vdp rendering fixes

This commit is contained in:
kub 2020-02-16 13:48:51 +01:00
parent 8dc138a099
commit 29d99d6bb8
3 changed files with 23 additions and 14 deletions

View file

@ -339,12 +339,13 @@ static void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)
oldcode = code;
// Get tile address/2:
addr=(code&0x7ff)<<4;
if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip
pal=((code>>9)&0x30)|((plane_sh<<5)&0x40);
}
pack = *(unsigned int *)(PicoMem.vram + addr);
if (code & 0x1000) ty ^= 0xe; // Y-flip
pack = *(unsigned int *)(PicoMem.vram + addr+ty);
if (!pack) {
blank = code;
continue;
@ -394,7 +395,7 @@ void DrawStripInterlace(struct TileStrip *ts)
if (code!=oldcode) {
oldcode = code;
// Get tile address/2:
addr=(code&0x7ff)<<5;
addr=(code&0x3ff)<<5;
if (code&0x1000) addr+=30-ty; else addr+=ty; // Y-flip
// pal=Pico.cram+((code>>9)&0x30);
@ -449,8 +450,11 @@ static void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells,
else ts.nametab=(pvid->reg[2]&0x38)<< 9; // A
htab=pvid->reg[13]<<9; // Horizontal scroll table address
if ( pvid->reg[11]&2) htab+=est->DrawScanline<<1; // Offset by line
if ((pvid->reg[11]&1)==0) htab&=~0xf; // Offset by tile
switch (pvid->reg[11]&3) {
case 1: htab += (est->DrawScanline<<1) & 0x0f; break;
case 2: htab += (est->DrawScanline<<1) & ~0x0f; break; // Offset by tile
case 3: htab += (est->DrawScanline<<1); break; // Offset by line
}
htab+=plane_sh&1; // A or B
// Get horizontal scroll value, will be masked later
@ -626,9 +630,9 @@ static void DrawTilesFromCache(int *hc, int sh, int rlim, struct PicoEState *est
if (!sh)
{
short blank=-1; // The tile we know is blank
int blank=-1; // The tile we know is blank
while ((code=*hc++)) {
if (!(code & 0x8000) || (short)code == blank)
if (!(code & 0x8000) || (unsigned short)code == blank)
continue;
// Get tile address/2:
addr = (code & 0x7ff) << 4;
@ -636,7 +640,7 @@ static void DrawTilesFromCache(int *hc, int sh, int rlim, struct PicoEState *est
pack = *(unsigned int *)(PicoMem.vram + addr);
if (!pack) {
blank = (short)code;
blank = (unsigned short)code;
continue;
}

View file

@ -20,7 +20,7 @@
#define LINE_WIDTH 328
#endif
static unsigned char PicoDraw2FB_[(8+320) * (8+240+8)];
static unsigned char PicoDraw2FB_[(8+320) * (8+240+8) + 8];
static int HighCache2A[41*(TILE_ROWS+1)+1+1]; // caches for high layers
static int HighCache2B[41*(TILE_ROWS+1)+1+1];

View file

@ -342,11 +342,15 @@ DrawLayer:
mov r4, r8, lsr #8 @ pvid->reg[13]
mov r4, r4, lsl #10 @ htab=pvid->reg[13]<<9; (halfwords)
tst r7, #2
addne r4, r4, r2, lsl #2 @ htab+=DrawScanline<<1; // Offset by line
tst r7, #1
biceq r4, r4, #0x1f @ htab&=~0xf; // Offset by tile
add r4, r4, r0, lsl #1 @ htab+=plane
ands r3, r7, #0x03
beq 0f
cmp r3, #2
mov r3, r2, lsl #2 @ htab+=DrawScanline<<1; // Offset by line
biceq r3, #0x1f @ htab&=~0xf; // Offset by tile
andlt r3, #0x1f
add r4, r4, r3
0: add r4, r4, r0, lsl #1 @ htab+=plane
bic r4, r4, #0x00ff0000 @ just in case
ldrh r3, [lr, r4] @ r3=hscroll
@ -599,6 +603,7 @@ DrawLayer:
tst r7, #0x8000
bne .DrawStrip_vs_hiprio
orr r7, r7, r10, lsl #24 @ code | (ty << 24)
cmp r7, r9
beq .DrawStrip_vs_samecode @ we know stuff about this tile already