bugfix, sprites adjustment

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@521 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-07-04 22:20:48 +00:00
parent fbc65db755
commit 0fc0e24180
11 changed files with 39 additions and 47 deletions

View file

@ -65,9 +65,9 @@ struct TileStrip
#ifdef _ASM_DRAW_C
void DrawWindow(int tstart, int tend, int prio, int sh);
void BackFill(int reg7, int sh);
void DrawAllSprites(int prio, int sh);
void DrawAllSprites(unsigned char *sprited, int prio, int sh);
void DrawTilesFromCache(int *hc, int sh, int rlim);
void DrawSpritesSHi(unsigned short *sprited);
void DrawSpritesSHi(unsigned char *sprited);
void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells);
void FinalizeLineBGR444(int sh);
void FinalizeLineRGB555(int sh);
@ -1007,8 +1007,6 @@ found:;
}
else
{
int old_prio = 0x8000, lo_above_hi = 0;
for (u = 0; u < max_lines; u++)
*((int *)&HighLnSpr[u][0]) = 0;
@ -1039,37 +1037,34 @@ found:;
if (sh && (code2 & 0x6000) == 0x6000)
maybe_op = SPRL_MAY_HAVE_OP;
if (onscr_x && !old_prio && (code2 & 0x8000))
lo_above_hi = SPRL_LO_ABOVE_HI;
old_prio = code2 & 0x8000;
entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);
y = (sy >= DrawScanline) ? sy : DrawScanline;
for (; y < sy + (height<<3) && y < max_lines; y++)
{
int cnt = HighLnSpr[y][0];
unsigned char *p = &HighLnSpr[y][0];
int cnt = p[0];
if (cnt >= max_line_sprites) continue; // sprite limit?
if (HighLnSpr[y][2] >= max_line_sprites*2) { // tile limit?
HighLnSpr[y][0] |= 0x80;
if (p[2] >= max_line_sprites*2) { // tile limit?
p[0] |= 0x80;
continue;
}
HighLnSpr[y][2] += width;
p[2] += width;
if (sx == -0x78) {
if (cnt > 0)
HighLnSpr[y][0] |= 0x80; // masked, no more sprites for this line
p[0] |= 0x80; // masked, no more sprites for this line
continue;
}
// must keep the first sprite even if it's offscreen, for masking
if (cnt > 0 && !onscr_x) continue; // offscreen x
HighLnSpr[y][3+cnt] = entry;
HighLnSpr[y][0] = cnt + 1;
if (entry & 0x80)
HighLnSpr[y][1] |= SPRL_HAVE_HI;
else HighLnSpr[y][1] |= SPRL_HAVE_LO;
HighLnSpr[y][1] |= maybe_op|lo_above_hi; // there might be op sprites or priority mess on this line
p[3+cnt] = entry;
p[0] = cnt + 1;
p[1] |= (entry & 0x80) ? SPRL_HAVE_HI : SPRL_HAVE_LO;
p[1] |= maybe_op; // there might be op sprites on this line
if (cnt > 0 && (code2 & 0x8000) && !(p[3+cnt-1]&0x80))
p[1] |= SPRL_LO_ABOVE_HI;
}
}
@ -1302,7 +1297,7 @@ static void DrawBlankedLine(void)
PicoScanEnd(DrawScanline);
}
static int DrawDisplay(int sh, int as)
static int DrawDisplay(int sh)
{
unsigned char *sprited = &HighLnSpr[DrawScanline][0];
struct PicoVideo *pvid=&Pico.video;
@ -1374,7 +1369,7 @@ static int DrawDisplay(int sh, int as)
else if (rendstatus & PDRAW_INTERLACE)
DrawAllSpritesInterlace(1, sh);
// AS on and have both lo/hi sprites and lo before hi sprites?
else if (as && (sprited[1] & 0xd0) == 0xd0)
else if ((sprited[1] & 0xd0) == 0xd0 && (rendstatus & PDRAW_ACC_SPRITES))
DrawSpritesHiAS(sprited, sh);
else if (sh && (sprited[1] & SPRL_MAY_HAVE_OP))
DrawSpritesSHi(sprited);
@ -1412,19 +1407,18 @@ PICO_INTERNAL void PicoFrameStart(void)
static void PicoLine(void)
{
int sh, as = 0;
int sh;
if (skip_next_line>0) { skip_next_line--; return; } // skip rendering lines
sh=(Pico.video.reg[0xC]&8)>>3; // shadow/hilight?
if (rendstatus & PDRAW_ACC_SPRITES) as|=1; // accurate sprites
if (PicoScanBegin != NULL)
skip_next_line = PicoScanBegin(DrawScanline);
// Draw screen:
BackFill(Pico.video.reg[7], sh|as);
BackFill(Pico.video.reg[7], sh);
if (Pico.video.reg[1]&0x40)
DrawDisplay(sh, as);
DrawDisplay(sh);
if (FinalizeLine != NULL)
FinalizeLine(sh);
@ -1534,7 +1528,7 @@ void PicoDrawShowPalette(unsigned short *screen)
HighPal[0x40|i] = (unsigned short)((HighPal[i]>>1)&0x738e);
for (i = 0x3f; i >= 0; i--) {
int t=HighPal[i]&0xe71c;t+=0x4208;if(t&0x20)t|=0x1c;if(t&0x800)t|=0x700;if(t&0x10000)t|=0xe000;t&=0xe71c;
HighPal[0x80|i]=(unsigned short)t;
HighPal[0x80|i] = (unsigned short)t;
}
screen += 16*320+8;