mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 15:27:46 -04:00
mapper det. update, cfg update
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@401 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
parent
1b13dae0c4
commit
3d48ce7117
3 changed files with 70 additions and 2 deletions
|
@ -666,7 +666,9 @@ static void PicoCartDetect(void)
|
|||
|
||||
// Detect 12-in-1 mapper
|
||||
else if ((name_cmp("ROBOCOP 3") == 0 && Pico.romsize == 0x200000) ||
|
||||
(rom_strcmp(0x160, "FLICKY") == 0 && Pico.romsize >= 0x200000))
|
||||
(rom_strcmp(0x160, "FLICKY") == 0 && Pico.romsize >= 0x200000) ||
|
||||
(name_cmp(" SHOVE IT!") == 0 && Pico.romsize >= 0x200000) ||
|
||||
(name_cmp("MS PACMAN") == 0 && Pico.romsize >= 0x200000)) // bad dump?
|
||||
{
|
||||
carthw_12in1_startup();
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#endif
|
||||
|
||||
svp_t *svp = NULL;
|
||||
int PicoSVPCycles = 820; // cycles/line, just a guess
|
||||
int PicoSVPCycles = 850; // cycles/line, just a guess
|
||||
static int svp_dyn_ready = 0;
|
||||
|
||||
/* save state stuff */
|
||||
|
|
|
@ -107,3 +107,69 @@ GP2X CPU clocks = 235
|
|||
#
|
||||
# Genesis/MegaDrive games
|
||||
#
|
||||
[MD|GM MK-1029-00|E| BURNING FORCE]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM T-14023 -00|J| BURNING FORCE]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM T-14026 -00|U| BURNING FORCE]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM T-95076-00|U|CASTLEVANIA BLOODLINES]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM T-95076-00|E|CASTLEVANIA THE NEW GENERATION]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM MK-1569 -50|A|COMIX ZONE]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM G-4132 -00|1|]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM MK-1569 -00|4|COMIX ZONE]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM T-70246 -00|E|DUNE - THE BATTLE FOR ARRAKIS]
|
||||
Accurate timing (slower) = 1
|
||||
|
||||
[MD|GM T-50256 -00|U|FATAL REWIND]
|
||||
Accurate timing (slower) = 1
|
||||
|
||||
[MD|GM T-50256 -00|U|THE KILLING GAME SHOW]
|
||||
Accurate timing (slower) = 1
|
||||
|
||||
[MD|GM T-097116 00|4|MORTAL KOMBAT 3]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM G-4119-00|J| OUT_RUNNERS 1994/03/03 Ver.FINAL!!]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM T-13096-00|U| OUT_RUNNERS]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM T-48376 00|JUE|RED-ZONE]
|
||||
Renderer = 16bit accurate
|
||||
Accurate timing (slower) = 1
|
||||
|
||||
[MD|GM T-177016-00|F|STREET RACER]
|
||||
Renderer = 16bit accurate
|
||||
Accurate timing (slower) = 1
|
||||
|
||||
[MD|GM MK-1551 -00|E|SUB-TERRANIA]
|
||||
Accurate timing (slower) = 1
|
||||
|
||||
[MD|GM MK-1551 -00|J|SUB-TERRANIA]
|
||||
Accurate timing (slower) = 1
|
||||
|
||||
[MD|GM MK-1551 -00|U|SUB-TERRANIA]
|
||||
Accurate timing (slower) = 1
|
||||
|
||||
[MD|GM T-95043-00|J|]
|
||||
Renderer = 16bit accurate
|
||||
|
||||
[MD|GM T-25036 -00|U| SHOVE IT!]
|
||||
Renderer = 16bit accurate
|
||||
Accurate timing (slower) = 1
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue