mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 07:17:45 -04:00
bugfix, sprites adjustment
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@521 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
parent
fbc65db755
commit
0fc0e24180
11 changed files with 39 additions and 47 deletions
46
Pico/Draw.c
46
Pico/Draw.c
|
@ -65,9 +65,9 @@ struct TileStrip
|
||||||
#ifdef _ASM_DRAW_C
|
#ifdef _ASM_DRAW_C
|
||||||
void DrawWindow(int tstart, int tend, int prio, int sh);
|
void DrawWindow(int tstart, int tend, int prio, int sh);
|
||||||
void BackFill(int reg7, int sh);
|
void BackFill(int reg7, int sh);
|
||||||
void DrawAllSprites(int prio, int sh);
|
void DrawAllSprites(unsigned char *sprited, int prio, int sh);
|
||||||
void DrawTilesFromCache(int *hc, int sh, int rlim);
|
void DrawTilesFromCache(int *hc, int sh, int rlim);
|
||||||
void DrawSpritesSHi(unsigned short *sprited);
|
void DrawSpritesSHi(unsigned char *sprited);
|
||||||
void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells);
|
void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells);
|
||||||
void FinalizeLineBGR444(int sh);
|
void FinalizeLineBGR444(int sh);
|
||||||
void FinalizeLineRGB555(int sh);
|
void FinalizeLineRGB555(int sh);
|
||||||
|
@ -1007,8 +1007,6 @@ found:;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
int old_prio = 0x8000, lo_above_hi = 0;
|
|
||||||
|
|
||||||
for (u = 0; u < max_lines; u++)
|
for (u = 0; u < max_lines; u++)
|
||||||
*((int *)&HighLnSpr[u][0]) = 0;
|
*((int *)&HighLnSpr[u][0]) = 0;
|
||||||
|
|
||||||
|
@ -1039,37 +1037,34 @@ found:;
|
||||||
if (sh && (code2 & 0x6000) == 0x6000)
|
if (sh && (code2 & 0x6000) == 0x6000)
|
||||||
maybe_op = SPRL_MAY_HAVE_OP;
|
maybe_op = SPRL_MAY_HAVE_OP;
|
||||||
|
|
||||||
if (onscr_x && !old_prio && (code2 & 0x8000))
|
|
||||||
lo_above_hi = SPRL_LO_ABOVE_HI;
|
|
||||||
old_prio = code2 & 0x8000;
|
|
||||||
|
|
||||||
entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);
|
entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);
|
||||||
y = (sy >= DrawScanline) ? sy : DrawScanline;
|
y = (sy >= DrawScanline) ? sy : DrawScanline;
|
||||||
for (; y < sy + (height<<3) && y < max_lines; y++)
|
for (; y < sy + (height<<3) && y < max_lines; y++)
|
||||||
{
|
{
|
||||||
int cnt = HighLnSpr[y][0];
|
unsigned char *p = &HighLnSpr[y][0];
|
||||||
|
int cnt = p[0];
|
||||||
if (cnt >= max_line_sprites) continue; // sprite limit?
|
if (cnt >= max_line_sprites) continue; // sprite limit?
|
||||||
|
|
||||||
if (HighLnSpr[y][2] >= max_line_sprites*2) { // tile limit?
|
if (p[2] >= max_line_sprites*2) { // tile limit?
|
||||||
HighLnSpr[y][0] |= 0x80;
|
p[0] |= 0x80;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
HighLnSpr[y][2] += width;
|
p[2] += width;
|
||||||
|
|
||||||
if (sx == -0x78) {
|
if (sx == -0x78) {
|
||||||
if (cnt > 0)
|
if (cnt > 0)
|
||||||
HighLnSpr[y][0] |= 0x80; // masked, no more sprites for this line
|
p[0] |= 0x80; // masked, no more sprites for this line
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
// must keep the first sprite even if it's offscreen, for masking
|
// must keep the first sprite even if it's offscreen, for masking
|
||||||
if (cnt > 0 && !onscr_x) continue; // offscreen x
|
if (cnt > 0 && !onscr_x) continue; // offscreen x
|
||||||
|
|
||||||
HighLnSpr[y][3+cnt] = entry;
|
p[3+cnt] = entry;
|
||||||
HighLnSpr[y][0] = cnt + 1;
|
p[0] = cnt + 1;
|
||||||
if (entry & 0x80)
|
p[1] |= (entry & 0x80) ? SPRL_HAVE_HI : SPRL_HAVE_LO;
|
||||||
HighLnSpr[y][1] |= SPRL_HAVE_HI;
|
p[1] |= maybe_op; // there might be op sprites on this line
|
||||||
else HighLnSpr[y][1] |= SPRL_HAVE_LO;
|
if (cnt > 0 && (code2 & 0x8000) && !(p[3+cnt-1]&0x80))
|
||||||
HighLnSpr[y][1] |= maybe_op|lo_above_hi; // there might be op sprites or priority mess on this line
|
p[1] |= SPRL_LO_ABOVE_HI;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1302,7 +1297,7 @@ static void DrawBlankedLine(void)
|
||||||
PicoScanEnd(DrawScanline);
|
PicoScanEnd(DrawScanline);
|
||||||
}
|
}
|
||||||
|
|
||||||
static int DrawDisplay(int sh, int as)
|
static int DrawDisplay(int sh)
|
||||||
{
|
{
|
||||||
unsigned char *sprited = &HighLnSpr[DrawScanline][0];
|
unsigned char *sprited = &HighLnSpr[DrawScanline][0];
|
||||||
struct PicoVideo *pvid=&Pico.video;
|
struct PicoVideo *pvid=&Pico.video;
|
||||||
|
@ -1374,7 +1369,7 @@ static int DrawDisplay(int sh, int as)
|
||||||
else if (rendstatus & PDRAW_INTERLACE)
|
else if (rendstatus & PDRAW_INTERLACE)
|
||||||
DrawAllSpritesInterlace(1, sh);
|
DrawAllSpritesInterlace(1, sh);
|
||||||
// AS on and have both lo/hi sprites and lo before hi sprites?
|
// AS on and have both lo/hi sprites and lo before hi sprites?
|
||||||
else if (as && (sprited[1] & 0xd0) == 0xd0)
|
else if ((sprited[1] & 0xd0) == 0xd0 && (rendstatus & PDRAW_ACC_SPRITES))
|
||||||
DrawSpritesHiAS(sprited, sh);
|
DrawSpritesHiAS(sprited, sh);
|
||||||
else if (sh && (sprited[1] & SPRL_MAY_HAVE_OP))
|
else if (sh && (sprited[1] & SPRL_MAY_HAVE_OP))
|
||||||
DrawSpritesSHi(sprited);
|
DrawSpritesSHi(sprited);
|
||||||
|
@ -1412,19 +1407,18 @@ PICO_INTERNAL void PicoFrameStart(void)
|
||||||
|
|
||||||
static void PicoLine(void)
|
static void PicoLine(void)
|
||||||
{
|
{
|
||||||
int sh, as = 0;
|
int sh;
|
||||||
if (skip_next_line>0) { skip_next_line--; return; } // skip rendering lines
|
if (skip_next_line>0) { skip_next_line--; return; } // skip rendering lines
|
||||||
|
|
||||||
sh=(Pico.video.reg[0xC]&8)>>3; // shadow/hilight?
|
sh=(Pico.video.reg[0xC]&8)>>3; // shadow/hilight?
|
||||||
if (rendstatus & PDRAW_ACC_SPRITES) as|=1; // accurate sprites
|
|
||||||
|
|
||||||
if (PicoScanBegin != NULL)
|
if (PicoScanBegin != NULL)
|
||||||
skip_next_line = PicoScanBegin(DrawScanline);
|
skip_next_line = PicoScanBegin(DrawScanline);
|
||||||
|
|
||||||
// Draw screen:
|
// Draw screen:
|
||||||
BackFill(Pico.video.reg[7], sh|as);
|
BackFill(Pico.video.reg[7], sh);
|
||||||
if (Pico.video.reg[1]&0x40)
|
if (Pico.video.reg[1]&0x40)
|
||||||
DrawDisplay(sh, as);
|
DrawDisplay(sh);
|
||||||
|
|
||||||
if (FinalizeLine != NULL)
|
if (FinalizeLine != NULL)
|
||||||
FinalizeLine(sh);
|
FinalizeLine(sh);
|
||||||
|
@ -1534,7 +1528,7 @@ void PicoDrawShowPalette(unsigned short *screen)
|
||||||
HighPal[0x40|i] = (unsigned short)((HighPal[i]>>1)&0x738e);
|
HighPal[0x40|i] = (unsigned short)((HighPal[i]>>1)&0x738e);
|
||||||
for (i = 0x3f; i >= 0; i--) {
|
for (i = 0x3f; i >= 0; i--) {
|
||||||
int t=HighPal[i]&0xe71c;t+=0x4208;if(t&0x20)t|=0x1c;if(t&0x800)t|=0x700;if(t&0x10000)t|=0xe000;t&=0xe71c;
|
int t=HighPal[i]&0xe71c;t+=0x4208;if(t&0x20)t|=0x1c;if(t&0x800)t|=0x700;if(t&0x10000)t|=0xe000;t&=0xe71c;
|
||||||
HighPal[0x80|i]=(unsigned short)t;
|
HighPal[0x80|i] = (unsigned short)t;
|
||||||
}
|
}
|
||||||
|
|
||||||
screen += 16*320+8;
|
screen += 16*320+8;
|
||||||
|
|
|
@ -1132,11 +1132,11 @@ DrawAllSprites:
|
||||||
ldr r3, =rendstatus
|
ldr r3, =rendstatus
|
||||||
orr r1, r2, r1, lsl #1
|
orr r1, r2, r1, lsl #1
|
||||||
ldr r12,[r3]
|
ldr r12,[r3]
|
||||||
tst r12,#(PDRAW_ACC_SPRITES|PDRAW_SPRITES_MOVED)
|
tst r12,#(PDRAW_DIRTY_SPRITES|PDRAW_SPRITES_MOVED)
|
||||||
beq das_no_prep
|
beq das_no_prep
|
||||||
stmfd sp!, {r0,r1,lr}
|
stmfd sp!, {r0,r1,lr}
|
||||||
and r0, r12,#PDRAW_DIRTY_SPRITES
|
and r0, r12,#PDRAW_DIRTY_SPRITES
|
||||||
bic r12,r12,#(PDRAW_ACC_SPRITES|PDRAW_SPRITES_MOVED)
|
bic r12,r12,#(PDRAW_DIRTY_SPRITES|PDRAW_SPRITES_MOVED)
|
||||||
str r12,[r3]
|
str r12,[r3]
|
||||||
bl PrepareSprites
|
bl PrepareSprites
|
||||||
ldmfd sp!, {r0,r1,lr}
|
ldmfd sp!, {r0,r1,lr}
|
||||||
|
@ -1330,7 +1330,7 @@ DrawWindow:
|
||||||
add r12, r12, r0, lsl #2 @ +starttile
|
add r12, r12, r0, lsl #2 @ +starttile
|
||||||
|
|
||||||
ldr r6, =rendstatus
|
ldr r6, =rendstatus
|
||||||
ldr lr, =(Pico+0x10000) @ lr=Pico.vram
|
ldr lr, =(Pico+0x10000) @ lr=Pico.vram
|
||||||
ldr r6, [r6]
|
ldr r6, [r6]
|
||||||
|
|
||||||
@ fetch the first code now
|
@ fetch the first code now
|
||||||
|
@ -1442,7 +1442,7 @@ DrawWindow:
|
||||||
.dwloop_end:
|
.dwloop_end:
|
||||||
ldr r0, =rendstatus
|
ldr r0, =rendstatus
|
||||||
ldr r1, [r0]
|
ldr r1, [r0]
|
||||||
and r6, r6, #2
|
and r6, r6, #PDRAW_WND_DIFF_PRIO
|
||||||
orr r1, r1, r6
|
orr r1, r1, r6
|
||||||
str r1, [r0]
|
str r1, [r0]
|
||||||
|
|
||||||
|
|
|
@ -52,6 +52,7 @@ void emu_textOut8 (int x, int y, const char *text);
|
||||||
void emu_textOut16(int x, int y, const char *text);
|
void emu_textOut16(int x, int y, const char *text);
|
||||||
char *emu_makeRomId(void);
|
char *emu_makeRomId(void);
|
||||||
void emu_findKeyBindCombos(void);
|
void emu_findKeyBindCombos(void);
|
||||||
|
void emu_forcedFrame(int opts);
|
||||||
|
|
||||||
extern const char * const keyNames[];
|
extern const char * const keyNames[];
|
||||||
void emu_prepareDefaultConfig(void);
|
void emu_prepareDefaultConfig(void);
|
||||||
|
|
|
@ -343,13 +343,13 @@ static void SkipFrame(void)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* forced frame to front buffer */
|
/* forced frame to front buffer */
|
||||||
void emu_forcedFrame(void)
|
void emu_forcedFrame(int opts)
|
||||||
{
|
{
|
||||||
int po_old = PicoOpt;
|
int po_old = PicoOpt;
|
||||||
int eo_old = currentConfig.EmuOpt;
|
int eo_old = currentConfig.EmuOpt;
|
||||||
|
|
||||||
PicoOpt &= ~0x0010;
|
PicoOpt &= ~0x10;
|
||||||
PicoOpt |= 0x4080; // soft_scale | acc_sprites
|
PicoOpt |= opts|POPT_ACC_SPRITES;
|
||||||
currentConfig.EmuOpt |= 0x80;
|
currentConfig.EmuOpt |= 0x80;
|
||||||
|
|
||||||
if (giz_screen == NULL)
|
if (giz_screen == NULL)
|
||||||
|
|
|
@ -25,7 +25,6 @@ void emu_Init(void);
|
||||||
void emu_Deinit(void);
|
void emu_Deinit(void);
|
||||||
void emu_Loop(void);
|
void emu_Loop(void);
|
||||||
void emu_ResetGame(void);
|
void emu_ResetGame(void);
|
||||||
void emu_forcedFrame(void);
|
|
||||||
|
|
||||||
void emu_stateCb(const char *str);
|
void emu_stateCb(const char *str);
|
||||||
|
|
||||||
|
|
|
@ -578,7 +578,7 @@ static void draw_savestate_bg(int slot)
|
||||||
areaClose(file);
|
areaClose(file);
|
||||||
}
|
}
|
||||||
|
|
||||||
emu_forcedFrame();
|
emu_forcedFrame(POPT_EN_SOFTSCALE);
|
||||||
menu_prepare_bg(1);
|
menu_prepare_bg(1);
|
||||||
|
|
||||||
memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));
|
memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));
|
||||||
|
|
|
@ -141,7 +141,7 @@ void emu_prepareDefaultConfig(void)
|
||||||
{
|
{
|
||||||
memset(&defaultConfig, 0, sizeof(defaultConfig));
|
memset(&defaultConfig, 0, sizeof(defaultConfig));
|
||||||
defaultConfig.EmuOpt = 0x1d | 0x00700; // | <- ram_tmng, confirm_save, cd_leds
|
defaultConfig.EmuOpt = 0x1d | 0x00700; // | <- ram_tmng, confirm_save, cd_leds
|
||||||
defaultConfig.s_PicoOpt = 0x0f | 0x20e00; // | <- use_940, cd_pcm, cd_cdda, svp drc
|
defaultConfig.s_PicoOpt = 0x0f | POPT_EXT_FM|POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_SVP_DRC|POPT_ACC_SPRITES;
|
||||||
defaultConfig.s_PsndRate = 44100;
|
defaultConfig.s_PsndRate = 44100;
|
||||||
defaultConfig.s_PicoRegion = 0; // auto
|
defaultConfig.s_PicoRegion = 0; // auto
|
||||||
defaultConfig.s_PicoAutoRgnOrder = 0x184; // US, EU, JP
|
defaultConfig.s_PicoAutoRgnOrder = 0x184; // US, EU, JP
|
||||||
|
@ -701,13 +701,13 @@ static void SkipFrame(int do_audio)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void emu_forcedFrame(void)
|
void emu_forcedFrame(int opts)
|
||||||
{
|
{
|
||||||
int po_old = PicoOpt;
|
int po_old = PicoOpt;
|
||||||
int eo_old = currentConfig.EmuOpt;
|
int eo_old = currentConfig.EmuOpt;
|
||||||
|
|
||||||
PicoOpt &= ~0x0010;
|
PicoOpt &= ~0x10;
|
||||||
PicoOpt |= 0x4080; // soft_scale | acc_sprites
|
PicoOpt |= opts|POPT_ACC_SPRITES; // acc_sprites
|
||||||
currentConfig.EmuOpt |= 0x80;
|
currentConfig.EmuOpt |= 0x80;
|
||||||
|
|
||||||
//vidResetMode();
|
//vidResetMode();
|
||||||
|
@ -1057,7 +1057,7 @@ void emu_Loop(void)
|
||||||
|
|
||||||
// if in 8bit mode, generate 16bit image for menu background
|
// if in 8bit mode, generate 16bit image for menu background
|
||||||
if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80))
|
if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80))
|
||||||
emu_forcedFrame();
|
emu_forcedFrame(POPT_EN_SOFTSCALE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,6 @@ void emu_Init(void);
|
||||||
void emu_Deinit(void);
|
void emu_Deinit(void);
|
||||||
void emu_Loop(void);
|
void emu_Loop(void);
|
||||||
void emu_ResetGame(void);
|
void emu_ResetGame(void);
|
||||||
void emu_forcedFrame(void);
|
|
||||||
|
|
||||||
void osd_text(int x, int y, const char *text);
|
void osd_text(int x, int y, const char *text);
|
||||||
|
|
||||||
|
|
|
@ -463,7 +463,7 @@ static void draw_frame_debug(void)
|
||||||
if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);
|
if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);
|
||||||
|
|
||||||
memset(gp2x_screen, 0, 320*240*2);
|
memset(gp2x_screen, 0, 320*240*2);
|
||||||
emu_forcedFrame();
|
emu_forcedFrame(0);
|
||||||
smalltext_out16(4, 232, layer_str, 0xffff);
|
smalltext_out16(4, 232, layer_str, 0xffff);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -605,7 +605,7 @@ static void draw_savestate_bg(int slot)
|
||||||
areaClose(file);
|
areaClose(file);
|
||||||
}
|
}
|
||||||
|
|
||||||
emu_forcedFrame();
|
emu_forcedFrame(POPT_EN_SOFTSCALE);
|
||||||
menu_prepare_bg(1);
|
menu_prepare_bg(1);
|
||||||
|
|
||||||
memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));
|
memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));
|
||||||
|
|
|
@ -687,13 +687,13 @@ static void SkipFrame(void)
|
||||||
PicoSkipFrame=0;
|
PicoSkipFrame=0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void emu_forcedFrame(void)
|
void emu_forcedFrame(int opts)
|
||||||
{
|
{
|
||||||
int po_old = PicoOpt;
|
int po_old = PicoOpt;
|
||||||
int eo_old = currentConfig.EmuOpt;
|
int eo_old = currentConfig.EmuOpt;
|
||||||
|
|
||||||
PicoOpt &= ~0x0010;
|
PicoOpt &= ~0x10;
|
||||||
PicoOpt |= 0x4080; // soft_scale | acc_sprites
|
PicoOpt |= opts|POPT_ACC_SPRITES
|
||||||
currentConfig.EmuOpt |= 0x80;
|
currentConfig.EmuOpt |= 0x80;
|
||||||
|
|
||||||
vidResetMode();
|
vidResetMode();
|
||||||
|
|
|
@ -25,7 +25,6 @@ void emu_Init(void);
|
||||||
void emu_Deinit(void);
|
void emu_Deinit(void);
|
||||||
void emu_Loop(void);
|
void emu_Loop(void);
|
||||||
void emu_ResetGame(void);
|
void emu_ResetGame(void);
|
||||||
void emu_forcedFrame(void);
|
|
||||||
void emu_HandleResume(void);
|
void emu_HandleResume(void);
|
||||||
|
|
||||||
void emu_msg_cb(const char *msg);
|
void emu_msg_cb(const char *msg);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue