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PSP sleep mode fixed, hopefully for read; 1.50 release
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@538 be3aeb3a-fb24-0410-a615-afba39da0efa
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4 changed files with 18 additions and 7 deletions
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@ -657,7 +657,7 @@ Changelog
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* Improved renderer performance for shadow/hilight mode.
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* Added a hack for YM2612 frequency overflow issue (bleep noises
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in Shaq Fu, Spider-Man - The Animated Series (intro music), etc.)
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Credits to Nemesis @ spritesmind forum. Works only sound rate
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Credits to Nemesis @ spritesmind forum. Works only if sound rate
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is set to 44kHz.
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+ Implemented some sprite rendering improvements, as suggested by
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Exophase. Games with lots of sprites now perform better.
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@ -675,6 +675,7 @@ Changelog
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* Fixed a bug in Sega CD savestate loader, where the game would
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sometimes crash after load.
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* Fixed a crash of games using eeprom (introduced in 1.40b).
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* PSP: fixed suspend/resume (hopefully for real).
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1.40c
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* Fixed a problem with sound in Marble Madness.
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