vdp rendering, fixes and optimisations

This commit is contained in:
kub 2020-09-30 19:31:41 +02:00
parent 81d54be15d
commit 47677a2ab1
4 changed files with 146 additions and 154 deletions

View file

@ -31,7 +31,11 @@ static void convert_pal555(int invert_prio)
// place prio to LS green bit
for (i = 0x100/2; i > 0; i--, ps++, pd++) {
unsigned int t = *ps;
#if defined(USE_BGR555)
*pd = t ^ inv;
#else
*pd = (((t & m1) << 11) | ((t & m2) << 1) | ((t & m3) >> 10)) ^ inv;
#endif
}
Pico32x.dirty_pal = 0;

View file

@ -56,8 +56,8 @@ static unsigned int DefOutBuff[320*2/2];
void *DrawLineDestBase = DefOutBuff;
int DrawLineDestIncrement;
static int HighCacheA[41+1]; // caches for high layers
static int HighCacheB[41+1];
static int HighCacheA[41*2+1]; // caches for high layers
static int HighCacheB[41*2+1];
static int HighPreSpr[80*2+1]; // slightly preprocessed sprites
unsigned int VdpSATCache[128]; // VDP sprite cache (1st 32 sprite attr bits)
@ -275,6 +275,7 @@ static void DrawStrip(struct TileStrip *ts, int lflags, int cellskip)
int tilex,dx,ty,code=0,addr=0,cells;
int oldcode=-1,blank=-1; // The tile we know is blank
int pal=0;
unsigned int pack = 0;
// Draw tiles across screen:
tilex=((-ts->hscroll)>>3)+cellskip;
@ -286,33 +287,36 @@ static void DrawStrip(struct TileStrip *ts, int lflags, int cellskip)
for (; cells > 0; dx+=8, tilex++, cells--)
{
unsigned int pack;
code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];
if ((code >> 15) | (lflags & LF_FORCE)) { // high priority tile
int cval = code | (dx<<16) | (ty<<25);
if(code&0x1000) cval^=7<<26;
*ts->hc++ = cval; // cache it
continue;
}
if (code == blank)
continue;
if (code!=oldcode) {
oldcode = code;
pack = 0;
if (code != blank) {
// Get tile address/2:
addr=(code&0x7ff)<<4;
addr+=ty;
if (code&0x1000) addr^=0xe; // Y-flip
pal=((code>>9)&0x30)|((lflags&LF_SH)<<6); // shadow
}
pack = *(unsigned int *)(PicoMem.vram + addr);
if (!pack) {
if (!pack)
blank = code;
}
}
if ((code >> 15) | (lflags & LF_FORCE)) { // high priority tile
if ((lflags&LF_SH) | (code!=blank)) {
int cval = code | (dx<<16) | (ty<<25);
if (code&0x1000) cval^=0xe<<25;
*ts->hc++ = cval, *ts->hc++ = pack; // cache it
}
continue;
}
if (code == blank)
continue;
if (code & 0x0800) TileFlip(pd + dx, pack, pal);
else TileNorm(pd + dx, pack, pal);
@ -362,29 +366,28 @@ static void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)
}
code=PicoMem.vram[ts->nametab+nametabadd+(tilex&ts->xmask)];
if (code>>15) { // high priority tile
int cval = code | (dx<<16) | (ty<<25);
if(code&0x1000) cval^=7<<26;
*ts->hc++ = cval; // cache it
continue;
}
if ((code<<16|ty)==blank) continue;
if (code!=oldcode) {
oldcode = code;
// Get tile address/2:
addr=(code&0x7ff)<<4;
addr = (code&0x7ff)<<4;
pal=((code>>9)&0x30)|((plane_sh&LF_SH)<<6); // shadow
pal = ((code>>9)&0x30)|((plane_sh&LF_SH)<<6); // shadow
}
code |= ty<<16;
if (code & 0x1000) ty ^= 0xe; // Y-flip
pack = *(unsigned int *)(PicoMem.vram + addr+ty);
if (!pack)
blank = code;
if (!pack) {
blank = code<<16|ty;
if ((code >> 15) | (plane_sh & LF_FORCE)) { // high priority tile
if ((plane_sh&LF_SH) | (code!=blank)) {
int cval = code | (dx<<16) | (ty<<25);
*ts->hc++ = cval, *ts->hc++ = pack; // cache it
}
continue;
}
if (code == blank) continue;
if (code & 0x0800) TileFlip(pd + dx, pack, pal);
else TileNorm(pd + dx, pack, pal);
@ -405,6 +408,7 @@ void DrawStripInterlace(struct TileStrip *ts, int plane_sh)
int tilex=0,dx=0,ty=0,code=0,addr=0,cells;
int oldcode=-1,blank=-1; // The tile we know is blank
int pal=0;
unsigned int pack = 0;
// Draw tiles across screen:
tilex=(-ts->hscroll)>>3;
@ -415,32 +419,36 @@ void DrawStripInterlace(struct TileStrip *ts, int plane_sh)
for (; cells; dx+=8,tilex++,cells--)
{
unsigned int pack;
code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];
if (code>>15) { // high priority tile
int cval = (code&0xfc00) | (dx<<16) | (ty<<25);
cval|=(code&0x3ff)<<1;
if(code&0x1000) cval^=0xf<<26;
*ts->hc++ = cval; // cache it
continue;
}
if (code==blank) continue;
if (code!=oldcode) {
oldcode = code;
pack = 0;
if (code != blank) {
// Get tile address/2:
addr=(code&0x3ff)<<5;
addr = (code&0x3ff)<<5;
if (code&0x1000) addr+=30-ty; else addr+=ty; // Y-flip
pal=((code>>9)&0x30)|((plane_sh&LF_SH)<<6); // shadow
}
pal = ((code>>9)&0x30)|((plane_sh&LF_SH)<<6); // shadow
pack = *(unsigned int *)(PicoMem.vram + addr);
if (!pack) {
if (!pack)
blank = code;
}
}
if ((code >> 15) | (plane_sh & LF_FORCE)) { // high priority tile
if ((plane_sh&LF_SH) | (code!=blank)) {
int cval = (code&0xfc00) | (dx<<16) | (ty<<25);
cval|=(code&0x3ff)<<1;
if (code&0x1000) cval^=0x1e<<25;
*ts->hc++ = cval, *ts->hc++ = pack; // cache it
}
continue;
}
if (code == blank)
continue;
if (code & 0x0800) TileFlip(pd + dx, pack, pal);
else TileNorm(pd + dx, pack, pal);
@ -549,7 +557,7 @@ static void DrawWindow(int tstart, int tend, int prio, int sh,
tilex=tstart<<1;
if (prio && !(est->rendstatus & PDRAW_WND_HIGH_PRIO)) {
if (prio && !(est->rendstatus & PDRAW_WND_DIFF_PRIO)) {
// all tiles processed in low prio pass
return;
}
@ -568,7 +576,7 @@ static void DrawWindow(int tstart, int tend, int prio, int sh,
code = PicoMem.vram[nametab + tilex];
if ((code>>15) != prio) {
est->rendstatus |= PDRAW_WND_HIGH_PRIO;
est->rendstatus |= PDRAW_WND_DIFF_PRIO;
continue;
}
if (code==blank) continue;
@ -600,7 +608,7 @@ static void DrawWindow(int tstart, int tend, int prio, int sh,
code = PicoMem.vram[nametab + tilex];
if((code>>15) != prio) {
est->rendstatus |= PDRAW_WND_HIGH_PRIO;
est->rendstatus |= PDRAW_WND_DIFF_PRIO;
continue;
}
@ -651,7 +659,7 @@ static void DrawTilesFromCacheShPrep(void)
static void DrawTilesFromCache(int *hc, int sh, int rlim, struct PicoEState *est)
{
unsigned char *pd = Pico.est.HighCol;
int code, addr, dx;
int code, dx;
unsigned int pack;
int pal;
@ -667,11 +675,7 @@ static void DrawTilesFromCache(int *hc, int sh, int rlim, struct PicoEState *est
if (!sh)
{
while ((code=*hc++)) {
// Get tile address/2:
addr = (code & 0x7ff) << 4;
addr += (unsigned int)code >> 25; // y offset into tile
pack = *(unsigned int *)(PicoMem.vram + addr);
pack = *hc++;
if (!pack)
continue;
@ -689,15 +693,12 @@ static void DrawTilesFromCache(int *hc, int sh, int rlim, struct PicoEState *est
while ((code=*hc++)) {
unsigned char *zb;
// Get tile address/2:
addr=(code&0x7ff)<<4;
addr+=(unsigned int)code>>25; // y offset into tile
dx=(code>>16)&0x1ff;
dx = (code >> 16) & 0x1ff;
zb = est->HighCol+dx;
*zb++ &= 0x7f; *zb++ &= 0x7f; *zb++ &= 0x7f; *zb++ &= 0x7f;
*zb++ &= 0x7f; *zb++ &= 0x7f; *zb++ &= 0x7f; *zb++ &= 0x7f;
pack = *(unsigned int *)(PicoMem.vram + addr);
pack = *hc++;
if (!pack)
continue;
@ -880,12 +881,12 @@ static NOINLINE void DrawAllSpritesInterlace(int pri, int sh)
// check if it is on this line
sy = (code&0x3ff)-0x100;
height = (((code>>24)&3)+1)<<4;
if(sline < sy || sline >= sy+height) goto nextsprite; // no
if((sline < sy) | (sline >= sy+height)) goto nextsprite; // no
// check if sprite is not hidden offscreen
sx = (sx>>16)&0x1ff;
sx -= 0x78; // Get X coordinate + 8
if(sx <= -8*3 || sx >= 328) goto nextsprite;
if((sx <= -8*3) | (sx >= 328)) goto nextsprite;
// sprite is good, save it's pointer
sprites[i++]=sprite;
@ -1494,11 +1495,11 @@ void PicoDoHighPal555_8bit(int sh, int line, struct PicoEState *est)
t |= (t >> 4) & 0x08610861;
dpal[0x40/2 + i] = t;
}
// pixels in color 14 always appear normal (hw bug?)
// shadowed pixels in color 14 always appear normal (hw bug?)
unsigned short *hpal = est->HighPal;
hpal[0x80 + 0x0e] = hpal[0x40 + 0x0e] = hpal[0x0e];
hpal[0x80 + 0x1e] = hpal[0x40 + 0x1e] = hpal[0x1e];
hpal[0x80 + 0x2e] = hpal[0x40 + 0x2e] = hpal[0x2e];
hpal[0x80 + 0x0e] = hpal[0x0e];
hpal[0x80 + 0x1e] = hpal[0x1e];
hpal[0x80 + 0x2e] = hpal[0x2e];
}
}
@ -1516,7 +1517,7 @@ void PicoDoHighPal555(int sh, int line, struct PicoEState *est)
for (i = 0; i < 0x40 / 2; i++) {
t = spal[i];
#ifdef USE_BGR555
t = ((t & 0x0e000e00)<< 3) | ((t & 0x00e000e0)<<2) | ((t & 0x000e000e)<<1);
t = ((t & 0x000e000e)<< 1) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)<<4);
#else
t = ((t & 0x000e000e)<<12) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)>>7);
#endif
@ -1540,9 +1541,9 @@ void PicoDoHighPal555(int sh, int line, struct PicoEState *est)
}
// pixels in color 14 always appear normal (hw bug?)
unsigned short *hpal = est->HighPal;
hpal[0x80 + 0x0e] = hpal[0x40 + 0x0e] = hpal[0x0e];
hpal[0x80 + 0x1e] = hpal[0x40 + 0x1e] = hpal[0x1e];
hpal[0x80 + 0x2e] = hpal[0x40 + 0x2e] = hpal[0x2e];
hpal[0x80 + 0x0e] = hpal[0x0e];
hpal[0x80 + 0x1e] = hpal[0x1e];
hpal[0x80 + 0x2e] = hpal[0x2e];
}
}
@ -1592,7 +1593,7 @@ static void FinalizeLine8bit(int sh, int line, struct PicoEState *est)
if (Pico.m.dirtyPal == 1)
{
// a hack for mid-frame palette changes
if (!(est->rendstatus & PDRAW_SONIC_MODE) || line - dirty_line > 4) {
if (!(est->rendstatus & PDRAW_SONIC_MODE) | (line - dirty_line > 4)) {
// store a maximum of 2 additional palettes in SonicPal
if (est->SonicPalCount < 2)
est->SonicPalCount ++;
@ -1634,7 +1635,7 @@ static int DrawDisplay(int sh)
int win=0, edge=0, hvwind=0, lflags;
int maxw, maxcells;
est->rendstatus &= ~(PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO|PDRAW_WND_HIGH_PRIO);
est->rendstatus &= ~(PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO|PDRAW_WND_DIFF_PRIO);
if (pvid->reg[12]&1) {
maxw = 328; maxcells = 40;
@ -1730,8 +1731,8 @@ static int DrawDisplay(int sh)
#if 0
{
int *c, a, b;
for (a = 0, c = HighCacheA; *c; c++, a++);
for (b = 0, c = HighCacheB; *c; c++, b++);
for (a = 0, c = HighCacheA; *c; c+=2, a++);
for (b = 0, c = HighCacheB; *c; c+=2, b++);
printf("%i:%03i: a=%i, b=%i\n", Pico.m.frame_count,
Pico.est.DrawScanline, a, b);
}

View file

@ -14,7 +14,7 @@
.extern DrawStripInterlace
.equ PDRAW_SPRITES_MOVED, (1<<0)
.equ PDRAW_WND_HIGH_PRIO, (1<<1)
.equ PDRAW_WND_DIFF_PRIO, (1<<1)
.equ PDRAW_PARSE_SPRITES, (1<<2)
.equ PDRAW_DIRTY_SPRITES, (1<<4)
.equ PDRAW_PLANE_HI_PRIO, (1<<6)
@ -426,15 +426,10 @@ DrawLayer:
add r1, r1, #8
add r8, r8, #1
tst r7, #0x8000
tsteq r10, #1<<20 @ force?
bne .DrawStrip_hiprio
cmp r7, r9
beq .DrawStrip_samecode @ we know stuff about this tile already
mov r9, r7 @ remember code
orr r10, r10, #1<<21 @ seen non hi-prio tile
movs r2, r9, lsl #20 @ if (code&0x1000)
mov r2, r2, lsl #1
@ -444,14 +439,19 @@ DrawLayer:
ldr r2, [lr, r2, lsl #1] @ pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
.DrawStrip_samecode:
tst r9, #0x8000
tsteq r10, #1<<20 @ force?
bne .DrawStrip_hiprio
orr r10, r10, #1<<21 @ seen non hi-prio tile
tst r2, r2
beq .dsloop @ tileline blank
bic r7, r3, #0x7f
and r3, r9, #0x6000
add r3, r7, r3, lsr #9 @ r3=pal=((code&0x6000)>>9);
.DrawStrip_samecode:
tst r2, r2
beq .dsloop @ tileline blank
cmp r2, r2, ror #4
beq .DrawStrip_SingleColor @ tileline singlecolor
@ -481,13 +481,18 @@ DrawLayer:
b .dsloop_subr1
.DrawStrip_hiprio:
sub r0, r1, r11
orr r7, r7, r0, lsl #16
tst r10, #(1<<23) @ sh[23]
tsteq r2, r2 @ if (!sh[23] && code==blank) continue
beq .dsloop
@ orr r10, r10, #1<<22 @ hi_not_empty[22]
sub r7, r1, r11
orr r7, r9, r7, lsl #16
orr r7, r7, r10, lsl #25 @ (ty<<25)
tst r7, #0x1000
eorne r7, r7, #7<<26 @ if(code&0x1000) cval^=7<<26;
str r7, [r6], #4 @ cache hi priority tile
mov r0, #0xf
tst r9, #0x1000
eorne r7, r7, #0xe<<25 @ if(code&0x1000) cval^=0xe<<25;
str r7, [r6], #4 @ cache hi priority tile code
str r2, [r6], #4 @ cache hi priority tile data
b .dsloop
.dsloop_exit:
@ -499,8 +504,7 @@ DrawLayer:
orreq r2, r2, #PDRAW_PLANE_HI_PRIO @ had a layer with all hi-prio tiles
streq r2, [r1, #OFS_EST_rendstatus]
ldmfd sp!, {r4-r11,lr}
bx lr
ldmfd sp!, {r4-r11,pc}
@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@ -593,15 +597,11 @@ DrawLayer:
add r1, r1, #8
add r8, r8, #1
tst r7, #0x8000
bne .DrawStrip_vs_hiprio
orr r7, r7, r10, lsl #24 @ code | (ty << 24)
cmp r7, r9
beq .DrawStrip_vs_samecode @ we know stuff about this tile already
mov r9, r7 @ remember code
orr r8, r8, #(1<<24)@ seen non hi-prio tile
movs r2, r9, lsl #20 @ if (code&0x1000)
mov r2, r2, lsl #1
@ -611,14 +611,19 @@ DrawLayer:
ldr r2, [lr, r2, lsl #1] @ pack=*(unsigned int *)(PicoMem.vram+addr); // Get 8 pixels
.DrawStrip_vs_samecode:
tst r9, #0x8000
tsteq r10, #(1<<20) @ force[20]
bne .DrawStrip_vs_hiprio
orr r8, r8, #(1<<24)@ seen non hi-prio tile
tst r2, r2
beq .dsloop_vs @ tileline blank
bic r7, r3, #0x7f
and r3, r9, #0x6000
add r3, r7, r3, lsr #9 @ r3=pal=((code&0x6000)>>9);
.DrawStrip_vs_samecode:
tst r2, r2
beq .dsloop_vs @ tileline blank
cmp r2, r2, ror #4
beq .DrawStrip_vs_SingleColor @ tileline singlecolor
@ -648,13 +653,18 @@ DrawLayer:
b .dsloop_vs_subr1
.DrawStrip_vs_hiprio:
sub r0, r1, r11
orr r7, r7, r0, lsl #16
tst r10, #(1<<23) @ sh[23]
tsteq r2, r2 @ if (!sh[23] && code==blank) continue
beq .dsloop_vs
@ orr r10, r10, #1<<22 @ hi_not_empty[22]
sub r7, r1, r11
orr r7, r9, r7, lsl #16
orr r7, r7, r10, lsl #25 @ (ty<<25)
tst r7, #0x1000
tst r9, #0x1000
eorne r7, r7, #7<<26 @ if(code&0x1000) cval^=7<<26;
str r7, [r6], #4 @ cache hi priority tile
mov r0, #0xf
str r7, [r6], #4 @ cache hi priority tile code
str r2, [r6], #4 @ cache hi priority tile data
b .dsloop_vs
.dsloop_vs_exit:
@ -666,8 +676,7 @@ DrawLayer:
orreq r2, r2, #PDRAW_PLANE_HI_PRIO @ had a layer with all hi-prio tiles
streq r2, [r1, #OFS_EST_rendstatus]
ldmfd sp!, {r4-r11,lr}
bx lr
ldmfd sp!, {r4-r11,pc}
@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@ -696,8 +705,7 @@ DrawLayer:
bl DrawStripInterlace @ struct TileStrip *ts, int plane_sh
add sp, sp, #6*4
ldmfd sp!, {r4-r11,lr}
bx lr
ldmfd sp!, {r4-r11,pc}
.pool
@ -739,8 +747,7 @@ BackFill:
stmia lr!, {r0-r7}
stmia lr!, {r0-r7}
ldmfd sp!, {r4-r9,lr}
bx lr
ldmfd sp!, {r4-r9,pc}
@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@ -758,7 +765,6 @@ DrawTilesFromCache:
ldr lr, [r3, #OFS_EST_PicoMem_vram]
mov r9, r3 @ est
mvn r5, #0 @ r5=prevcode=-1
ands r8, r1, #1
orr r8, r8, r2, lsl #1
bne .dtfc_check_rendflags
@ -771,22 +777,11 @@ DrawTilesFromCache:
bic r4, r1, #0xfe00
add r1, r11, r4 @ r1=pdest
movs r7, r6, lsl #16
cmp r5, r7, lsr #16
beq .dtfc_samecode @ if (code==prevcode)
ldr r2, [r0], #4 @ read pixel data
mov r5, r7, lsr #16
mov r2, r5, lsl #21
mov r2, r2, lsr #17 @ r2=addr=(code&0x7ff)<<4;
add r2, r2, r6, lsr #25 @ addr+=ty
and r3, r5, #0x6000
and r3, r6, #0x6000
mov r3, r3, lsr #9 @ r3=pal=((code&0x6000)>>9);
ldr r2, [lr, r2, lsl #1] @ pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
.dtfc_samecode:
rsbs r4, r4, r8, lsr #1
bmi .dtfc_cut_tile
@ -799,7 +794,7 @@ DrawTilesFromCache:
cmp r2, r2, ror #4
beq .dtfc_SingleColor @ tileline singlecolor
tst r5, #0x0800
tst r6, #0x0800
bne .dtfc_TileFlip
@ (r1=pdest, r2=pixels8, r3=pal) r4: scratch, r12: helper pattern
@ -831,7 +826,7 @@ DrawTilesFromCache:
cmp r2, r2, ror #4
beq .dtfc_SingleColor @ tileline singlecolor
tst r5, #0x0800
tst r6, #0x0800
bne .dtfc_TileFlipShHP
@ (r1=pdest, r2=pixels8, r3=pal) r4: scratch, r12: helper pattern
@ -871,7 +866,7 @@ DrawTilesFromCache:
mov r12,#0xf<<28
mov r12,r12,asr r4
mov r2, r2, ror #16
tst r5, #0x0800 @ flipped?
tst r6, #0x0800 @ flipped?
mvnne r12,r12
and r2, r2, r12
mov r2, r2, ror #16
@ -880,7 +875,7 @@ DrawTilesFromCache:
bne .dtfc_shadow
tst r2, r2
beq .dtfc_loop
tst r5, #0x0800
tst r6, #0x0800
beq .dtfc_TileNorm
b .dtfc_TileFlip
@ -1310,8 +1305,8 @@ DrawWindow:
@ fetch the first code now
ldrh r7, [lr, r12]
ands r6, r6, #PDRAW_WND_HIGH_PRIO
cmpeq r2, #1 @ prio && !(rendstatus & WND_HIGH_PRIO)?
ands r6, r6, #PDRAW_WND_DIFF_PRIO
cmpeq r2, #1 @ prio && !(rendstatus & WND_DIFF_PRIO)?
ldmeqfd sp!, {r4-r11,pc} @ yes, assume that whole window uses same priority
orr r6, r6, r2
@ -1339,7 +1334,7 @@ DrawWindow:
eor r5, r6, r7, lsr #15
tst r5, #1
orrne r6, r6, #PDRAW_WND_HIGH_PRIO @ wrong pri
orrne r6, r6, #PDRAW_WND_DIFF_PRIO @ wrong pri
bne .dwloop
cmp r7, r9
@ -1405,7 +1400,7 @@ DrawWindow:
b .dw_shadow_done
.dwloop_end:
and r2, r6, #PDRAW_WND_HIGH_PRIO
and r2, r6, #PDRAW_WND_DIFF_PRIO
ldmfd sp!, {r4-r11,lr}
ldr r0, [sp]
ldr r1, [r0, #OFS_EST_rendstatus]
@ -1463,8 +1458,7 @@ vidConvCpyRGB565: @ void *to, void *from, int pixels
orr r8, r8, #0x0800
orr r8, r8, r8, lsl #16
vidConvCpyRGB565_local
ldmfd sp!, {r4-r9,lr}
bx lr
ldmfd sp!, {r4-r9,pc}
@ void PicoDoHighPal555(int sh, int line, struct PicoEState *est)
@ -1532,14 +1526,11 @@ PicoDoHighPal555:
stmia r4!, {r1,r6}
bne .fl_loopcpRGB555_sh
@ fixup color 14 in palette 0,1,2 (always normal)
@ fixup shadowed color 14 in palette 0,1,2 (always normal)
sub r4, r3, #0x40*2
ldrh r1, [r4, #0x0e*2] @ 0x0e, 0x1e, 0x2e
ldrh r5, [r4, #0x1e*2]
ldrh r6, [r4, #0x2e*2]
strh r1, [r3, #0x0e*2] @ 0x4e, 0x5e, 0x6e
strh r5, [r3, #0x1e*2]
strh r6, [r3, #0x2e*2]
strh r1, [r3, #0x4e*2] @ 0x8e, 0x9e, 0xae
strh r5, [r3, #0x5e*2]
strh r6, [r3, #0x6e*2]
@ -1622,8 +1613,7 @@ FinalizeLine555:
stmia r0!, {r4,r5,r8,r12}
bne .fl_loopRGB555
ldmfd sp!, {r4-r10,lr}
bx lr
ldmfd sp!, {r4-r10,pc}
.fl_32scale_RGB555:
@ -1687,8 +1677,7 @@ FinalizeLine555:
stmia r0!, {r4,r5,r6,r8,r10}
bne .fl_loop32scale_RGB555
ldmfd sp!, {r4-r10,lr}
bx lr
ldmfd sp!, {r4-r10,pc}
#ifdef UNALIGNED_DRAWLINEDEST
@ unaligned versions of loops
@ -1733,8 +1722,7 @@ FinalizeLine555:
strh r8, [r0], #2
ldmfd sp!, {r4-r10,lr}
bx lr
ldmfd sp!, {r4-r10,pc}
.fl_32scale_RGB555u:
@ -1799,8 +1787,7 @@ FinalizeLine555:
strh r4, [r0], #2
ldmfd sp!, {r4-r10,lr}
bx lr
ldmfd sp!, {r4-r10,pc}
#endif /* UNALIGNED_DRAWLINEDEST */

View file

@ -199,7 +199,7 @@ void vidConvCpyRGB565(void *to, void *from, int pixels);
void PicoDoHighPal555(int sh, int line, struct PicoEState *est);
// internals, NB must keep in sync with ASM draw functions
#define PDRAW_SPRITES_MOVED (1<<0) // SAT address modified
#define PDRAW_WND_HIGH_PRIO (1<<1) // have window with high prio tiles
#define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority
#define PDRAW_PARSE_SPRITES (1<<2) // SAT needs parsing
#define PDRAW_INTERLACE (1<<3)
#define PDRAW_DIRTY_SPRITES (1<<4) // SAT modified