL;
|
|
|
|
lprintf("entered emu_Loop()\n");
|
|
|
|
fpsbuff[0] = 0;
|
|
|
|
if (currentConfig.CPUclock != psp_get_cpu_clock()) {
|
|
lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
|
|
i = psp_set_cpu_clock(currentConfig.CPUclock);
|
|
lprintf(i ? "failed\n" : "done\n");
|
|
currentConfig.CPUclock = psp_get_cpu_clock();
|
|
}
|
|
|
|
// make sure we are in correct mode
|
|
vidResetMode();
|
|
clearArea(1);
|
|
Pico.m.dirtyPal = 1;
|
|
oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
|
|
find_combos();
|
|
|
|
// pal/ntsc might have changed, reset related stuff
|
|
target_fps = Pico.m.pal ? 50 : 60;
|
|
target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
|
|
reset_timing = 1;
|
|
|
|
// prepare CD buffer
|
|
if (PicoMCD & 1) PicoCDBufferInit();
|
|
|
|
// prepare sound stuff
|
|
PsndOut = NULL;
|
|
if (currentConfig.EmuOpt & 4)
|
|
{
|
|
sound_prepare();
|
|
}
|
|
|
|
sceDisplayWaitVblankStart();
|
|
|
|
// loop?
|
|
while (engineState == PGS_Running)
|
|
{
|
|
int modes;
|
|
|
|
tval = sceKernelGetSystemTimeLow();
|
|
if (reset_timing || tval < tval_prev) {
|
|
//stdbg("timing reset");
|
|
reset_timing = 0;
|
|
tval_thissec = tval;
|
|
frames_shown = frames_done = 0;
|
|
}
|
|
|
|
// show notice message?
|
|
if (noticeMsgTime) {
|
|
static int noticeMsgSum;
|
|
if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
|
|
noticeMsgTime = 0;
|
|
clearArea(0);
|
|
notice = 0;
|
|
} else {
|
|
int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
|
|
if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
|
|
notice = noticeMsg;
|
|
}
|
|
}
|
|
|
|
// check for mode changes
|
|
modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
|
|
if (modes != oldmodes) {
|
|
oldmodes = modes;
|
|
clearArea(1);
|
|
set_scaling_params();
|
|
}
|
|
|
|
// second passed?
|
|
if (tval - tval_thissec >= 1000000)
|
|
{
|
|
// missing 1 frame?
|
|
if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
|
|
SkipFrame(); frames_done++;
|
|
}
|
|
|
|
if (currentConfig.EmuOpt & 2)
|
|
sprintf(fpsbuff, "%02i/%02i ", frames_shown, frames_done);
|
|
|
|
tval_thissec += 1000000;
|
|
|
|
if (currentConfig.Frameskip < 0) {
|
|
frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
|
|
frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
|
|
if (frames_shown > frames_done) frames_shown = frames_done;
|
|
} else {
|
|
frames_done = frames_shown = 0;
|
|
}
|
|
}
|
|
#ifdef PFRAMES
|
|
sprintf(fpsbuff, "%i", Pico.m.frame_count);
|
|
#endif
|
|
|
|
tval_prev = tval;
|
|
lim_time = (frames_done+1) * target_frametime;
|
|
if (currentConfig.Frameskip >= 0) // frameskip enabled
|
|
{
|
|
for (i = 0; i < currentConfig.Frameskip; i++) {
|
|
updateKeys();
|
|
SkipFrame(); frames_done++;
|
|
if (PsndOut) { // do framelimitting if sound is enabled
|
|
int tval_diff;
|
|
tval = sceKernelGetSystemTimeLow();
|
|
tval_diff = (int)(tval - tval_thissec) << 8;
|
|
if (tval_diff < lim_time) // we are too fast
|
|
simpleWait(tval + ((lim_time - tval_diff)>>8));
|
|
}
|
|
lim_time += target_frametime;
|
|
}
|
|
}
|
|
else // auto frameskip
|
|
{
|
|
int tval_diff;
|
|
tval = sceKernelGetSystemTimeLow();
|
|
tval_diff = (int)(tval - tval_thissec) << 8;
|
|
if (tval_diff > lim_time && (frames_done/16 < frames_shown))
|
|
{
|
|
// no time left for this frame - skip
|
|
if (tval_diff - lim_time >= (300000<<8)) {
|
|
reset_timing = 1;
|
|
continue;
|
|
}
|
|
updateKeys();
|
|
SkipFrame(); frames_done++;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
updateKeys();
|
|
|
|
if (!(PicoOpt&0x10))
|
|
EmuScanPrepare();
|
|
|
|
PicoFrame();
|
|
|
|
sceGuSync(0,0);
|
|
|
|
// check time
|
|
tval = sceKernelGetSystemTimeLow();
|
|
tval_diff = (int)(tval - tval_thissec) << 8;
|
|
|
|
blit2(fpsbuff, notice, tval_diff > lim_time);
|
|
|
|
if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
|
|
reset_timing = 1;
|
|
else if (PsndOut != NULL || currentConfig.Frameskip < 0)
|
|
{
|
|
// sleep if we are still too fast
|
|
if (tval_diff < lim_time)
|
|
{
|
|
// we are too fast
|
|
simpleWait(tval + ((lim_time - tval_diff) >> 8));
|
|
}
|
|
}
|
|
|
|
frames_done++; frames_shown++;
|
|
}
|
|
|
|
|
|
if (PicoMCD & 1) PicoCDBufferFree();
|
|
|
|
if (PsndOut != NULL) {
|
|
PsndOut = NULL;
|
|
sound_end();
|
|
}
|
|
|
|
// save SRAM
|
|
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
|
|
emu_msg_cb("Writing SRAM/BRAM..");
|
|
emu_SaveLoadGame(0, 1);
|
|
SRam.changed = 0;
|
|
}
|
|
|
|
// clear fps counters and stuff
|
|
memset32((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
|
|
}
|
|
|
|
|
|
void emu_ResetGame(void)
|
|
{
|
|
PicoReset(0);
|
|
reset_timing = 1;
|
|
}
|
|
|