vdp rendering, fix fast-forward graphics

This commit is contained in:
kub 2020-10-07 20:08:22 +02:00
parent 7165b73c26
commit 3031ff347a
2 changed files with 5 additions and 1 deletions

View file

@ -208,6 +208,7 @@ void PicoDoHighPal555(int sh, int line, struct PicoEState *est);
#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed
#define PDRAW_32_COLS (1<<8) // 32 column mode
#define PDRAW_BORDER_32 (1<<9) // center H32 in buffer (32 px border)
#define PDRAW_SKIP_FRAME (1<<10) // frame is skipped
extern int rendstatus_old;
extern int rendlines;