mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 15:27:46 -04:00
sms wip: random tweaks, refactoring (palette, sound stuff, etc)
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@764 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
parent
460603fa81
commit
19954be196
13 changed files with 168 additions and 136 deletions
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@ -3,9 +3,9 @@
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// For commercial use, separate licencing terms must be obtained.
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void vidConvCpyRGB32 (void *to, void *from, int pixels);
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void vidConvCpyRGB32sh(void *to, void *from, int pixels);
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void vidConvCpyRGB32hi(void *to, void *from, int pixels);
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void bgr444_to_rgb32(void *to, void *from);
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void bgr444_to_rgb32_sh(void *to, void *from);
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void vidcpy_m2(void *dest, void *src, int m32col, int with_32c_border);
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void vidcpy_m2_rot(void *dest, void *src, int m32col, int with_32c_border);
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void spend_cycles(int c); // utility
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@ -13,7 +13,6 @@
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@ to 00000000 rrr00000 ggg00000 bbb00000 ...
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@ lr = 0x00e000e0, out: r3=lower_pix, r2=higher_pix; trashes rin
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@ if sh==2, r8=0x00404040 (sh!=0 destroys flags!)
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.macro convRGB32_2 rin sh=0
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and r2, lr, \rin, lsr #4 @ blue
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and r3, \rin, lr
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@ -59,16 +58,19 @@
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.endif
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orr r2, r2, r2, lsr #3
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.if \sh == 1
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str r2, [r0, #0x40*2*4]
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.endif
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str r2, [r0], #4
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.endm
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.global vidConvCpyRGB32 @ void *to, void *from, int pixels
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.global bgr444_to_rgb32 @ void *to, void *from
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vidConvCpyRGB32:
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bgr444_to_rgb32:
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stmfd sp!, {r4-r7,lr}
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mov r12, r2, lsr #3 @ repeats
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mov r12, #0x40>>3 @ repeats
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mov lr, #0x00e00000
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orr lr, lr, #0x00e0
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@ -80,19 +82,18 @@ vidConvCpyRGB32:
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convRGB32_2 r5
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convRGB32_2 r6
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convRGB32_2 r7
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bgt .loopRGB32
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ldmfd sp!, {r4-r7,lr}
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bx lr
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ldmfd sp!, {r4-r7,pc}
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.global vidConvCpyRGB32sh @ void *to, void *from, int pixels
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.global bgr444_to_rgb32_sh @ void *to, void *from
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vidConvCpyRGB32sh:
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bgr444_to_rgb32_sh:
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stmfd sp!, {r4-r7,lr}
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mov r12, r2, lsr #3 @ repeats
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mov r12, #0x40>>3 @ repeats
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add r0, r0, #0x40*4
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mov lr, #0x00e00000
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orr lr, lr, #0x00e0
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@ -104,21 +105,10 @@ vidConvCpyRGB32sh:
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convRGB32_2 r5, 1
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convRGB32_2 r6, 1
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convRGB32_2 r7, 1
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bgt .loopRGB32sh
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ldmfd sp!, {r4-r7,lr}
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bx lr
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.global vidConvCpyRGB32hi @ void *to, void *from, int pixels
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vidConvCpyRGB32hi:
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stmfd sp!, {r4-r7,lr}
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mov r12, r2, lsr #3 @ repeats
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mov lr, #0x00e00000
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orr lr, lr, #0x00e0
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mov r12, #0x40>>3 @ repeats
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sub r1, r1, #0x40*2
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.loopRGB32hi:
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ldmia r1!, {r4-r7}
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@ -1332,7 +1332,7 @@ void emu_loop(void)
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{
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int pframes_done; /* "period" frames, used for sync */
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int frames_done, frames_shown; /* actual frames for fps counter */
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int oldmodes, target_fps, target_frametime;
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int target_fps, target_frametime;
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unsigned int timestamp_base = 0, timestamp_fps;
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char *notice_msg = NULL;
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char fpsbuff[24];
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@ -1341,8 +1341,8 @@ void emu_loop(void)
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fpsbuff[0] = 0;
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/* make sure we are in correct mode */
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oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
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Pico.m.dirtyPal = 1;
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rendstatus_old = -1;
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/* number of ticks per frame */
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if (Pico.m.pal) {
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@ -1371,7 +1371,6 @@ void emu_loop(void)
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{
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unsigned int timestamp;
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int diff, diff_lim;
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int modes;
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timestamp = get_ticks();
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if (reset_timing) {
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@ -1398,13 +1397,6 @@ void emu_loop(void)
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}
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}
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// check for mode changes
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modes = ((Pico.video.reg[12]&1)<<2) | (Pico.video.reg[1]&8);
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if (modes != oldmodes) {
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oldmodes = modes;
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pemu_video_mode_change(!(modes & 4), (modes & 8));
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}
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// second changed?
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if (timestamp - timestamp_fps >= ms_to_ticks(1000))
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{
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@ -9,7 +9,6 @@ void pemu_prep_defconfig(void);
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void pemu_loop_prep(void);
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void pemu_loop_end(void);
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void pemu_forced_frame(int opts);
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void pemu_video_mode_change(int is_32col, int is_240_lines);
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void pemu_update_display(const char *fps, const char *notice_msg);
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void pemu_sound_start(void);
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@ -36,7 +36,7 @@ extern int crashed_940;
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static short __attribute__((aligned(4))) sndBuffer[2*(44100+100)/50];
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static unsigned char PicoDraw2FB_[(8+320) * (8+240+8)];
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unsigned char *PicoDraw2FB = PicoDraw2FB_;
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static int osd_fps_x;
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static int osd_fps_x, osd_y;
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extern void *gp2x_screens[4];
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@ -265,21 +265,66 @@ static int EmuScanEnd8_rot(unsigned int num)
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return 0;
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}
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int localPal[0x100];
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static void (*vidcpyM2)(void *dest, void *src, int m32col, int with_32c_border) = NULL;
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static int localPal[0x100];
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static void (*vidcpyM2)(void *dest, void *src, int m32col, int with_32c_border);
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static int (*make_local_pal)(int fast_mode);
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static int make_local_pal_md(int fast_mode)
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{
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int pallen = 0xc0;
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bgr444_to_rgb32(localPal, Pico.cram);
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if (fast_mode)
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return 0x40;
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if (Pico.video.reg[0xC] & 8) { // shadow/hilight mode
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bgr444_to_rgb32_sh(localPal, Pico.cram);
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localPal[0xc0] = 0x0000c000;
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localPal[0xd0] = 0x00c00000;
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localPal[0xe0] = 0x00000000; // reserved pixels for OSD
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localPal[0xf0] = 0x00ffffff;
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pallen = 0x100;
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}
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else if (rendstatus & PDRAW_SONIC_MODE) { // mid-frame palette changes
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bgr444_to_rgb32(localPal+0x40, HighPal);
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bgr444_to_rgb32(localPal+0x80, HighPal+0x40);
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}
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else
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memcpy32(localPal+0x80, localPal, 0x40); // for spr prio mess
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return pallen;
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}
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static int make_local_pal_sms(int fast_mode)
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{
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unsigned short *spal = Pico.cram;
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unsigned int *dpal = (void *)localPal;
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unsigned int i, t;
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for (i = 0x40; i > 0; i--) {
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t = *spal++;
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t = ((t & 0x0003) << 22) | ((t & 0x000c) << 12) | ((t & 0x0030) << 2);
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t |= t >> 2;
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t |= t >> 4;
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*dpal++ = t;
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}
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return 0x40;
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}
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void pemu_update_display(const char *fps, const char *notice)
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{
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int emu_opt = currentConfig.EmuOpt;
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int ret;
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if (PicoOpt & POPT_ALT_RENDERER)
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{
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// 8bit fast renderer
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if (Pico.m.dirtyPal) {
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Pico.m.dirtyPal = 0;
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vidConvCpyRGB32(localPal, Pico.cram, 0x40);
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ret = make_local_pal(1);
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// feed new palette to our device
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gp2x_video_setpalette(localPal, 0x40);
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gp2x_video_setpalette(localPal, ret);
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}
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// a hack for VR
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if (PicoRead16Hook == PicoSVPRead16)
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// 8bit accurate renderer
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if (Pico.m.dirtyPal)
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{
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int pallen = 0xc0;
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Pico.m.dirtyPal = 0;
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if (Pico.video.reg[0xC]&8) // shadow/hilight mode
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{
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vidConvCpyRGB32(localPal, Pico.cram, 0x40);
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vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
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vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);
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memcpy32(localPal+0xc0, localPal+0x40, 0x40);
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pallen = 0x100;
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}
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else if (rendstatus & PDRAW_SONIC_MODE) { // mid-frame palette changes
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vidConvCpyRGB32(localPal, Pico.cram, 0x40);
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vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);
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vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);
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}
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else {
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vidConvCpyRGB32(localPal, Pico.cram, 0x40);
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memcpy32(localPal+0x80, localPal, 0x40); // for spr prio mess
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}
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if (pallen > 0xc0) {
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localPal[0xc0] = 0x0000c000;
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localPal[0xd0] = 0x00c00000;
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localPal[0xe0] = 0x00000000; // reserved pixels for OSD
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localPal[0xf0] = 0x00ffffff;
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}
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gp2x_video_setpalette(localPal, pallen);
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ret = make_local_pal(0);
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gp2x_video_setpalette(localPal, ret);
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}
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}
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if (notice || (emu_opt & 2)) {
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int h = 232;
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if (currentConfig.scaling == EOPT_SCALE_HW_HV && !(Pico.video.reg[1]&8))
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h -= 8;
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if (notice)
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osd_text(4, h, notice);
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osd_text(4, osd_y, notice);
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if (emu_opt & 2)
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osd_text(osd_fps_x, h, fps);
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osd_text(osd_fps_x, osd_y, fps);
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}
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if ((emu_opt & 0x400) && (PicoAHW & PAHW_MCD))
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draw_cd_leds();
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if (currentConfig.scaling == EOPT_SCALE_HW_HV && !(Pico.video.reg[1]&8))
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gp2x_video_RGB_setscaling(8, (PicoOpt&0x100)&&!(Pico.video.reg[12]&1) ? 256 : 320, 224);
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else gp2x_video_RGB_setscaling(0, (PicoOpt&0x100)&&!(Pico.video.reg[12]&1) ? 256 : 320, 240);
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// palette converters for 8bit modes
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make_local_pal = (PicoAHW & PAHW_SMS) ? make_local_pal_sms : make_local_pal_md;
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}
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void plat_video_toggle_renderer(int is_next, int is_menu)
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return;
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vidResetMode();
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rendstatus_old = -1;
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if (PicoOpt & POPT_ALT_RENDERER) {
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emu_status_msg(" 8bit fast renderer");
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{
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}
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void pemu_video_mode_change(int is_32col, int is_240_lines)
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void emu_video_mode_change(int start_line, int line_count, int is_32cols)
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{
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int scalex = 320;
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osd_fps_x = OSD_FPS_X;
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if (is_32col && (PicoOpt & POPT_DIS_32C_BORDER)) {
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osd_y = 232;
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if (is_32cols && (PicoOpt & POPT_DIS_32C_BORDER)) {
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scalex = 256;
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osd_fps_x = OSD_FPS_X - 64;
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}
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/* want vertical scaling and game is not in 240 line mode */
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if (currentConfig.scaling == EOPT_SCALE_HW_HV && !is_240_lines)
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gp2x_video_RGB_setscaling(8, scalex, 224);
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else
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if (currentConfig.scaling == EOPT_SCALE_HW_HV) {
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gp2x_video_RGB_setscaling(start_line, scalex, line_count);
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osd_y = start_line + line_count - 8;
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} else
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gp2x_video_RGB_setscaling(0, scalex, 240);
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// clear whole screen in all buffers
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int eo_old = currentConfig.EmuOpt;
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pemu_sound_stop();
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memset32(g_screen_ptr, 0, 320*240*2/4);
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/* do one more frame for menu bg */
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PicoOpt &= ~POPT_ALT_RENDERER;
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// to 00000000 rrr00000 ggg00000 bbb00000 ...
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// TODO: rm when gp2x/emu.c is no longer used
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void vidConvCpyRGB32 (void *to, void *from, int pixels)
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void bgr444_to_rgb32(void *to, void *from)
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{
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unsigned short *ps = from;
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unsigned int *pd = to;
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int pixels;
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for (; pixels; pixels--, ps++, pd++)
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for (pixels = 0x40; pixels; pixels--, ps++, pd++)
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{
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*pd = ((*ps<<20)&0xe00000) | ((*ps<<8)&0xe000) | ((*ps>>4)&0xe0);
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*pd |= *pd >> 3;
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}
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}
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void vidConvCpyRGB32sh(void *to, void *from, int pixels)
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void bgr444_to_rgb32_sh(void *to, void *from)
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{
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unsigned short *ps = from;
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unsigned int *pd = to;
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int pixels;
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for (; pixels; pixels--, ps++, pd++)
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pd += 0x40;
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for (pixels = 0x40; pixels; pixels--, ps++, pd++)
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{
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*pd = ((*ps<<20)&0xe00000) | ((*ps<<8)&0xe000) | ((*ps>>4)&0xe0);
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*pd >>= 1;
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*pd |= *pd >> 3;
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pd[0x40*2] = *pd;
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}
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}
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void vidConvCpyRGB32hi(void *to, void *from, int pixels)
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{
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unsigned short *ps = from;
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unsigned int *pd = to;
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for (; pixels; pixels--, ps++, pd++)
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ps -= 0x40;
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for (pixels = 0x40; pixels; pixels--, ps++, pd++)
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{
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*pd = ((*ps<<20)&0xe00000) | ((*ps<<8)&0xe000) | ((*ps>>4)&0xe0);
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continue;
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