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core gfx, fix sprite problem in savestate load screen
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3 changed files with 11 additions and 6 deletions
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@ -905,7 +905,7 @@ int PicoVideoFIFOWrite(int count, int byte_p, unsigned sr_mask, unsigned sr_flag
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void PicoVideoInit(void);
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void PicoVideoSave(void);
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void PicoVideoLoad(void);
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void PicoVideoCacheSAT(void);
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void PicoVideoCacheSAT(int load);
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// misc.c
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PICO_INTERNAL_ASM void memcpy16bswap(unsigned short *dest, void *src, int count);
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