sprite masking fix wip

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@411 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-04-04 19:12:34 +00:00
parent 9333d7f7df
commit 381eea9b6f
3 changed files with 51 additions and 45 deletions

View file

@ -47,6 +47,7 @@ void mp3_update(int *buffer, int length, int stereo);
#define POPT_EN_MCD_RAMCART (1<<15)
#define POPT_DIS_VDP_FIFO (1<<16) // 0x 0000
#define POPT_EN_SVP_DRC (1<<17)
#define POPT_DIS_SPRITE_LIM (1<<18)
extern int PicoOpt; // bitfield
extern int PicoVer;
extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff