bugfixes, new scaling, double ym upd at 940

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@83 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2007-03-31 13:57:45 +00:00
parent 3d48f1437f
commit 2433f40912
22 changed files with 360 additions and 171 deletions

View file

@ -214,6 +214,15 @@ Symbian:
Changelog
---------
1.32
+ Added some new scaling options.
* Fixed DMA timing emulation (caused lock-ups for some genesis games).
* Idle loop detection was picking up wrong code and causing glitches, fixed.
* The ym2612 code on 940 now can handle multiple updates per frame
(fixes Thunger Force III "seiren" level drums for example).
* Memory handlers were ignoring some writes to PSG chip, fixed (missing sounds in
Popful Mail, Silpheed).
1.31
* Changed the way memory mode register is read (fixes Lunar 2, broken in 1.30).
* Fixed TAS opcode on sub-68k side (fixes Batman games).