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Merge pull request #148 from orbea/strict-prototypes
Fix -Werror=strict-prototypes
This commit is contained in:
commit
58226f1862
4 changed files with 9 additions and 9 deletions
11
configure
vendored
11
configure
vendored
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@ -265,7 +265,7 @@ check_libpng()
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{
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cat > $TMPC <<EOF
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#include <png.h>
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void main() { png_init_io(0, 0); }
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int main(void) { png_init_io(0, 0); }
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EOF
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# compile_binary
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compile_object
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@ -276,7 +276,7 @@ check_oss()
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cat > $TMPC <<EOF
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#include <sys/soundcard.h>
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#include <sys/ioctl.h>
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void main() { int a=0; ioctl(0, SNDCTL_DSP_SETFMT, &a); }
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int main(void) { int a=0; ioctl(0, SNDCTL_DSP_SETFMT, &a); }
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EOF
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compile_binary
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}
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@ -285,7 +285,7 @@ check_alsa()
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{
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cat > $TMPC <<EOF
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#include <alsa/asoundlib.h>
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void main() { snd_pcm_open(0, 0, 0, 0); }
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int main(void) { snd_pcm_open(0, 0, 0, 0); }
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EOF
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compile_binary "$@"
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}
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@ -294,7 +294,7 @@ check_sdl()
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{
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cat > $TMPC <<EOF
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#include <SDL.h>
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void main() { SDL_OpenAudio(0, 0); }
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int main(void) { SDL_OpenAudio(0, 0); }
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EOF
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compile_binary "$@"
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}
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@ -303,7 +303,7 @@ check_libavcodec()
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{
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cat > $TMPC <<EOF
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#include <libavcodec/avcodec.h>
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void main() { avcodec_decode_audio3(0, 0, 0, 0); }
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int main(void) { avcodec_decode_audio3(0, 0, 0, 0); }
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EOF
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compile_object "$@"
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}
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@ -353,6 +353,7 @@ if [ "$need_sdl" = "yes" ]; then
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fi
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cat > $TMPC <<EOF
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#include <stdio.h>
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void test(void *f, void *d) { fread(d, 1, 1, f); }
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EOF
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if compile_object -Wno-unused-result; then
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@ -26,8 +26,7 @@ static int HighCache2A[41*(TILE_ROWS+1)+1+1]; // caches for high layers
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static int HighCache2B[41*(TILE_ROWS+1)+1+1];
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unsigned short *PicoCramHigh=PicoMem.cram; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)
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void (*PicoPrepareCram)()=0; // prepares PicoCramHigh for renderer to use
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void (*PicoPrepareCram)(void)=0; // prepares PicoCramHigh for renderer to use
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// stuff available in asm:
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#ifdef _ASM_DRAW_C
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@ -213,7 +213,7 @@ void PicoDrawSetInternalBuf(void *dest, int line_increment);
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// draw2.c
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// stuff below is optional
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extern unsigned short *PicoCramHigh; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)
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extern void (*PicoPrepareCram)(); // prepares PicoCramHigh for renderer to use
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extern void (*PicoPrepareCram)(void); // prepares PicoCramHigh for renderer to use
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// pico.c (32x)
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#ifndef NO_32X
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@ -657,7 +657,7 @@ extern int DrawLineDestIncrement;
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// draw2.c
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void PicoDraw2Init(void);
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PICO_INTERNAL void PicoFrameFull();
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PICO_INTERNAL void PicoFrameFull(void);
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// mode4.c
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void PicoFrameStartMode4(void);
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