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giz alpha1 release
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@259 be3aeb3a-fb24-0410-a615-afba39da0efa
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5 changed files with 107 additions and 44 deletions
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@ -1,6 +1,10 @@
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#include <windows.h>
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#include <string.h>
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#include <sys/stat.h> // mkdir
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#include <sys/types.h>
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#include "kgsdk/Framework.h"
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#include "kgsdk/Framework2D.h"
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#include "kgsdk/FrameworkAudio.h"
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#include "../common/emu.h"
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@ -73,10 +77,10 @@ static void emu_msg_tray_open(void)
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void emu_Init(void)
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{
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// make dirs for saves, cfgs, etc.
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CreateDirectory(L"mds", NULL);
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CreateDirectory(L"srm", NULL);
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CreateDirectory(L"brm", NULL);
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CreateDirectory(L"cfg", NULL);
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mkdir("mds", 0777);
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mkdir("srm", 0777);
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mkdir("brm", 0777);
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mkdir("cfg", 0777);
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PicoInit();
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PicoMessage = emu_msg_cb;
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@ -127,8 +131,7 @@ void emu_setDefaultConfig(void)
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currentConfig.KeyBinds[ 5] = 1<<4;
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currentConfig.KeyBinds[ 6] = 1<<5;
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currentConfig.KeyBinds[ 7] = 1<<6;
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currentConfig.KeyBinds[ 8] = 1<<7;
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currentConfig.KeyBinds[ 4] = 1<<26; // switch rend
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currentConfig.KeyBinds[ 4] = 1<<7;
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currentConfig.KeyBinds[ 8] = 1<<27; // save state
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currentConfig.KeyBinds[ 9] = 1<<28; // load state
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currentConfig.KeyBinds[12] = 1<<29; // vol up
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@ -150,7 +153,7 @@ static int EmuScan8(unsigned int num, void *sdata)
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{
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// draw like the fast renderer
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if (!(Pico.video.reg[1]&8)) num += 8;
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HighCol = gfx_buffer + 328*8 + 328*(num+1);
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HighCol = gfx_buffer + 328*(num+1);
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return 0;
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}
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@ -172,12 +175,6 @@ static void osd_text(int x, int y, const char *text)
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short localPal[0x100];
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static void (*vidCpy8to16)(void *dest, void *src, short *pal, int lines) = NULL;
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// FIXME: rm
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static void vidCpy8to16_(void *dest, void *src, short *pal, int lines)
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{
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vidCpy8to16(dest, src, pal, lines);
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}
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static void blit(const char *fps, const char *notice)
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{
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int emu_opt = currentConfig.EmuOpt;
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@ -188,16 +185,16 @@ static void blit(const char *fps, const char *notice)
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Pico.m.dirtyPal = 0;
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vidConvCpyRGB565(localPal, Pico.cram, 0x40);
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}
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vidCpy8to16_((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
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vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
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} else if (!(emu_opt&0x80)) {
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// 8bit accurate renderer
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if (Pico.m.dirtyPal) {
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Pico.m.dirtyPal = 0;
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vidConvCpyRGB565(localPal, Pico.cram, 0x40);
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if(Pico.video.reg[0xC]&8) { // shadow/hilight mode
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if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
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//vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
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//vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO
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blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);
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blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
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localPal[0xc0] = 0x0600;
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localPal[0xd0] = 0xc000;
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localPal[0xe0] = 0x0000; // reserved pixels for OSD
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@ -211,7 +208,7 @@ static void blit(const char *fps, const char *notice)
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}
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// TODO...
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//lprintf("vidCpy8to16 %p %p\n", (unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8);
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vidCpy8to16_((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
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vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
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//lprintf("after vidCpy8to16\n");
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}
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@ -289,6 +286,68 @@ void emu_forcedFrame(void)
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static void updateKeys(void)
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{
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unsigned int keys, allActions[2] = { 0, 0 }, events;
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static unsigned int prevEvents = 0;
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int i;
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keys = Framework_PollGetButtons();
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if (keys & BTN_HOME) {
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engineState = PGS_Menu;
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// wait until select is released, so menu would not resume game
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while (Framework_PollGetButtons() & BTN_HOME) Sleep(50);
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}
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keys &= CONFIGURABLE_KEYS;
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for (i = 0; i < 32; i++)
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{
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if (keys & (1 << i)) {
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int pl, acts = currentConfig.KeyBinds[i];
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if (!acts) continue;
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pl = (acts >> 16) & 1;
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/* TODO if (combo_keys & (1 << i)) {
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int u = i+1, acts_c = acts & combo_acts;
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// let's try to find the other one
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if (acts_c)
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for (; u < 32; u++)
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if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
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allActions[pl] |= acts_c;
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keys &= ~((1 << i) | (1 << u));
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break;
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}
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// add non-combo actions if combo ones were not found
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if (!acts_c || u == 32)
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allActions[pl] |= acts & ~combo_acts;
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} else */ {
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allActions[pl] |= acts;
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}
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}
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}
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PicoPad[0] = (unsigned short) allActions[0];
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PicoPad[1] = (unsigned short) allActions[1];
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events = (allActions[0] | allActions[1]) >> 16;
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// volume is treated in special way and triggered every frame
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if (events & 0x6000) {
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int vol = currentConfig.volume;
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if (events & 0x2000) {
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if (vol < 100) vol++;
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} else {
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if (vol > 0) vol--;
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}
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//gp2x_sound_volume(vol, vol);
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sprintf(noticeMsg, "VOL: %02i", vol);
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noticeMsgTime = GetTickCount();
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currentConfig.volume = vol;
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}
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events &= ~prevEvents;
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//if (events) RunEvents(events); // TODO
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if (movie_data) emu_updateMovie();
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prevEvents = (allActions[0] | allActions[1]) >> 16;
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}
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static void simpleWait(DWORD until)
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