32x, add support for h32 mode rendering

This commit is contained in:
kub 2021-11-22 19:18:12 +01:00
parent 23cd73bc8f
commit 52e4a905c8
6 changed files with 79 additions and 31 deletions

View file

@ -223,6 +223,7 @@ void PicoDoHighPal555(int sh, int line, struct PicoEState *est);
#define PDRAW_BORDER_32 (1<<9) // center H32 in buffer (32 px border)
#define PDRAW_SKIP_FRAME (1<<10) // frame is skipped
#define PDRAW_30_ROWS (1<<11) // 30 rows mode (240 lines)
#define PDRAW_32X_SCALE (1<<12) // scale CLUT layer for 32X
extern int rendstatus_old;
extern int rendlines;