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https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 07:17:45 -04:00
bugfix, sprites adjustment
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@521 be3aeb3a-fb24-0410-a615-afba39da0efa
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fbc65db755
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11 changed files with 39 additions and 47 deletions
44
Pico/Draw.c
44
Pico/Draw.c
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@ -65,9 +65,9 @@ struct TileStrip
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#ifdef _ASM_DRAW_C
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void DrawWindow(int tstart, int tend, int prio, int sh);
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void BackFill(int reg7, int sh);
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void DrawAllSprites(int prio, int sh);
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void DrawAllSprites(unsigned char *sprited, int prio, int sh);
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void DrawTilesFromCache(int *hc, int sh, int rlim);
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void DrawSpritesSHi(unsigned short *sprited);
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void DrawSpritesSHi(unsigned char *sprited);
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void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells);
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void FinalizeLineBGR444(int sh);
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void FinalizeLineRGB555(int sh);
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@ -1007,8 +1007,6 @@ found:;
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}
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else
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{
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int old_prio = 0x8000, lo_above_hi = 0;
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for (u = 0; u < max_lines; u++)
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*((int *)&HighLnSpr[u][0]) = 0;
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@ -1039,37 +1037,34 @@ found:;
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if (sh && (code2 & 0x6000) == 0x6000)
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maybe_op = SPRL_MAY_HAVE_OP;
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if (onscr_x && !old_prio && (code2 & 0x8000))
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lo_above_hi = SPRL_LO_ABOVE_HI;
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old_prio = code2 & 0x8000;
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entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);
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y = (sy >= DrawScanline) ? sy : DrawScanline;
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for (; y < sy + (height<<3) && y < max_lines; y++)
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{
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int cnt = HighLnSpr[y][0];
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unsigned char *p = &HighLnSpr[y][0];
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int cnt = p[0];
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if (cnt >= max_line_sprites) continue; // sprite limit?
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if (HighLnSpr[y][2] >= max_line_sprites*2) { // tile limit?
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HighLnSpr[y][0] |= 0x80;
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if (p[2] >= max_line_sprites*2) { // tile limit?
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p[0] |= 0x80;
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continue;
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}
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HighLnSpr[y][2] += width;
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p[2] += width;
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if (sx == -0x78) {
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if (cnt > 0)
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HighLnSpr[y][0] |= 0x80; // masked, no more sprites for this line
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p[0] |= 0x80; // masked, no more sprites for this line
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continue;
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}
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// must keep the first sprite even if it's offscreen, for masking
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if (cnt > 0 && !onscr_x) continue; // offscreen x
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HighLnSpr[y][3+cnt] = entry;
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HighLnSpr[y][0] = cnt + 1;
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if (entry & 0x80)
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HighLnSpr[y][1] |= SPRL_HAVE_HI;
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else HighLnSpr[y][1] |= SPRL_HAVE_LO;
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HighLnSpr[y][1] |= maybe_op|lo_above_hi; // there might be op sprites or priority mess on this line
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p[3+cnt] = entry;
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p[0] = cnt + 1;
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p[1] |= (entry & 0x80) ? SPRL_HAVE_HI : SPRL_HAVE_LO;
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p[1] |= maybe_op; // there might be op sprites on this line
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if (cnt > 0 && (code2 & 0x8000) && !(p[3+cnt-1]&0x80))
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p[1] |= SPRL_LO_ABOVE_HI;
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}
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}
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@ -1302,7 +1297,7 @@ static void DrawBlankedLine(void)
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PicoScanEnd(DrawScanline);
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}
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static int DrawDisplay(int sh, int as)
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static int DrawDisplay(int sh)
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{
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unsigned char *sprited = &HighLnSpr[DrawScanline][0];
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struct PicoVideo *pvid=&Pico.video;
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@ -1374,7 +1369,7 @@ static int DrawDisplay(int sh, int as)
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else if (rendstatus & PDRAW_INTERLACE)
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DrawAllSpritesInterlace(1, sh);
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// AS on and have both lo/hi sprites and lo before hi sprites?
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else if (as && (sprited[1] & 0xd0) == 0xd0)
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else if ((sprited[1] & 0xd0) == 0xd0 && (rendstatus & PDRAW_ACC_SPRITES))
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DrawSpritesHiAS(sprited, sh);
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else if (sh && (sprited[1] & SPRL_MAY_HAVE_OP))
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DrawSpritesSHi(sprited);
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@ -1412,19 +1407,18 @@ PICO_INTERNAL void PicoFrameStart(void)
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static void PicoLine(void)
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{
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int sh, as = 0;
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int sh;
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if (skip_next_line>0) { skip_next_line--; return; } // skip rendering lines
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sh=(Pico.video.reg[0xC]&8)>>3; // shadow/hilight?
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if (rendstatus & PDRAW_ACC_SPRITES) as|=1; // accurate sprites
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if (PicoScanBegin != NULL)
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skip_next_line = PicoScanBegin(DrawScanline);
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// Draw screen:
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BackFill(Pico.video.reg[7], sh|as);
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BackFill(Pico.video.reg[7], sh);
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if (Pico.video.reg[1]&0x40)
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DrawDisplay(sh, as);
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DrawDisplay(sh);
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if (FinalizeLine != NULL)
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FinalizeLine(sh);
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@ -1132,11 +1132,11 @@ DrawAllSprites:
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ldr r3, =rendstatus
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orr r1, r2, r1, lsl #1
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ldr r12,[r3]
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tst r12,#(PDRAW_ACC_SPRITES|PDRAW_SPRITES_MOVED)
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tst r12,#(PDRAW_DIRTY_SPRITES|PDRAW_SPRITES_MOVED)
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beq das_no_prep
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stmfd sp!, {r0,r1,lr}
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and r0, r12,#PDRAW_DIRTY_SPRITES
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bic r12,r12,#(PDRAW_ACC_SPRITES|PDRAW_SPRITES_MOVED)
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bic r12,r12,#(PDRAW_DIRTY_SPRITES|PDRAW_SPRITES_MOVED)
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str r12,[r3]
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bl PrepareSprites
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ldmfd sp!, {r0,r1,lr}
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@ -1442,7 +1442,7 @@ DrawWindow:
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.dwloop_end:
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ldr r0, =rendstatus
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ldr r1, [r0]
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and r6, r6, #2
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and r6, r6, #PDRAW_WND_DIFF_PRIO
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orr r1, r1, r6
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str r1, [r0]
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@ -52,6 +52,7 @@ void emu_textOut8 (int x, int y, const char *text);
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void emu_textOut16(int x, int y, const char *text);
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char *emu_makeRomId(void);
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void emu_findKeyBindCombos(void);
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void emu_forcedFrame(int opts);
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extern const char * const keyNames[];
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void emu_prepareDefaultConfig(void);
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@ -343,13 +343,13 @@ static void SkipFrame(void)
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}
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/* forced frame to front buffer */
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void emu_forcedFrame(void)
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void emu_forcedFrame(int opts)
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{
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int po_old = PicoOpt;
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int eo_old = currentConfig.EmuOpt;
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PicoOpt &= ~0x0010;
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PicoOpt |= 0x4080; // soft_scale | acc_sprites
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PicoOpt &= ~0x10;
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PicoOpt |= opts|POPT_ACC_SPRITES;
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currentConfig.EmuOpt |= 0x80;
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if (giz_screen == NULL)
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@ -25,7 +25,6 @@ void emu_Init(void);
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void emu_Deinit(void);
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void emu_Loop(void);
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void emu_ResetGame(void);
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void emu_forcedFrame(void);
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void emu_stateCb(const char *str);
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@ -578,7 +578,7 @@ static void draw_savestate_bg(int slot)
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areaClose(file);
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}
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emu_forcedFrame();
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emu_forcedFrame(POPT_EN_SOFTSCALE);
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menu_prepare_bg(1);
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memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));
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@ -141,7 +141,7 @@ void emu_prepareDefaultConfig(void)
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{
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memset(&defaultConfig, 0, sizeof(defaultConfig));
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defaultConfig.EmuOpt = 0x1d | 0x00700; // | <- ram_tmng, confirm_save, cd_leds
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defaultConfig.s_PicoOpt = 0x0f | 0x20e00; // | <- use_940, cd_pcm, cd_cdda, svp drc
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defaultConfig.s_PicoOpt = 0x0f | POPT_EXT_FM|POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_SVP_DRC|POPT_ACC_SPRITES;
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defaultConfig.s_PsndRate = 44100;
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defaultConfig.s_PicoRegion = 0; // auto
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defaultConfig.s_PicoAutoRgnOrder = 0x184; // US, EU, JP
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@ -701,13 +701,13 @@ static void SkipFrame(int do_audio)
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}
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void emu_forcedFrame(void)
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void emu_forcedFrame(int opts)
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{
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int po_old = PicoOpt;
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int eo_old = currentConfig.EmuOpt;
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PicoOpt &= ~0x0010;
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PicoOpt |= 0x4080; // soft_scale | acc_sprites
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PicoOpt &= ~0x10;
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PicoOpt |= opts|POPT_ACC_SPRITES; // acc_sprites
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currentConfig.EmuOpt |= 0x80;
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//vidResetMode();
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@ -1057,7 +1057,7 @@ void emu_Loop(void)
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// if in 8bit mode, generate 16bit image for menu background
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if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80))
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emu_forcedFrame();
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emu_forcedFrame(POPT_EN_SOFTSCALE);
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}
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@ -24,7 +24,6 @@ void emu_Init(void);
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void emu_Deinit(void);
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void emu_Loop(void);
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void emu_ResetGame(void);
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void emu_forcedFrame(void);
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void osd_text(int x, int y, const char *text);
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@ -463,7 +463,7 @@ static void draw_frame_debug(void)
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if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);
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memset(gp2x_screen, 0, 320*240*2);
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emu_forcedFrame();
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emu_forcedFrame(0);
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smalltext_out16(4, 232, layer_str, 0xffff);
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}
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@ -605,7 +605,7 @@ static void draw_savestate_bg(int slot)
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areaClose(file);
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}
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emu_forcedFrame();
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emu_forcedFrame(POPT_EN_SOFTSCALE);
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menu_prepare_bg(1);
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memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));
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@ -687,13 +687,13 @@ static void SkipFrame(void)
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PicoSkipFrame=0;
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}
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void emu_forcedFrame(void)
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void emu_forcedFrame(int opts)
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{
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int po_old = PicoOpt;
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int eo_old = currentConfig.EmuOpt;
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PicoOpt &= ~0x0010;
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PicoOpt |= 0x4080; // soft_scale | acc_sprites
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PicoOpt &= ~0x10;
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PicoOpt |= opts|POPT_ACC_SPRITES
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currentConfig.EmuOpt |= 0x80;
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vidResetMode();
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@ -25,7 +25,6 @@ void emu_Init(void);
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void emu_Deinit(void);
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void emu_Loop(void);
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void emu_ResetGame(void);
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void emu_forcedFrame(void);
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void emu_HandleResume(void);
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void emu_msg_cb(const char *msg);
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