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stupid sprite limit bug fixed
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@544 be3aeb3a-fb24-0410-a615-afba39da0efa
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2 changed files with 5 additions and 3 deletions
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@ -364,7 +364,8 @@ PICO_INTERNAL_ASM void PicoVideoWrite(unsigned int a,unsigned short d)
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SekCyclesBurn(32); // penalty // 488/12-8
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if (SekCycleCnt>=SekCycleAim) SekEndRun(0);
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}
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elprintf(EL_ASVDP, "VDP data write: %04x {%i} #%i @ %06x", d, Pico.video.type, pvid->lwrite_cnt, SekPc);
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elprintf(EL_ASVDP, "VDP data write: %04x [%06x] {%i} #%i @ %06x", d, Pico.video.addr,
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Pico.video.type, pvid->lwrite_cnt, SekPc);
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}
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VideoWrite(d);
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}
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@ -410,6 +411,7 @@ PICO_INTERNAL_ASM void PicoVideoWrite(unsigned int a,unsigned short d)
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update_irq = 1;
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break;
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case 0x05:
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//elprintf(EL_STATUS, "spritep moved to %04x", (unsigned)(Pico.video.reg[5]&0x7f) << 9);
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if (d^dold) rendstatus |= PDRAW_SPRITES_MOVED;
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break;
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case 0x0c:
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