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https://github.com/RaySollium99/picodrive.git
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lots of win32 port work
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@343 be3aeb3a-fb24-0410-a615-afba39da0efa
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20 changed files with 307 additions and 2870 deletions
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@ -23,6 +23,7 @@
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// Emu.cpp
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extern unsigned short *EmuScreen;
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extern int EmuWidth,EmuHeight;
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extern RECT EmuScreenRect;
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int EmuInit();
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void EmuExit();
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int EmuRomLoad(char *name);
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@ -42,13 +43,8 @@ void InputExit();
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int InputUpdate();
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int InputLightCal(int cx,int cy,int ux,int uy);
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// LightCal.cpp
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int LightCalReset();
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int LightCalUpdate();
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int LightCalRender();
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// Loop.cpp
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extern char LoopQuit;
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extern char LoopQuit,LoopWait,LoopWaiting;
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extern int LoopMode;
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int LoopInit();
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@ -62,15 +58,9 @@ extern char *romname;
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extern HWND FrameWnd;
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extern RECT FrameRectMy;
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extern int MainWidth,MainHeight;
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extern int lock_to_1_1;
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extern void error(char *text);
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// Rom.cpp
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extern unsigned char *RomData;
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extern int RomLen;
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extern char RomName[260];
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int RomLoad();
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void RomFree();
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// --------------------------------------------
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// Direct.cpp
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extern IDirect3DDevice8 *Device;
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@ -86,15 +76,6 @@ int DSoundInit();
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void DSoundExit();
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int DSoundUpdate();
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extern short *DSoundNext; // Buffer for next sound data to put in loop
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//extern int DSoundSeg; // Seg length in samples
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void DSoundMute();
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void DSoundUnMute();
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// Font.cpp
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int FontInit();
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void FontExit();
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int FontSetColour(unsigned int colour);
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int FontText(WCHAR *,int,int);
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// TexScreen.cpp
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extern IDirect3DTexture8 *TexScreen;
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