sprite masking fix wip

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@411 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-04-04 19:12:34 +00:00
parent 9333d7f7df
commit 381eea9b6f
3 changed files with 51 additions and 45 deletions

View file

@ -1,7 +1,7 @@
// This is part of Pico Library
// (c) Copyright 2004 Dave, All rights reserved.
// (c) Copyright 2006 notaz, All rights reserved.
// (c) Copyright 2006-2008 notaz, All rights reserved.
// Free for non-commercial use.
// For commercial use, separate licencing terms must be obtained.
@ -25,8 +25,9 @@ static int HighCacheA[41+1]; // caches for high layers
static int HighCacheB[41+1];
static int HighCacheS[80+1]; // and sprites
static int HighPreSpr[80*2+1]; // slightly preprocessed sprites
char HighSprZ[320+8+8]; // Z-buffer for accurate sprites and shadow/hilight mode
// (if bit 7 == 0, sh caused by tile; if bit 6 == 0 pixel must be shadowed, else hilighted, if bit5 == 1)
static unsigned char HighSprZ[320+8+8]; // Z-buffer for accurate sprites
int rendstatus = 0;
int Scanline = 0; // Scanline
@ -173,46 +174,46 @@ static int TileNormZ(int sx,int addr,int pal,int zval)
{
unsigned int pack=0; unsigned int t=0;
unsigned char *pd = HighCol+sx;
char *zb = HighSprZ+sx;
int collision = 0, zb_s;
unsigned char *zb = HighSprZ+sx;
int collision = 0;
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if (pack)
{
t=pack&0x0000f000; if(t) { zb_s=zb[0]; if(zb_s) collision=1; if(zval>zb_s) { pd[0]=(unsigned char)(pal|(t>>12)); zb[0]=(char)zval; } }
t=pack&0x00000f00; if(t) { zb_s=zb[1]; if(zb_s) collision=1; if(zval>zb_s) { pd[1]=(unsigned char)(pal|(t>> 8)); zb[1]=(char)zval; } }
t=pack&0x000000f0; if(t) { zb_s=zb[2]; if(zb_s) collision=1; if(zval>zb_s) { pd[2]=(unsigned char)(pal|(t>> 4)); zb[2]=(char)zval; } }
t=pack&0x0000000f; if(t) { zb_s=zb[3]; if(zb_s) collision=1; if(zval>zb_s) { pd[3]=(unsigned char)(pal|(t )); zb[3]=(char)zval; } }
t=pack&0xf0000000; if(t) { zb_s=zb[4]; if(zb_s) collision=1; if(zval>zb_s) { pd[4]=(unsigned char)(pal|(t>>28)); zb[4]=(char)zval; } }
t=pack&0x0f000000; if(t) { zb_s=zb[5]; if(zb_s) collision=1; if(zval>zb_s) { pd[5]=(unsigned char)(pal|(t>>24)); zb[5]=(char)zval; } }
t=pack&0x00f00000; if(t) { zb_s=zb[6]; if(zb_s) collision=1; if(zval>zb_s) { pd[6]=(unsigned char)(pal|(t>>20)); zb[6]=(char)zval; } }
t=pack&0x000f0000; if(t) { zb_s=zb[7]; if(zb_s) collision=1; if(zval>zb_s) { pd[7]=(unsigned char)(pal|(t>>16)); zb[7]=(char)zval; } }
if(collision) Pico.video.status|=0x20;
t=pack&0x0000f000; if(t) { if(zb[0]) collision=1; if(zval>zb[0]) { pd[0]=(unsigned char)(pal|(t>>12)); zb[0]=(char)zval; } }
t=pack&0x00000f00; if(t) { if(zb[1]) collision=1; if(zval>zb[1]) { pd[1]=(unsigned char)(pal|(t>> 8)); zb[1]=(char)zval; } }
t=pack&0x000000f0; if(t) { if(zb[2]) collision=1; if(zval>zb[2]) { pd[2]=(unsigned char)(pal|(t>> 4)); zb[2]=(char)zval; } }
t=pack&0x0000000f; if(t) { if(zb[3]) collision=1; if(zval>zb[3]) { pd[3]=(unsigned char)(pal|(t )); zb[3]=(char)zval; } }
t=pack&0xf0000000; if(t) { if(zb[4]) collision=1; if(zval>zb[4]) { pd[4]=(unsigned char)(pal|(t>>28)); zb[4]=(char)zval; } }
t=pack&0x0f000000; if(t) { if(zb[5]) collision=1; if(zval>zb[5]) { pd[5]=(unsigned char)(pal|(t>>24)); zb[5]=(char)zval; } }
t=pack&0x00f00000; if(t) { if(zb[6]) collision=1; if(zval>zb[6]) { pd[6]=(unsigned char)(pal|(t>>20)); zb[6]=(char)zval; } }
t=pack&0x000f0000; if(t) { if(zb[7]) collision=1; if(zval>zb[7]) { pd[7]=(unsigned char)(pal|(t>>16)); zb[7]=(char)zval; } }
if (collision) Pico.video.status|=0x20;
return 0;
}
return 1; // Tile blank
}
static int TileFlipZ(int sx,int addr,int pal,int zval)
{
unsigned int pack=0; unsigned int t=0;
unsigned char *pd = HighCol+sx;
char *zb = HighSprZ+sx;
int collision = 0, zb_s;
unsigned char *zb = HighSprZ+sx;
int collision = 0;
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if (pack)
{
t=pack&0x000f0000; if(t) { zb_s=zb[0]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[0]=(unsigned char)(pal|(t>>16)); zb[0]=(char)zval; } }
t=pack&0x00f00000; if(t) { zb_s=zb[1]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[1]=(unsigned char)(pal|(t>>20)); zb[1]=(char)zval; } }
t=pack&0x0f000000; if(t) { zb_s=zb[2]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[2]=(unsigned char)(pal|(t>>24)); zb[2]=(char)zval; } }
t=pack&0xf0000000; if(t) { zb_s=zb[3]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[3]=(unsigned char)(pal|(t>>28)); zb[3]=(char)zval; } }
t=pack&0x0000000f; if(t) { zb_s=zb[4]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[4]=(unsigned char)(pal|(t )); zb[4]=(char)zval; } }
t=pack&0x000000f0; if(t) { zb_s=zb[5]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[5]=(unsigned char)(pal|(t>> 4)); zb[5]=(char)zval; } }
t=pack&0x00000f00; if(t) { zb_s=zb[6]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[6]=(unsigned char)(pal|(t>> 8)); zb[6]=(char)zval; } }
t=pack&0x0000f000; if(t) { zb_s=zb[7]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[7]=(unsigned char)(pal|(t>>12)); zb[7]=(char)zval; } }
if(collision) Pico.video.status|=0x20;
t=pack&0x000f0000; if(t) { if(zb[0]) collision=1; if(zval>zb[0]) { pd[0]=(unsigned char)(pal|(t>>16)); zb[0]=(char)zval; } }
t=pack&0x00f00000; if(t) { if(zb[1]) collision=1; if(zval>zb[1]) { pd[1]=(unsigned char)(pal|(t>>20)); zb[1]=(char)zval; } }
t=pack&0x0f000000; if(t) { if(zb[2]) collision=1; if(zval>zb[2]) { pd[2]=(unsigned char)(pal|(t>>24)); zb[2]=(char)zval; } }
t=pack&0xf0000000; if(t) { if(zb[3]) collision=1; if(zval>zb[3]) { pd[3]=(unsigned char)(pal|(t>>28)); zb[3]=(char)zval; } }
t=pack&0x0000000f; if(t) { if(zb[4]) collision=1; if(zval>zb[4]) { pd[4]=(unsigned char)(pal|(t )); zb[4]=(char)zval; } }
t=pack&0x000000f0; if(t) { if(zb[5]) collision=1; if(zval>zb[5]) { pd[5]=(unsigned char)(pal|(t>> 4)); zb[5]=(char)zval; } }
t=pack&0x00000f00; if(t) { if(zb[6]) collision=1; if(zval>zb[6]) { pd[6]=(unsigned char)(pal|(t>> 8)); zb[6]=(char)zval; } }
t=pack&0x0000f000; if(t) { if(zb[7]) collision=1; if(zval>zb[7]) { pd[7]=(unsigned char)(pal|(t>>12)); zb[7]=(char)zval; } }
if (collision) Pico.video.status|=0x20;
return 0;
}
return 1; // Tile blank
@ -233,7 +234,7 @@ static int TileNormZSH(int sx,int addr,int pal,int zval)
{
unsigned int pack=0; unsigned int t=0;
unsigned char *pd = HighCol+sx;
char *zb = HighSprZ+sx;
unsigned char *zb = HighSprZ+sx;
int collision = 0;
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
@ -258,7 +259,7 @@ static int TileFlipZSH(int sx,int addr,int pal,int zval)
{
unsigned int pack=0; unsigned int t=0;
unsigned char *pd = HighCol+sx;
char *zb = HighSprZ+sx;
unsigned char *zb = HighSprZ+sx;
int collision = 0;
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
@ -1028,7 +1029,7 @@ static void PrepareSprites(int full)
hv = (code>>24)&0xf;
height = (hv&3)+1;
if(sy > 240 || sy + (height<<3) <= 0) skip|=1<<22;
if (sy > 240 || sy + (height<<3) <= 0) skip|=1<<22; // sprite offscreen (completely, y)
width = (hv>>2)+1;
code2 = sprite[1];
@ -1036,7 +1037,7 @@ static void PrepareSprites(int full)
sx -= 0x78; // Get X coordinate + 8
sx_min = 8-(width<<3);
if((sx <= sx_min && sx >= -0x76) || sx >= 328) skip|=1<<23;
if ((sx <= sx_min && sx >= -0x76) || sx >= 328) skip|=1<<23; // offscreen x
else if (sx > sx_min && !skip) {
int sbl = (2<<height)-1;
int shi = sy>>3;
@ -1059,10 +1060,11 @@ static void PrepareSprites(int full)
static void DrawAllSprites(int *hcache, int maxwidth, int prio, int sh)
{
int i,u,n;
int sx1seen=0; // sprite with x coord 1 or 0 seen
int sx1seen = 0; // sprite with x coord 1 or 0 seen
int ntiles = 0; // tile counter for sprite limit emulation
int *sprites[40]; // Sprites to draw in fast mode
int *ps, pack, rs = rendstatus, scan=Scanline;
int max_line_sprites = 20; // 20 sprites, 40 tiles
int *ps, pack, rs = rendstatus, scan = Scanline;
if(rs&8) {
DrawAllSpritesInterlace(prio, maxwidth);
@ -1082,16 +1084,21 @@ static void DrawAllSprites(int *hcache, int maxwidth, int prio, int sh)
return;
}
if (PicoOpt & POPT_DIS_SPRITE_LIM)
max_line_sprites = 80;
ps = HighPreSpr;
// Index + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
// Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
for(i=u=n=0; (pack = *ps) && n < 20; ps+=2, u++)
for (i=u=n=0; (pack = *ps) && n < max_line_sprites; ps+=2, u++)
{
int sx, sy, row, pack2;
if(pack & 0x00400000) continue;
elprintf(EL_ANOMALY, "x: %i y: %i %ix%i", pack2>>16, (pack<<16)>>16, (pack>>28)<<3, (pack>>21)&0x38);
if (pack & 0x00400000) continue;
// get sprite info
pack2 = *(ps+1);
@ -1099,29 +1106,27 @@ static void DrawAllSprites(int *hcache, int maxwidth, int prio, int sh)
sy = (pack <<16)>>16;
row = scan-sy;
//dprintf("x: %i y: %i %ix%i", sx, sy, (pack>>28)<<3, (pack>>21)&0x38);
if(sx == -0x77) sx1seen|=1; // for masking mode 2
if (sx == -0x77) sx1seen|=1; // for masking mode 2
// check if it is on this line
if(row < 0 || row >= ((pack>>21)&0x38)) continue; // no
n++; // number of sprites on this line (both visible and hidden, max is 20) [broken]
if (row < 0 || row >= ((pack>>21)&0x38)) continue; // no
n++; // number of sprites on this line (both visible and hidden, max is 20)
// sprite limit
ntiles += pack>>28;
if(!(PicoOpt&0x40000) && ntiles > 40) break;
if (ntiles > max_line_sprites*2) break;
if(pack & 0x00800000) continue;
if (pack & 0x00800000) continue;
// masking sprite?
if(sx == -0x78) {
if (sx == -0x78) {
if(!(sx1seen&1) || sx1seen==3) {
break; // this sprite is not drawn and remaining sprites are masked
}
if((sx1seen>>8) == 0) sx1seen=(i+1)<<8;
continue;
}
else if(sx == -0x77) {
else if (sx == -0x77) {
// masking mode2 (Outrun, Galaxy Force II, Shadow of the beast)
if(sx1seen>>8) { i=(sx1seen>>8)-1; break; } // seen both 0 and 1
sx1seen |= 2;
@ -1133,7 +1138,7 @@ static void DrawAllSprites(int *hcache, int maxwidth, int prio, int sh)
if (rs & PDRAW_ACC_SPRITES) {
// might need to skip this sprite
if ((pack2&0x8000) ^ (prio<<15)) continue;
DrawSpriteZ(pack,pack2,sh|(prio<<1),(char)(0x1f-n));
DrawSpriteZ(pack, pack2, sh|(prio<<1), n^0xff);
continue;
}