sms, improve vdp (mode 1, collision code cleanup)

This commit is contained in:
kub 2021-10-20 21:00:30 +02:00
parent 280bfc3ca7
commit 4dbd5223b1

View file

@ -27,18 +27,21 @@ static int CollisionDetect(u8 *mb, u16 sx, unsigned int pack, int zoomed)
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff };
u8 *mp = mb + (sx>>3);
unsigned col, m;
// create a pixel bitmap of the sprite pixels from the 4 bitplanes in pack
pack = ((pack | (pack>>16)) | ((pack | (pack>>16))>>8)) & 0xff;
if (zoomed) pack = morton[pack&0x0f] | (morton[(pack>>4)&0x0f] << 8);
// get the corresponding data from the sprite map
// check sprite map for collision and update map with current sprite
if (!zoomed) { // 8 sprite pixels
m = mp[0] | (mp[1]<<8);
if (zoomed) m |= (mp[2]<<16);
// collision if bits in pixel bitmap overlap bits in sprite map
col = m & (pack<<(sx&7));
// update sprite map data with our pixel bitmap
col = m & (pack<<(sx&7)); // collision if current sprite overlaps sprite map
m |= pack<<(sx&7);
mp[0] = m, mp[1] = m>>8;
if (zoomed) mp[2] = m>>16;
} else { // 16 sprite pixels in zoom mode
pack = morton[pack&0x0f] | (morton[(pack>>4)&0x0f] << 8);
m = mp[0] | (mp[1]<<8) | (mp[2]<<16);
col = m & (pack<<(sx&7));
m |= pack<<(sx&7);
mp[0] = m, mp[1] = m>>8, mp[2] = m>>16;
}
// invisible overscan area, not tested for collision
mb[0] = mb[33] = 0;
return col;
@ -53,7 +56,7 @@ static void TileBGM4(u16 sx, int pal)
pd[0] = pd[1] = pal * 0x01010101;
}
// 8 pixels are arranged to have 1 bit in each byte of a 32 bit word. To pull
// 8 pixels are arranged are arranged in 4 bitplanes in a 32 bit word. To pull
// the 4 bitplanes together multiply with each bit distance (multiples of 1<<7)
#define PLANAR_PIXELBG(x,p) \
t = (pack>>(7-p)) & 0x01010101; \
@ -191,6 +194,8 @@ static void DrawSpritesM4(int scanline)
pack = CPU_LE2(*(u32 *)(PicoMem.vram + sprites_addr[s]));
if (zoomed) TileDoubleSprM4(sprites_x[s], pack, 0x10);
else TileNormSprM4(sprites_x[s], pack, 0x10);
// make sprite pixel map by merging the 4 bitplanes
pack = ((pack | (pack>>16)) | ((pack | (pack>>16))>>8)) & 0xff;
if (!m) m = CollisionDetect(mb, sprites_x[s], pack, zoomed);
}
if (m)
@ -209,20 +214,20 @@ static void DrawStripM4(const u16 *nametab, int cells_dx, int tilex_ty)
unsigned int pack;
unsigned code;
code = nametab[tilex_ty& 0x1f];
code = nametab[tilex_ty & 0x1f];
if (code != oldcode) {
oldcode = code;
// Get tile address/2:
addr = (code & 0x1ff) << 4;
addr += tilex_ty>> 16;
addr += tilex_ty >> 16;
if (code & 0x0400)
addr ^= 0xe; // Y-flip
pal = (code>>7) & 0x30; // prio | palette select
}
pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr)); /* Get 4 bitplanes / 8 pixels */
pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr)); // Get 4 bitplanes / 8 pixels
if (pack == 0) TileBGM4(cells_dx, pal);
else if (code & 0x0200) TileFlipBGM4(cells_dx, pack, pal);
else TileNormBGM4(cells_dx, pack, pal);
@ -296,17 +301,17 @@ static void DrawDisplayM4(int scanline)
}
/* Mode 2 */
/*========*/
/* TMS Modes */
/*===========*/
/* Background */
/* Background, Graphics modes */
#define TMS_PIXELBG(x,p) \
t = (pack>>(7-p)) & 0x01; \
t = (pal >> (t << 2)) & 0x0f; \
pd[x] = t;
static void TileNormBgM2(u16 sx, unsigned int pack, int pal)
static void TileNormBgGr(u16 sx, unsigned int pack, int pal)
{
u8 *pd = Pico.est.HighCol + sx;
unsigned int t;
@ -328,7 +333,7 @@ static void TileNormBgM2(u16 sx, unsigned int pack, int pal)
if (t) \
pd[x] = pal;
static void TileNormSprM2(u16 sx, unsigned int pack, int pal)
static void TileNormSprTMS(u16 sx, unsigned int pack, int pal)
{
u8 *pd = Pico.est.HighCol + sx;
unsigned int t;
@ -343,7 +348,7 @@ static void TileNormSprM2(u16 sx, unsigned int pack, int pal)
TMS_PIXELSP(7, 7)
}
static void TileDoubleSprM2(u16 sx, unsigned int pack, int pal)
static void TileDoubleSprTMS(u16 sx, unsigned int pack, int pal)
{
u8 *pd = Pico.est.HighCol + sx;
unsigned int t;
@ -367,7 +372,7 @@ static void TileDoubleSprM2(u16 sx, unsigned int pack, int pal)
}
/* Draw sprites into a scanline, max 4 */
static void DrawSpritesM2(int scanline)
static void DrawSpritesTMS(int scanline)
{
struct PicoVideo *pv = &Pico.video;
unsigned char mb[256/8+2] = {0};
@ -425,14 +430,14 @@ static void DrawSpritesM2(int scanline)
c = sat[MEM_LE2(i+3)] & 0x0f;
if (x > 0) {
pack = PicoMem.vramb[MEM_LE2(sprites_addr[s])];
if (zoomed) TileDoubleSprM2(x, pack, c);
else TileNormSprM2(x, pack, c);
if (zoomed) TileDoubleSprTMS(x, pack, c);
else TileNormSprTMS(x, pack, c);
if (!m) m = CollisionDetect(mb, x, pack, zoomed);
}
if((pv->reg[1] & 0x2) && (x+=w) > 0) {
pack = PicoMem.vramb[MEM_LE2(sprites_addr[s]+0x10)];
if (zoomed) TileDoubleSprM2(x, pack, c);
else TileNormSprM2(x, pack, c);
if (zoomed) TileDoubleSprTMS(x, pack, c);
else TileNormSprTMS(x, pack, c);
if (!m) m = CollisionDetect(mb, x, pack, zoomed);
}
}
@ -440,6 +445,9 @@ static void DrawSpritesM2(int scanline)
pv->status |= SR_C;
}
/* Mode 2 */
/*========*/
/* Draw the background into a scanline; cells, dx, tilex, ty merged to reduce registers */
static void DrawStripM2(const u8 *nametab, const u8 *coltab, const u8 *pattab, int cells_dx, int tilex_ty)
{
@ -449,10 +457,10 @@ static void DrawStripM2(const u8 *nametab, const u8 *coltab, const u8 *pattab, i
unsigned int pack, pal;
unsigned code;
code = nametab[tilex_ty& 0x1f] << 3;
code = nametab[tilex_ty & 0x1f] << 3;
pal = coltab[code];
pack = pattab[code];
TileNormBgM2(cells_dx, pack, pal);
TileNormBgGr(cells_dx, pack, pal);
}
}
@ -484,7 +492,56 @@ static void DrawDisplayM2(int scanline)
// sprites
if (!(pv->debug_p & PVD_KILL_S_LO))
DrawSpritesM2(scanline);
DrawSpritesTMS(scanline);
}
/* Mode 1 */
/*========*/
/* Draw the background into a scanline; cells, dx, tilex, ty merged to reduce registers */
static void DrawStripM1(const u8 *nametab, const u8 *coltab, const u8 *pattab, int cells_dx, int tilex_ty)
{
// Draw tiles across screen:
for (; cells_dx > 0; cells_dx += 8, tilex_ty++, cells_dx -= 0x10000)
{
unsigned int pack, pal;
unsigned code;
code = nametab[tilex_ty & 0x1f];
pal = coltab[code >> 3];
pack = pattab[code << 3];
TileNormBgGr(cells_dx, pack, pal);
}
}
/* Draw a scanline */
static void DrawDisplayM1(int scanline)
{
struct PicoVideo *pv = &Pico.video;
u8 *nametab, *coltab, *pattab;
int tilex, dx, cells;
int cellskip = 0; // XXX
int maxcells = 32;
// name, color, pattern table:
nametab = PicoMem.vramb + ((pv->reg[2]<<10) & 0x3c00);
coltab = PicoMem.vramb + ((pv->reg[3]<< 6) & 0x3fc0);
pattab = PicoMem.vramb + ((pv->reg[4]<<11) & 0x3800);
nametab += (scanline>>3) << 5;
pattab += (scanline & 0x7);
tilex = cellskip & 0x1f;
cells = maxcells - cellskip;
dx = (cellskip << 3) + line_offset + 8;
// tiles
if (!(pv->debug_p & PVD_KILL_B))
DrawStripM1(nametab, coltab, pattab, dx | (cells << 16), tilex | (scanline << 16));
// sprites
if (!(pv->debug_p & PVD_KILL_S_LO))
DrawSpritesTMS(scanline);
}
@ -569,7 +626,8 @@ void PicoLineSMS(int line)
BackFill(Pico.video.reg[7] & 0x0f, 0, &Pico.est);
if (Pico.video.reg[1] & 0x40) {
if (Pico.video.reg[0] & 0x04) DrawDisplayM4(line);
else DrawDisplayM2(line);
else if (Pico.video.reg[0] & 0x02) DrawDisplayM2(line);
else DrawDisplayM1(line);
}
if (FinalizeLineSMS != NULL)