mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-04 23:07:46 -04:00
sound, fix ym2612 ladder effect, add option
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parent
b55e4e1b2f
commit
23cd73bc8f
9 changed files with 46 additions and 22 deletions
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@ -75,7 +75,7 @@ extern void *p32x_bios_g, *p32x_bios_m, *p32x_bios_s;
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#define POPT_EN_PWM (1<<21)
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#define POPT_PWM_IRQ_OPT (1<<22)
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#define POPT_DIS_FM_SSGEG (1<<23)
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#define POPT_EN_FM_LADDER (1<<24) //x00 0000
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#define POPT_EN_FM_DAC (1<<24) //x00 0000
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#define PAHW_MCD (1<<0)
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#define PAHW_32X (1<<1)
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@ -69,7 +69,7 @@ void PsndRerate(int preserve_state)
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}
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YM2612Init(Pico.m.pal ? OSC_PAL/7 : OSC_NTSC/7, PicoIn.sndRate,
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((PicoIn.opt&POPT_DIS_FM_SSGEG) ? 0 : ST_SSG) |
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((PicoIn.opt&POPT_EN_FM_LADDER) ? ST_LADDER : 0));
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((PicoIn.opt&POPT_EN_FM_DAC) ? ST_DAC : 0));
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if (preserve_state) {
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// feed it back it's own registers, just like after loading state
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memcpy(YM2612GetRegs(), state, 0x204);
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@ -922,7 +922,8 @@ typedef struct
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static int clip(int n)
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{
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unsigned b = 14, s = n < 0;
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if (s + (n>>(b-1))) n = (int)(s + INT_MAX) >> (8*sizeof(int)-b);
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int m = s + INT_MAX;
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if (s + (n>>(b-1))) n = m >> (8*sizeof(int)-b);
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return n;
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}
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@ -1234,7 +1235,11 @@ static void chan_render_loop(chan_rend_context *ct, int *buffer, int length)
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/* mix sample to output buffer */
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if (smp) {
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smp = clip(smp); /* saturate to 14 bit */
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smp = clip(smp); /* saturate to 14 bit */
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if (ct->algo & 0x80) {
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smp &= ~0x1f; /* drop bits (DAC has 9 bits) */
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smp -= (smp < 0 ? 7:0) << 5; /* discontinuity */
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}
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if (ct->pack & 1) { /* stereo */
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if (ct->pack & 0x20) /* L */ /* TODO: check correctness */
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buffer[scounter*2] += smp;
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@ -1271,15 +1276,6 @@ static void chan_render_finish(int *buffer, unsigned short length, int active_ch
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ym2612.OPN.eg_timer = crct.eg_timer;
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g_lfo_ampm = crct.pack >> 16; // need_save
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ym2612.OPN.lfo_cnt = crct.lfo_cnt;
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/* apply ladder effect. NB only works if buffer was empty beforehand! */
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if (active_chans && (ym2612.OPN.ST.flags & ST_LADDER)) {
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length <<= crct.pack & 1;
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while (length--) {
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*buffer -= (*buffer < 0)*4 << 5;
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buffer++;
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}
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}
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}
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static UINT32 update_lfo_phase(FM_SLOT *SLOT, UINT32 block_fnum)
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@ -1339,6 +1335,8 @@ static int chan_render(int *buffer, int length, int c, UINT32 flags) // flags: s
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crct.op1_out = crct.CH->op1_out;
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crct.algo = crct.CH->ALGO & 7;
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if (ym2612.OPN.ST.flags & ST_DAC)
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crct.algo |= 0x80;
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if(crct.CH->pms && (ym2612.OPN.ST.mode & 0xC0) && c == 2) {
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/* 3 slot mode */
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@ -109,7 +109,7 @@ typedef struct
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} FM_ST;
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#define ST_SSG 1
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#define ST_LADDER 2
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#define ST_DAC 2
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/***********************************************************/
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/* OPN unit */
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@ -677,7 +677,7 @@
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@ lr=context, r12=pack (stereo, ssg_enabled, disabled, lfo_enabled | pan_r, pan_l, ams[2] | AMmasks[4] | FB[4] | lfo_ampm[16])
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@ r0-r2=scratch, r3=sin_tab/scratch, r4=(length<<8)|unused[3],ssg_update,was_update,algo[3], r5=tl_tab/slot,
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@ r0-r2=scratch, r3=sin_tab/scratch, r4=(length<<8)|dac,unused[2],ssg_update,was_update,algo[3], r5=tl_tab/slot,
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@ r6-r7=vol_out[4], r8=eg_timer, r9=eg_timer_add[31:16], r10=op1_out, r11=buffer
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.global chan_render_loop @ chan_rend_context *ct, int *buffer, int length
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@ -688,8 +688,8 @@ chan_render_loop:
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ldr r12, [lr, #0x4c]
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ldr r0, [lr, #0x50]
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mov r11, r1
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and r0, r0, #7
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orr r4, r4, r0 @ (length<<8)|algo
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and r0, r0, #0x87
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orr r4, r4, r0 @ (length<<8)|dac,unused[4],algo[3]
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ldr r8, [lr, #0x44] @ eg_timer
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ldr r9, [lr, #0x48] @ eg_timer_add
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ldr r10, [lr, #0x54] @ op1_out
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@ -925,9 +925,12 @@ crl_algo_done:
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beq ctl_sample_skip
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orr r4, r4, #8 @ have_output
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lsr r1, r0, #31 @ clip (saturate) sample to 14 bit
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adds r2, r1, r0, asr #13
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cmn r1, r0, asr #13
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subne r0, r1, #0x80000001
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asrne r0, r0, #18
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tst r4, r1, lsl #7 @ (sample < 0) && dac?
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bicne r0, r0, #0x1f
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subne r0, r0, #7<<5
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tst r12, #1
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beq ctl_sample_mono
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@ -561,7 +561,7 @@ static menu_entry e_menu_adv_options[] =
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mee_onoff ("Emulate Z80", MA_OPT2_ENABLE_Z80, PicoIn.opt, POPT_EN_Z80),
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mee_onoff ("Emulate YM2612 (FM)", MA_OPT2_ENABLE_YM2612, PicoIn.opt, POPT_EN_FM),
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mee_onoff ("Disable YM2612 SSG-EG", MA_OPT2_DISABLE_YM_SSG,PicoIn.opt, POPT_DIS_FM_SSGEG),
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mee_onoff ("Enable YM2612 ladder effect",MA_OPT2_DISABLE_YM_LAD,PicoIn.opt, POPT_EN_FM_LADDER),
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mee_onoff ("Enable YM2612 DAC noise", MA_OPT2_ENABLE_YM_DAC, PicoIn.opt, POPT_EN_FM_DAC),
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mee_onoff ("Emulate SN76496 (PSG)", MA_OPT2_ENABLE_SN76496,PicoIn.opt, POPT_EN_PSG),
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mee_onoff ("Emulate Game Gear LCD", MA_OPT2_ENABLE_GGLCD ,PicoIn.opt, POPT_EN_GG_LCD),
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mee_onoff ("Disable idle loop patching",MA_OPT2_NO_IDLE_LOOPS,PicoIn.opt, POPT_DIS_IDLE_DET),
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@ -50,7 +50,7 @@ typedef enum
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MA_OPT2_ENABLE_Z80,
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MA_OPT2_ENABLE_YM2612,
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MA_OPT2_DISABLE_YM_SSG,
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MA_OPT2_DISABLE_YM_LAD,
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MA_OPT2_ENABLE_YM_DAC,
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MA_OPT2_ENABLE_SN76496,
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MA_OPT2_ENABLE_YM2413,
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MA_OPT2_ENABLE_GGLCD,
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@ -1594,6 +1594,15 @@ static void update_variables(bool first_run)
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PicoIn.opt &= ~POPT_EN_DRC;
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#endif
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var.value = NULL;
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var.key = "picodrive_dacnoise";
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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if (strcmp(var.value, "enabled") == 0)
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PicoIn.opt |= POPT_EN_FM_DAC;
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else
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PicoIn.opt &= ~POPT_EN_FM_DAC;
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}
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old_snd_filter = PicoIn.opt & POPT_EN_SNDFILTER;
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var.value = NULL;
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var.key = "picodrive_audio_filter";
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@ -64,7 +64,7 @@ struct retro_core_option_v2_category option_cats_us[] = {
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{
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"audio",
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"Audio",
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"Configure sample rate / emulated audio devices / low pass filter."
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"Configure sample rate / emulated audio devices / low pass filter / DAC noise."
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},
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{
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"input",
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@ -231,11 +231,25 @@ struct retro_core_option_v2_definition option_defs_us[] = {
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},
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"off"
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},
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{
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"picodrive_dacnoise",
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"Mega Drive FM DAC noise",
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NULL,
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"Enable emulation of YM2612 DAC noise. This option generates a distortion which existed on most Model 1 Mega Drive/Genesis, but not on newer models.",
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NULL,
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"audio",
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{
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{ "off", "disabled" },
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{ "on", "enabled" },
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{ NULL, NULL },
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},
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"off"
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},
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{
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"picodrive_audio_filter",
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"Audio Filter",
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NULL,
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"Enable a low pass audio filter to better simulate the characteristic sound of a Model 1 Genesis. This option is ignored when running Master System and PICO titles. Only the Genesis and its add-on hardware (Sega CD, 32X) employed a physical low pass filter.",
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"Enable a low pass audio filter to better simulate the characteristic sound of a Model 1 Mega Drive/Genesis. Note that although only the Genesis and its add-on hardware (Sega CD, 32X) employed a physical low pass filter, the filter setting is not restricted to that.",
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NULL,
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"audio",
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{
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