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https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 07:17:45 -04:00
rendering, fix bgr555 output mode
NB not done for ARM asm since no target uses bgr555
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parent
42077979ca
commit
16b11d9171
4 changed files with 43 additions and 42 deletions
38
pico/draw.c
38
pico/draw.c
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@ -65,6 +65,16 @@ unsigned int VdpSATCache[128]; // VDP sprite cache (1st 32 sprite attr bits)
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// NB don't change any defines without checking their usage in ASM
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#if defined(USE_BGR555)
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#define PXCONV(t) ((t & 0x000e000e)<< 1) | ((t & 0x00e000e0)<<2) | ((t & 0x0e000e00)<<3)
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#define PXMASKL 0x04210421 // 0x0c630c63, LSB for all colours
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#define PXMASKH 0x39ce39ce // 0x3def3def, all but MSB for all colours
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#else // RGB565
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#define PXCONV(t) ((t & 0x000e000e)<<12) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)>>7)
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#define PXMASKL 0x08610861 // 0x18e318e3
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#define PXMASKH 0x738e738e // 0x7bef7bef
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#endif
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#define LF_PLANE (1 << 0) // must be = 1
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#define LF_SH (1 << 1) // must be = 2
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//#define LF_FORCE (1 << 2)
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@ -1542,14 +1552,10 @@ void PicoDoHighPal555_8bit(int sh, int line, struct PicoEState *est)
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// additional palettes stored after in-frame changes
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for (i = 0; i < cnt * 0x40 / 2; i++) {
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t = spal[i];
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#ifdef USE_BGR555
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t = ((t & 0x000e000e)<< 1) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)<<4);
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#else
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t = ((t & 0x000e000e)<<12) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)>>7);
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#endif
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// treat it like it was 4-bit per channel, since in s/h mode it somewhat is that.
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// otherwise intensity difference between this and s/h will be wrong
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t |= (t >> 4) & 0x08610861; // 0x18e318e3
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t = PXCONV(t);
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t |= (t >> 4) & PXMASKL;
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dpal[i] = dpal[0xc0/2 + i] = t;
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}
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@ -1558,11 +1564,11 @@ void PicoDoHighPal555_8bit(int sh, int line, struct PicoEState *est)
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{
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// shadowed pixels
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for (i = 0; i < 0x40 / 2; i++)
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dpal[0x80/2 + i] = (dpal[i] >> 1) & 0x738e738e;
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dpal[0x80/2 + i] = (dpal[i] >> 1) & PXMASKH;
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// hilighted pixels
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for (i = 0; i < 0x40 / 2; i++) {
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t = ((dpal[i] >> 1) & 0x738e738e) + 0x738e738e; // 0x7bef7bef;
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t |= (t >> 4) & 0x08610861;
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t = ((dpal[i] >> 1) & PXMASKH) + PXMASKH;
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t |= (t >> 4) & PXMASKL;
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dpal[0x40/2 + i] = t;
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}
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// shadowed pixels in color 14 always appear normal (hw bug?)
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@ -1586,14 +1592,10 @@ void PicoDoHighPal555(int sh, int line, struct PicoEState *est)
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for (i = 0; i < 0x40 / 2; i++) {
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t = spal[i];
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#ifdef USE_BGR555
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t = ((t & 0x0e000e00)<< 3) | ((t & 0x00e000e0)<<2) | ((t & 0x000e000e)<<1);
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#else
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t = ((t & 0x000e000e)<<12) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)>>7);
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#endif
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// treat it like it was 4-bit per channel, since in s/h mode it somewhat is that.
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// otherwise intensity difference between this and s/h will be wrong
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t |= (t >> 4) & 0x08610861; // 0x18e318e3
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t = PXCONV(t);
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t |= (t >> 4) & PXMASKL;
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dpal[i] = dpal[0xc0/2 + i] = t;
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}
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@ -1602,11 +1604,11 @@ void PicoDoHighPal555(int sh, int line, struct PicoEState *est)
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{
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// shadowed pixels
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for (i = 0; i < 0x40 / 2; i++)
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dpal[0x80/2 + i] = (dpal[i] >> 1) & 0x738e738e;
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dpal[0x80/2 + i] = (dpal[i] >> 1) & PXMASKH;
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// hilighted pixels
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for (i = 0; i < 0x40 / 2; i++) {
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t = ((dpal[i] >> 1) & 0x738e738e) + 0x738e738e; // 0x7bef7bef;
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t |= (t >> 4) & 0x08610861;
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t = ((dpal[i] >> 1) & PXMASKH) + PXMASKH;
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t |= (t >> 4) & PXMASKL;
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dpal[0x40/2 + i] = t;
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}
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// shadowed pixels in color 14 always appear normal (hw bug?)
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