SDL UI, fix SDL input and SDL window output mode for osx compile

NB for osx >= 10.14 you need SDL >= rev 13688 (ATM only available from SDL repo)
This commit is contained in:
kub 2020-08-02 23:17:57 +02:00
parent b74303b1a7
commit 1f49b75032
5 changed files with 19 additions and 7 deletions

View file

@ -75,15 +75,15 @@ const struct menu_keymap in_sdl_joy_map[] __attribute__((weak)) =
{ SDLK_WORLD_3, PBTN_MA3 },
};
extern const char * const in_sdl_key_names[] __attribute__((weak));
const char *const *in_sdl_key_names_p __attribute__((weak)) = NULL;
static const struct in_pdata in_sdl_platform_data = {
static struct in_pdata in_sdl_platform_data = {
.defbinds = in_sdl_defbinds,
.key_map = in_sdl_key_map,
.kmap_size = sizeof(in_sdl_key_map) / sizeof(in_sdl_key_map[0]),
.joy_map = in_sdl_joy_map,
.jmap_size = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]),
.key_names = in_sdl_key_names,
};
/* YUV stuff */
@ -177,8 +177,10 @@ void plat_video_flip(void)
if (SDL_MUSTLOCK(plat_sdl_screen))
SDL_UnlockSurface(plat_sdl_screen);
SDL_Flip(plat_sdl_screen);
g_screen_ptr = plat_sdl_screen->pixels;
PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch * 2);
if (g_screen_ptr != shadow_fb) {
g_screen_ptr = plat_sdl_screen->pixels;
plat_video_toggle_renderer(0, 0);
}
}
}
@ -244,8 +246,8 @@ void plat_video_loop_prepare(void)
if (SDL_MUSTLOCK(plat_sdl_screen))
SDL_LockSurface(plat_sdl_screen);
g_screen_ptr = plat_sdl_screen->pixels;
plat_video_toggle_renderer(0, 0);
}
PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch * 2);
}
void plat_early_init(void)
@ -292,6 +294,7 @@ void plat_init(void)
g_screen_ppitch = 320;
g_screen_ptr = shadow_fb;
in_sdl_platform_data.key_names = in_sdl_key_names_p;
in_sdl_init(&in_sdl_platform_data, plat_sdl_event_handler);
in_probe();